The Warrior Comes! Wielding the mighty Bouncer Gun, the Warrior is rolling into the arena ready for a brawl.
New Tank Parts are rolling into the arena! Our first sale for Generation 2 was chosen in a recent community poll. The Shaman may have won the honor of being first in that poll, but don’t think we’re going to prevent the other options from going to good garages across The Planetary Union!
This week The Warrior begins its campaign of brutality in the arena. This Tank consists of The Bouncer Gun, The Maul Body, The Viking Helmet and The Thrillseeker Skin.
After our recent economy updates the arena is a very busy place, and of course the Warrior was going to get in on the action!
Sale Details
During our last sale, we realized that some of the higher rarity Tank Parts may fly off of production lines fast. Due to that, we’ll be releasing the total supply of this sale in two waves, separated by 8 hours. It’s our hope that this gives Pilots across the world a little more access to these parts at a reasonable time.
The first of these waves will begin tomorrow- Wednesday, April 19th at 12pm PT. Half of the supply of each Part will be available at this time in the Spider Tanks Store(rounded up in the case of a remainder).
The second wave begins at 8pm PT. At this time, the other half of the supply will become available. In the case that a Part is not sold out, the new supply will be added to the existing supply.
As with our last sale, these Parts will enter the store with a special percentage price reduction applied. These discounted prices will be discontinued or altered with little or no notice, so get them while they last if you want The Warrior in your garage.
The Bouncer Gun
The Bouncer is the vicious tool of destruction favored by The Warrior build. This gun stores three projectiles, ready to cause havoc throughout an enemy team.
The Bouncer’s projectiles ricochet from one opponent to another, with each bounce giving an increase to projectile speed and damage. They bounce from one opponent to another within a limited range, but if you can hit opponents in a tight cluster the power of the Bouncer Gun becomes clear.
Maul
Maul is a medium-heavy Body. A little more bulky than Generation 2’s inaugural Crab Body, Maul is able to push Tanks around more like a heavy Body without sacrificing tons of Speed like the biggest Tanks around.
Maul’s high Energy, high Armor build fills a nice niche in most garages. In gigantic Tanks like Titans, your movement is often too limited to maneuver to get the most out of Weapons requiring a degree of finesse like The Bouncer. The Maul is flexible, but it is still a heavy-duty Tank. This makes it a solid choice for any Pilot out there.
Thrillseeker
Thrillseeker is always the life of the party. Boost up that Health and resistance to dance all night long, and throw in some extra damage in case you need to throw down.
Viking Helmet
The Viking Helmet is terrifying to behold as the indefatigable Warrior charges into battle. Remember, the horn side goes up. Downwards horns result in headaches.
Next Challenger
There’s a lot coming up in the arena, so stay tuned! There’s still another Tank combo from the community vote that we haven’t seen ship out to garages yet, and some exciting new features are on their way.
The arena is waiting on you. Strap in, load up and own victory.
Some big changes are coming to Spider Tanks in the near future. Today, we’ll break down everything you need to know.
We’re coming up on half a year since the PC launch of Spider Tanks, and the arena is still just heating up. The GAMEDIA team has tons of new features and Tank Parts coming soon to an arena near you, but first we have a few changes that we think will be very welcome for every Pilot and Captain out there.
Like real world economies, game economies often involve certain degrees of experimentation to dial in sustainable and productive systems. Though extensive modeling and projections take place prior to enacting ecosystem changes, no one can perfectly predict how economic structures stand up to the test of (often chaotic) real world application.
This is why we always continue to innovate and plan better ways to bolster and optimize the ecosystem of Spider Tanks. As more economic data becomes available, we’re able to fix more specific issues and make better systems for the future of Spider Tanks overall.
Economic Overhaul
While we are very excited for the community to get a chance to interact with these economic changes, it’s important to note that this is only a test. We will be running this system for a short time and will make decisions about its future prospects and changes needed after we’ve analyzed the results from this experiment.
