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PLEASE READ: Platform Security Upgrade

PLEASE READ: Platform Security Upgrade


TL;DR

  • There have been updates to Gala Games’ login security which move the login domain to auth.gala.games — please check to make sure you are using the correct site.
  • This change will take place in approximately one hour.
  • 2-Factor Authentication is very strongly recommended to protect your account
  • Node Operators must upgrade to the newest Node Software by January 3rd, 2022.

We know that the internet can be a scary place sometimes, so we always want to do our best to keep users as safe as possible. That is why our team here at Gala Games is hardening the security surrounding our login processes. While this will involve a dollop of change, it’s nothing too tricky.

It might look a little different, but it won’t hurt a bit. By improving our security and scalability, we’ll be able to head forth into the future more prepared than ever.

Everyone Loves a Login!

The next time you log into your account at Gala Games, you’ll be redirected to a new Welcome login prompt asking for your email address and password. Complete both fields and click on Continue.

If you have 2FA (two-factor authentication) set up on your account (this important security measure is highly recommended), you will be redirected to another prompt asking you to Verify Your Identity.

Type in your temporary code and click on Continue. This will complete your login process to your Gala Games Account. If you don’t have 2FA set up, you won’t see this second Verify Your Identity prompt.

I Forgot my Password… I think.

If you don’t remember your password on the Welcome prompt, you can click the Forgot Password link below the Password field and go through the steps to reset your Password. It’s a quick process.

I WANT MY 2FA!

If you decide to activate or deactivate the 2FA on your account, you can now do so through the Settings page through the Two-Factor Authentication link. It’s a simple process that might look a little different from what you’re used to.

We recommend that you enable 2FA for all actions within your account for the greatest possible security.

Issues You May Encounter

If you have reset your password or email in the last several hours, you may encounter temporary login issues. They are expected to be resolved within 12 hours.

If you reset your password, your nodes will need to be upgraded to version 2.3.X in order to log in again.

Noodling in the Nodes

You will be required to upgrade your Node software to the latest version no later than January 3, 2022. After installing the latest version, you should be able to log in with your email address and password like before.

If you recently changed your password and are having problems logging in with the old software, you should be able to login successfully after you’ve installed the latest version of the Node software. Please note a separate browser window will appear to confirm device registration.

Upcoming Improvements

There are other changes on the near horizon for platform security, including:

  • Automatic Bot Prevention
  • IP-based Login Confirmation
  • Adaptive MFA

Back to the Gaming!

We appreciate your patience with our new, albeit slightly different looking, login process as we continue to improve your Gala Games experience one day at a time.

Join the discussion in Discord

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Mirandus VOX — Mini-Quest 2 — Everflow Elf Stories

Mirandus VOX — Mini-Quest 2 — Everflow Elf Stories


Submissions are now closed, and we have received over 400 community submissions of lore for the Everflow Elf VOX pictured below.

Character count was limited to 500, and it takes true skill to tell an interesting story in a mere 500 characters. We have sifted carefully through the entries, and three finalists have been chosen. These finalists have been extended into longer stories by our writing team, and it’s now time to vote for your favorite.

Your popular vote will determine the official character background and name of this VOX. Please keep in mind that while these stories and the VOX are Mirandus themed, they are not necessarily official lore or an official character of the Mirandus game. On to the stories!


Queen Valstina

Many centuries ago, long before Mirandus was discovered by adventurers from across the seas, feuds and wars were common among the tribes of elves who lived there. It was during these times that clear lines were drawn between the various groups that have become known today as the elf ancestries. These are also known as the elf Exemplars, the protectors of each of the ancient magical disciplines. Elves were not always as few in number as they are today. When magic retreated into the mystical substance known as Materium and became a finite resource, the many ancestries of elves fought with one another.

Elf kingdoms were plentiful in those days. Some were bent on destruction of their opposition, while others wished to grow in knowledge and wisdom. Some were kind and benevolent rulers, while others were frightful and power-hungry tyrants. One of these rulers was an Everflow Elf by the name of Queen Valstina. Under a wise and virtuous rule, she united elves throughout Mirandus in a period of peace that lasted longer than that of any other monarch in the age.

Valstina’s rule was one of curiosity and intellect. She fostered the growth of science, creating abundance for her people. Instead of an army that wielded swords and shields, she raised an army that wielded words and tools. With the loving support of her kingdom and advisors, Valstina became the first elf ruler to harness and refine the power of Materium. Her court of mage smiths created magical hammers that could break rocks in a fraction of the time, elixirs that could heal nearly any ailment, and enchanted cloaks that could hide the wearer from the most perceptive predators.