Data isn’t all we’re after on these changes though. We want to hear community feedback about the new system so that we can continue to grow the Spider Tanks ecosystem into something better with each adjustment.
The changes in this experiment have already started being enacted, and have two main components. How the SILK distribution each day is calculated will soon be significantly altered and store prices on Arachnium and Components have already been changed.
Many of you may have already noticed more expensive Components in the store. Don’t get too alarmed! These pricing changes are designed to work alongside the new distribution formula for a more robust rewards system for all players.
SILK Distribution Changes
-How It’s Been-
As laid out in the Spider Tanks Lite Paper, the SILK distribution comes from two separate pools. The Replacement Allowance distributes SILK based on VP gained playing matches each day and the Non-Replacement Allowance distributes SILK based on VP gained via Planetary Nodes or Maps.
The daily VP:SILK ratio of the Non-Replacement Allowance is determined by the circulating supply of SILK versus the soft cap. The daily VP:SILK ratio of the Replacement Allowance is determined by the total SILK burned the previous day.
As SILK burn and circulation only determine the VP:SILK ratio distributed from each of these pools, they can be scaled higher with more participation in the ecosystem to gather more daily VP. Extra VP earned within the ecosystem in a day does not affect the ratio of the distribution, because that rate is entirely determined by burn or supply regardless of how many VP are awarded to players.
Due to the fact that the Replacement Allowance is based directly on the burn from the previous day, the VP:SILK ratio can swing heavily one day to the next for players. In the case of Nodes and Maps, the distribution ratio has been severely limited, because it’s based solely on circulating supply. VP possible within a day is heavily bottlenecked through the Node Queue and Map Queue.
-New Changes-
For this experiment, we’re doing away with the Non-Replacement Allowance and Replacement Allowance pools entirely and combining them into one distribution pool for the entire ecosystem. This new pool will distribute daily to Players, Node Depots, Node operators and Map owners at set proportions.
Rather than isolate daily burn and circulating supply as separate pools, for this test we will use one simpler calculation that includes an algorithmic emission of SILK up to the soft cap. This will mean there’s a lot more SILK to go around, but as there is more SILK in circulation less will be distributed each day.
Daily issuance = 0.25% * (50 million — total SILK in circulation)
Rather than daily burn increasing the next day’s distribution only, now burn will more slowly increase the VP:SILK ratio — cumulative burn matters rather than only prior day burn. Compared to the prior average, this should result in more SILK being distributed throughout the ecosystem daily.
SILK will be distributed daily in the following proportions based on participation the previous day:
Matches (Captains, Pilots and Owners) — 45%
Parts deployed in Node Depots — 5%
Planetary Nodes — 9%
Founder’s Nodes — 1%
Maps — 10%
Gala Games — 15%
GAMEDIA — 15%
It should be noted that the distribution will consist of a set amount of SILK distributed each day determined by the emission formula, rather than a set VP:SILK ratio determined by burn or supply. This means that within each of the above activities, more Victory Points won in a day by many players could potentially decrease the overall ratio since they are sharing a set amount of SILK.
Burning SILK to buy Arachnium, Components or Tank Parts under this new formula essentially extends the emission schedule. It would decrease the circulating supply, thus increasing how much SILK is distributed on a given day.
Component and Arachnium Pricing
As many of you have seen in the past few days, Component and Arachnium prices in the Spider Tanks Store have changed. These prices were originally pegged to SILK. Now that we’re testing this new algorithmic emission model, this needed to change.
These prices have now been pegged to the US Dollar wherever they were previously pegged to SILK. The store price will adjust regularly to accommodate this price in SILK, just as other areas of the store do for GALA or ETH.
While these may initially seem like large increases in the cost of upgrading Tanks, it will be offset by a larger amount of SILK distributed through the daily emission. Higher SILK burn in the store for Arachnium and Components extends the emission schedule, resulting in a higher and more stable distribution.
It’s important to note again that under this new system, more overall VP in a given distribution group during a day divides the total distribution wider, potentially reducing the ratio. As Generation 2 Tanks and beyond become the norm, it will be more difficult for players to acquire level 30 Tank Parts. This is by design, and creating a system where it is too fast and easy to upgrade Tanks should be avoided. Overall, both the adjustments together should balance out quite well.
Supercharge price will be adjusted as well to keep it proportionally similar to the rewards it offers now. Drop Pod prices were also changed to a USD peg, but were greatly reduced relative to their previous SILK cost.
Start Your Engines
This test will begin very soon, and we’ll keep you updated on the results and our future plans as we see this experiment play out. There’s some awesome new content coming to the arena before too long that we can’t wait to reveal as well, so stay tuned!
This arena was made for all of you. We above all want Spider Tanks to be a challenging and fun experience. If you have feedback or questions about this economic test, feel free to shout them out in the comments below or come see us on Discord!
Though they didn’t know it, one fateful expedition in the employ of N.O.T.E.C. would change Harry and Gontro’s lives forever.
“No, no. You’ve got it all wrong.” The man stopped to take a long draught of ale. “Kobolds aren’t weak to fire… just sensitive to sunlight.”
“Wait,” a woman across the campfire responded, “I thought kobolds were weak to cold, and undead are hurt by sunlight.”
“Na, it’s both, isn’t it Harry? Aren’t kobolds cold blooded?” Gontro approached the fire from out of the dark, fastening up the buttons on his pants as he walked into the light. “Didn’t we chill those ones back in ’47 out of the underhenge?”
“What!?” Harry laughed derisively. “Those were salamanders. A salamander isn’t even close to a kobold, you old trog.
“You’re wrong too Harry,” The original speaker interjected. He was a massive man wearing shining gold armor and a white, lace cloak. ”Not all undead are weak to sunlight and fire.”
“Well, not all,” Harry quipped back. “But all your garden variety ones — like zombies, mummies and vampires.”
The armored man shook his head. “Actually that’s not true. In the N.O.T.E.C 3.5 edition guidebook it said zombies were weak to fire, but that was technically a mistake. In the 5.0 guidebook, it correctly clarifies.”
Harry stared expressionlessly back in response. “Thank you Quentis. Everyone loves it when they have a friend that can correct them about bureaucratic porc scat.”
Gontro shook his head with confusion. “Wait. So does this mean if I see a zombie, I don’t light it on fire?”
“No, I think fire still kills things in general,” Quentis replied as he rose from the fireside. “Where is Kaldan? Does he even know supper is ready?”
Suddenly there was a peculiar whirrrrr sound that pierced the silence of the night. Before Quentis even took his first step towards the pot, a figure clothed entirely in black flashed from the trees above, dangling upside down from a rope. “For Furul’s sake Quentis! I said don’t talk about me!” the overhead arrival exclaimed with exasperation. “What if we were being followed!? Anyone eavesdropping would know there’s four of us now!”
Quentis did not even so much as look at the elf dangling upside down hooflengths in front of his face. “Grow up Kaldan. No one is following us. No one is listening. Beans are ready.”
With a graceful flip Kaldan sprung to the ground. His rope shot back up into the tree he previously occupied with another, higher pitched whirrrrr. “Ugghh! I don’t know why you even brought me! I wish I’d have gone with Talmar to Growda!” Kaldan threw up his arms and stormed off into the darkness, kicking up plumes of dirt along with him. One such small cloud of dirt found its way into the bean pot.
I, Paladin Quentis of the order of Barda, do request that my ward Kaldan be reassigned to me for the duration of the campaign in Growda.
I have no lack of faith in his abilities, but his impulsive nature limits my confidence in how he will perform in a long-term expedition, and I believe I may have the opportunity to provide vital training for him on our upcoming mission to Gratar.
-from N.O.T.E.C. public archives — Document G376.b7 “Formal Communications on Record — G376”
“Not the beans!” Gontro said with a groan. “Why do all rogues have such fragile feelings?”
“I don’t. And all good anyway. I already got my bowl.” Harry gave a big, sarcastic smile and shoveled down a mouthful of her own dirt-free beans. “So Quentis, you going to actually brief us? What are we after?”