In her great ivory castle Valstina always stayed, studying Materium day and night. Leaps and bounds of discovery were made within the castle walls by she and her closest advisors, but before long, as the darker side of Materium began to show itself, she began neglecting the welfare of the wider kingdom. What was once a peaceful empire became gradually smaller, as the outlying villages one by one fell to some invader or another. Valstina received reports from the distant reaches of her kingdom, but in her indecision she ignored them, focusing instead on her Materium and assuming it could solve all problems of the world. Her curiosity became obsession, and her obsession turned into neglect, which gave way to paranoia.

Some 200 years after her reign of peace began, Valstina’s kingdom was imploding around her, but safe within her ivory castle’s walls, she continued her work with Materium alone. Even her closest advisors left her side somewhere along the way. The Materium had such a hold upon her that she let her kingdom slip through her fingers. In her neglect, countless elves perished.

The stories say that one day Valstina looked out the window of the tallest tower in her castle to find that she was surrounded by the forces of darkness. Using the most powerful Materium enchantment she could muster, she placed a spell of protection around the castle that would never allow a living soul to enter its grounds.

As the legend goes, Valstina waits there to this day, in a castle overtaken by jungle growth after years of abandonment. What has the Everflow Queen learned in her years of seclusion, alone with her Materium? Perhaps time will tell, when one day she breaks the spell and finally emerges from the ivory gates.


Ayla, Halo of Light

The most ancient historical texts of Mirandus lie in some dark place, buried and forgotten for countless generations. Now with the call of adventure, voyagers are finding and reclaiming Mirandus land from far across the seas. Perhaps one day the bravest among them will uncover the secrets of Mirandus’ past, the tales of magic and conquest whose memories enchant the very stones, streams and hills of the mystical land. Until that day, the only stories of the ancient days are those handed down by the elves to whomever is fortunate enough to earn their audience.

One such rarely spoken story is shared by the Everflow Elves. It tells of the matriarch of their kind, whose birth in ancient times was recognized not only as the beginning of their Exemplar ancestry, but a mark of the turning of the Mirandus tide. Her name was Ayla. She was born into and named for a great celestial event called the Halo of Light. One night, the halo around the moon became bright like the sun, expanding outward and enveloping all things in the world. For a few minutes, the darkness was made daytime by the radiant otherworldly light. During this brief time, Ayla was born, surrounded and cradled by the same halo of light that illuminated the world.

Ayla’s parents brought her to the village square, where they proclaimed, “Look at Ayla, the chosen one who bears the light!” Astounded, the elf villagers gathered around and watched as gradually the halo of light retreated back inside the elf child, leaving the world once again in darkness.

Weeks later, another strange celestial event fell upon the world in the daytime, eclipsing the sun with a shadowy star and casting a darkness over the world like nothing the elves had ever seen. It is said that in these moments of complete darkness, another child was born. No one proclaimed his name, but his powers would parallel Ayla’s, bringing division among the elves and darkness to the light.

In those days, magic was everywhere in Mirandus. As Ayla (the “Halo of Light”) grew in power and wisdom, so did her counterpart, the nameless “Halo of Shadow,” who hid from the light. In the years that followed, the inherent magic of Mirandus retreated and began hiding itself in a strange and versatile substance called Materium.

Today, Ayla is remembered as the Mother of Everflows. Her story is a reminder that magic exists within everything and everyone, even when it is obscured and overshadowed. She is said to still live today, but she does not make herself known to travelers of Mirandus. She is the only elf able to wield the celestial power of moonlight, harnessing the force within her by using her legendary magic wand. The Halo of Shadow seeks her wand to this day, and if he ever finds it, Mirandus could be absorbed into darkness forever.


Winter Greene

Sometimes great things come from small beginnings. In a less visited corner of Mirandus, there was a modest halfling village called Thornberry where the same families lived peacefully for many generations.

Thornberry was always beholden to the seasons and cycles of nature. In summer and spring, the land surrounding the little village was incredibly plentiful, naturally producing all sorts of rare herbs. Artisans could use the natural resources provided by this abundant growth to craft tools and goods, and Proudhearths could harvest the most exquisite berries, spices and melons from the woods around them. There were no dangerous predators prowling in the woods by night or day, so foragers could search for woodland riches in safety and comfort. During these warm and plentiful months, the people of Thornberry were merry and productive. They spent their time either working hard or feasting heartily, and they were extremely good at both.