Quentis sat down with surprising grace for the amount of armor he was wearing. “Well, to start with we’re going to survey a cliffside over on the side of the Gratar Straight. New variety of harpy has been spotted up there.”
“Bag and tag some token templates, you get your creatures, N.O.T.E.C. gets land, I get my money,” Harry quickly replied. “Sounds like a plan.”
“Maybe,” Quentis took a long drink from his ale. “May have some bonus work this time around though. Word is that there’s a real, living dragon on the peak of Mt. Throsho.”
Harriet and Gontro exchanged troubled glances. “And how exactly do you plan to take down a dragon?” Gontro said with wide eyes.
Quentis reached into his cloak and pulled out an old, dingy cloth. “Well I hope that we’ll just be able to document and observe. You know, by the book.” Unwrapping the parcel, he revealed an ornate dagger. The hilt was shaped in the face of a demon with brilliant sapphire eyes, and the curved blade was serrated at the end in a vicious point. “If we get into trouble though… The dwarves of The Mollin Hills Mine call this Dragonsbane, and it is going to help us.”
Harry and Gontro looked uncomfortable, but neither spoke between their concerned glances to each other. Quentis rose, setting his empty bowl down by the edge of the fire. “Can you imagine how rich we’ll become? Every serious Chance player across Tolkheim will pay anything to add a dragon to their lineup. Tomorrow, we’re going to make history as the first expedition ever to bag us a dragon.”
The next day, Harry stared in wonder at a massive dragon as it circled above its orc prey, hiding beneath a small bridge over a stream and ready to light it up. “Gontro, look out!” she tried to shout, but it was too late.
KRBOOOOOOOM!
The explosion deafened Harry temporarily. Her vision spun and her head rung. Peering over the little hill she was hiding behind, she could see Gontro was fine — more or less. Above him was the wreckage of what had previously been a bridge.
The orc sprung forth and ran along the streambed, shouting profanities as he fled. The dragon circled back and started to dive along Gontro’s path.
“Maximum power assassin’s BLADE!” As the winged monstrosity passed the line of trees along the side of the brook, Kaldan sprung forth from out of nowhere with a great war cry… scimitars gleaming in the sunlight. The elf was poised to land the blades square into the dragon’s back. Just as the blow nearly found its home, however, the great creature tilted ever so slightly. The rogue plummeted to the riverbed below with lingering cries of dismay.
“Kaldan, you stupid porc.” Harry grumbled to herself as she watched the scene from her cover.
HARRIET- It’s not that REDACTED is a bad rogue, it’s that he always shouts the name of whatever PS move he’s going to do seconds before he does it!
PALADIN ROGER:Surely it can’t be as bad as all that?
HARRIET: Can you imagine if I yelled “ANSWER QUESTION!” before I answered your questions each time!? That’s what we deal with every day! Those are inhumanee working conditions!
-from N.O.T.E.C. public archives — Document G376.c11 “Debriefing of Hariet Destudo — G376”
The dragon was back headed towards Gontro now. Harry notched a bolt in her crossbow and lept over her hill, running frantically towards the fleeing orc. “Over here you bag of decycle slime! If you had half a brain you’d know I taste better than him!”
The taunt seemed to be super effective. The creature immediately turned and it was Harry’s turn to turn tail and run. Back over the hill and down the green slope. She was certain she’d never run so fast in her life, but it was to no avail. The great dragon was easily catching her quickly. He’d overtake her soon, and that would be it.
What was that? Something shiny up ahead. “Quentis!” Harry shouted from airless lungs. “You better have a plan!”
Quentis stood at the peak of the next hill. He held up his great bluemetal sword in two hands and closed his eyes in focus. He recited an inaudible mantra, whispered into the flat of the blade. As Harry approached, she could see a yellow light beginning to spread from Quentis, reaching out towards the oncoming dragon with tendrils like a morning corona through the mist.
Wrangling harpies and tagging goblinoids is a fine and respectable livlihood, I know. At some point a man hopes to have something better to his legacy than just a trail of blood and token templates. There is hope though. I’m far too afraid to disclose the details even here, but Harry and I may have found a better way. Tomorrow we’ll find out.
— from N.O.T.E.C. public archives — Document G376.e7 “Recovered Journal of Paladin Quentis’— G376"
Harry was just at the bottom of the hill now. The dragon had overtaken her. She dared not turn around, but she could hear the great wings beating and knew her time was short. “Maybe he’ll choke on me” she thought, and she chuckled to herself for what she could only assume was the last time.
But then something curious happened. She could see Quentis standing on the hill, but his movements had become strained and sporadic… like he was pulling against a great weight. The yellow light around him was nearly blinding and was directed in a beam straight over Harry’s head.
The dragon whizzed past Harry’s head– so close that she ducked. To her delightful surprise, it didn’t snap, claw, or explode her. Totally bathed in the yellow light emitting from Quentis, it zoomed straight for the paladin on the hilltop. Without regard for her safety– already having assumed she was dead any second– Harriet raced up the hill to Quentis.
The creature alit a good distance from Quentis– close enough for its large blasts to be ineffective, but far enough for the great mouth to pose less immediate threats. As Harry approached, he brandished his sword and waved her back. “No, I think this one is my fight. That prayer will compel him to pursue me and only me until I’m dead.”
He looked back towards Harry briefly, sword still ready. “Do you still have it?” Harry nodded. “I hope you remember how… it’s more important than me. I’ll put up a fight, but save yourself and use it when the time is right.”
“We’ve been in tougher spots than this, Q.” Harry’s lips tightened. “I will. They won’t get it.”
Quentis smiled as he turned. The yellow light was dimmer now, but it continued to shine forth from the paladin himself, making his armor glisten in the sun. He walked towards the creature and Harriet watched for a moment before running down the hill to meet the oncoming Gontro.
“Be warned creature! I am Paladin Quentis of the Knights Barda, and no harm shall come to my friends!” He pointed his sword squarely in the face of the great purple and black dragon as he spoke.
After an initial snarl in response, the dragon did not lunge or breathe fire, but instead lowered its head and slowly crawled forward towards Quentis. For a moment, it silently approached, and seemed to be studying the man’s face.
“Your friends!? What is wrong with you!?” screamed the dragon with a flail of its wings. “I was having tea. Literally just sitting down to tea and I hear someone scream ‘LONELY BLADE’ and a knife hits me in the shoulder.” The dragon gestured towards its front shoulder where a throwing knife was still lodged.
Quentis backed away slightly and shuffled nervously. “I, uhhh… We had assumed you were just some beast. We didn’t know you were intelligent.”
“Oh, so if I couldn’t talk you’d be totally fine throwing knives into my den and using wild magic on me? You think I’m a beast? I thought wild magic was looked down on among the Paladins of Barda…you beast.”
Quentis furrowed his brow and stood up straighter. “That wasn’t wild magic… it was a prayer. A holy incantation.”
“Oh, are we pretending that your mind control spell isn’t wild magic just because you shrouded it in religion?” The dragon laughed, relaxing a little. “So, you don’t want to kill me now because I can talk, but I am now compelled to kill you because of your ‘definitely not wild magic’, which was some pretty impressive sorcery. So it would now seem we have a conundrum, little one.” The dragon rose up to tower over Quentis and once again began walking towards him.
“No wait! We can figure this out.” Quentis scrambled backwards in increasing terror. Unfortunately, his heavy armor betrayed him and a stumble over a rock left him stranded on his rear facing the creature, his sword dozens of hooflengths away.
As he pushed himself backwards and struggled to get up he pleaded to the creature, panic increasingly set in. Unarmed and prone was no honorable way to die.
It suddenly occurred to him– he viciously tore off the side panel of his breast plate to expose the cloth package stored below. Tearing off the ancient coverings, he revealed the blade. “Dragon’s Bane, be with me!” he shouted, holding the blade aloft. The glow from his prayer was fading, but as Gontro and Harry looked on, Quentis seemed illuminated by more than just residual mana in that moment.