When the fall came and eventually turned to winter, this beautifully plentiful village transformed into one of the harshest places to live anywhere in the world. Temperatures dropped so low that everything was coated with a thick and impenetrable layer of ice and snow. Abundant growth stopped entirely, and long distance travel was nearly impossible. When the frost came, it brought with it horrifying creatures from the higher lands, monsters of ice that thrived in the extreme cold. The woods were no longer safe, and the halflings of Thornberry remained in their homes in a sort of hibernation for months.

Proudhearths have incredibly high standards for their cuisine, and they would never settle for a winter of dried meat and stored grains. One Proudhearth halfling named Thruck was especially proud of his creations, even those crafted from winter ingredients. While everyone else in the village was safe in their homes gathered round their fireplaces, Thruck would venture out to a secret foraging spot in the woods where he could collect ingredients. Frostnibs were tiny bright blue berries that grew only in ice and withered as soon as they unfroze. Frigus pods contained delicious peas. They could be found growing just below the surface of the ground ice, and reached by just a few chisel chips. His favorite winter delicacy was the glaci shroom. They were hard to find, but a single one of these wintergrown mushrooms could create a cauldron of the most flavorful soup.

One frigid afternoon, Thruck bundled into his heaviest cloaks and headed for the woods. This time of the day, he was not as worried about ice monsters, but still he moved quietly with a keen awareness of his surroundings. As he approached his secret foraging spot in the woods, he noticed something rather peculiar: The frost was melting. First there was slushy snow, then he beheld a few puddles, although the temperature was far below freezing. As he drew closer to his spot, Thruck was astounded to see some blades of living grass, green grass in the dead of winter.

As he approached the final clearing where he usually found his winter ingredients, Thruck heard a strange living noise, a quiet and helpless mewwing sound. He moved in cautiously, noting strange and exotic items scattered on the ground. A broken bone necklace indicated that orcs had been near, and the shining and jeweled dagger lying by was clearly of elven make. Thruck took up the dagger, worriedly wondering what possibly could have brought a skirmish between elf and orc here, to the deserted and frozen woods outside Thornberry in the dead of winter. He was also curious of what powerful sorcery allowed a temperate springtime within this clearing while everything around was frozen.

At the center of the green, on a tuft of soft healthy grass and cradled by loving vines, was a basket. Inside the basket was the source of the mewwing noise Thruck had heard. As he looked down, peering back at him through a snugly wrapped green blanket was the bluest pair of little eyes he had ever seen. Thruck quickly took the basket and headed for home. The elf baby within cooed with delight, and the frost thawed all around him as he made his way through the winter woods.

Thruck named the child Winter Greene and raised her as his own. He showed her the ways of the Proudhearths and taught her how to love the simple things in life. She was bright and cheerful, warming the hearts of the villagers as easily as her mysterious powers could warm the winter frost. One day when Winter was old enough, she bade farewell to Thruck and the village of Thornberry, setting off to seek answers to the questions surrounding her mysterious life.


Vote for your favorite in Discord now! — voting ends November 27th

Mirandus VOX drop on December 6th!

CollectVOX.com

Mirandus VOX Drop Coming Soon

Mirandus VOX Drop Coming Soon


Nearly 4 months after the hit inaugural series of VOX, Gala Labs has announced the next series, based on Gala Games’ upcoming MMORPG, Mirandus. With legit fantasy appeal and a completely new set of randomized traits and characteristics, these VOX will give new meaning to the phrase epic drop.

This series will contain all sorts of magical creatures from the realm of Mirandus. Magical elves, rogue halflings, fierce orcs, stalwart dwarves and even some surprise creatures from the Mirandus bestiary will emerge from the mysterious VOX boxes on revealing day!

December 6th 2021

Monday, December 6th is the big day for the Mirandus VOX drop, which will go differently than August’s Town Star VOX drop in several ways.

Difference #1 — Available in the Gala Games store

Instead of being sold through the CollectVOX website, these VOX Boxes will be purchasable directly from the Gala Games store. Selling VOX in the Gala Games store means no crazy gas war for the community.

VOX Boxes will be sold as ERC-1155 “tickets.” When it’s time for the VOX reveal at a later date, owners of these tickets will have the option to mint their VOX. This means that the owner will be responsible for 2 separate rounds of network fees: 1 when the Box is purchased, and another when the VOX is minted and revealed.

If you’re new to Gala Games, you’ll need to have an account, as well as some GALA (for purchasing) and some ETH (for network fees). Learn how to create a Gala Games account HERE.

Difference #2 — First 888 are for Gala Gold & Node Operators

The first 888 VOX Boxes are reserved ONLY for members of the Gala Gold community. We know, membership in this exclusive club just gets better and better. Not only are members getting the first crack at Mirandus VOX Boxes, but they get all the first sneak peeks and leaks over the coming weeks!

Gala Founder’s Node operators who have not yet purchased Gala Gold membership will also be included in the initial 888 whitelist sale.

After the 888 Gala Gold VOX Boxes are gone, it will be a VOX free-for-all until the total supply has sold.

Difference #3 — The HUGE Launch Party

Leading up to the big first drop, join us LIVE to bask in the excitement and FOMO. There will be giveaways, special announcements and more! It’ll be like the old days of waiting in line, except the line is a non-stop party and no one will get mad at you for being there with no pants on.

In addition to the differences from the inaugural series, there are also some important sames.

Same #1 — Every VOX is Unique

Just like the inaugural series of Town Star VOX, every Mirandus VOX is 100% unique, with provably random traits. This time, the VOX artists at Gala Labs have put together a distinctly Mirandus set of characteristics to ensure that medieval fantasy style that you crave!

Same #2 — Total Supply of 8888

In accordance with our favorite sequence of numbers (learn why HERE), 8888 total Mirandus VOX will be created. A portion will be set aside for those who received early VOX Boxes from the previous drop, then 888 will be made available to Gala Gold (and Founder’s Node operators), followed by the primary sale of the remaining 8888.

Wondering about how VOX are generated in a provably random way? Powering up technical mode… Embedded in the VOX contract is a Provenance hash, an SHA-256 calculated from all VOX metadata, models, and images in sequential order. You can use this to prove that your VOX hasn’t been rearranged or manipulated in any way during the pre-reveal period. When the “reveal” occurs, a random number is generated using Chainlink VRF (https://chain.link/solutions/chainlink-vrf). This number is used as an offset to determine the actual VOX you get!

Same #3 — In-Game Utility

Mirandus VOX will have in-game utility in Mirandus, but the specific details of this utility have not yet been revealed to the community. They will not have utility in Town Star. Keep an eye out in Discord for news (and leaks) about Mirandus utility over the coming weeks.

Fun in Discord

Join us in Discord as the drop day draws nearer for fun creative challenges and mini-quests on a daily basis! You might make some awesome VOX friends, or you may even win something!

Join the discussion in Discord if (like us) you simply cannot contain your excitement. We’ll see you there!

Node Reward Governance Vote Completed

Node Reward Governance Vote Completed


The people have spoken! It was a massively contentious vote, but people have spoken with their nodes, and the long-term referrals have been clearly voted against. With just over 50% of the node votes voting against maintaining long-term referrals, they will be removed in the next major update in January.

The fourth vote will not be taking place, as there is no point in looking into the long-term referral depth if there are no long term referrals.

Therefore, the following governance votes over the past week have been presented to the nodes and will be implemented:

— Nodes will receive one point for every six hours of operation, rather than one point for six hours of operation regardless of how many hours they contribute.

— There will be a one-time referral bonus of 10 points (this is not a change)

— The long-term referral bonus will be removed

This is an important step in the development of the Gala Games Node Ecosystem. Keep watching for future votes!

Node Governance Vote Going Live for Referral Rewards (part 3/4)

Node Governance Vote Going Live for Referral Rewards (part 3/4)


After running for the last 24 hours, it is clear that the majority of the nodes who have voted in this last governance vote have elected to maintain some semblance of rewards for one-time referrals. Slightly over 71% elected to make the one-time reward >0. Furthermore, as of writing, 2781 votes (47.5% of the votes cast) elected to leave the structure as it is, with a one-time referral bonus of 10 points. This number will be integrated into the next major node release in January.

For the next 24 hours, the following vote will be active on the node network:

Question: How much of an ongoing referral bonus do you believe is fair for referring a node purchaser to the Gala Node Ecosystem? (Note: these figures are expressed as a % of the rewards received by a node operator)

  • 0% — You get nothing extra for referring a new node operator
  • 5% — You get something, but less than the current structure
  • 10% — You receive a bonus in points which is similar to the current structure
  • 15% — You believe that ongoing referral bonuses are essential to growing the ecosystem

This is a very important question for the “one time referral bonus” structure.

Tomorrow, depending on the results of this vote, another vote may take place:

Question: If the node operators elect to continue the long-term ongoing referral bonuses, how many levels deep should this bonus extend?

So, get your nodes online and be ready to participate in the voting!