“Oh hells NO!!!!!” the dragon shouted as he saw the blade. WHIIIIP– his tail smacked the dagger from Quentis’s gauntlet. SCTHWOOOOP– his great jaws engulfed the Paladin, swallowing him whole.
Watching below, Harriet let out a cry of surprised dismay. Gontro, however, was too preoccupied with the dagger skittering down the hill.
HARRIET: Look, I have no clue what you’re talking about. Quentis and I had worked together more than 20 years. If he was up to something, I’d know. PALADIN ROGER: That is precisely my concern actually. We think that you and Quentis may have been hiding some side dealings. What do you know about Quentis hunting a dragon? HARRIET: A Dragon!? Did you know Quentis? He was all talk. Harpies and goblins, he was your guy. Now if you don’t mind, I’d like to go unless I’m under arrest.
-from N.O.T.E.C. public archives — Document G376.c11 “Debriefing of Hariet Destudo — G376”
“ACKKK KKRIIGGHAHH…SPLOT.. KGGHR.” The dragon sat on the ground where Quentis stood previously, retching and spasming. It continued struggling to clear its airway, eventually rolling onto its back… arching violently. After a few moments, it finally loosened the gob of metal in its throat. With a great swallow it sat up, tears in its eyes from the ordeal.
Out of nowhere a poof of green smoke appeared by the dragon’s face. “VORPAAAAL…. STAB!!!” Kaldan shot out of the smoke, both scimitars pointing at the dragon’s snout. Without so much as a thought the dragon’s great paw smacked him out of the air, pinning him to the ground. Harriet rushed up the hill, not seeing that Gontro ran the other way…towards the dagger that had fallen from Quentis’s hands.
GONTRO: Dragonswha? Is it some kind of new trendy herb? PALADIN ROGER: No, a special knife requisitioned by Quentis before he left. Especially potent weapon against dragons, it’s told. GONTRO: Huh, never seen a dragon. Never saw any of Quentis’ stuff either, and I don’t really like what you’re implying here.
-from N.O.T.E.C. public archives — Document G376.c4 “Debriefing of Gontro ‘Greytooth’ Beebleboop — G376”
“Why don’t you people just leave me alone!?” the dragon yelled into Kaldan’s face, tearing off his black mask with a single claw.
“Oh my gods, you can talk.” Kaldan muttered, his fair skin turning even paler and his eyes stretching wide. “Are you going to eat me now?”
“Eat you!? Did you not just see that? I had assumed you people were gooey and soft. Unnecessarily crunchy.” The dragon slowly let his paw off the elf. “I just want to go back to my den. I left the kettle on.”
The dragon backed away from the rogue and sat down on his haunches. “I’ll make a deal with you elfling. You run as far towards any horizon you choose as you can. Once you can’t run anymore, never come back this way.” Kaldan glanced at Harriet approaching and backed away nervously, as if about to defend himself. “I may not eat you… but I can still tear your top legs off. You never come back, and you keep your stabby little elf legs. How does that sound?”
Kaldan hesitated for a moment, again looking towards Harriet. With no warning, he threw a leather packet at the ground and disappeared in a poof of green smoke. Unfortunately, the dust cloud from him tumbling down the embankment on the far side of the hill made his exit less smooth than he probably would’ve liked.
The creature turned towards Harriet, eying the small crossbow in her left hand. “Are you a stabby little one as well?”
Harriet looked down at her hand, suddenly realizing a bolt was still loaded. She disarmed the weapon and sat it at her feet. With her hands up, she slowly approached the creature. “My name is Harriet, and whatever I planned to stab today isn’t the plan anymore. It is a pleasure to make your acquaintance.”
“Ooo, an intelligent human. Likewise Harriet. You may call me Raidon.”
Players can now shuffle up and take to the tables on Gala Games or Steam platforms!
“Are you saying they found an entirely new world out there?”
“Well, technically it is a part of Tolkheim. In the depths of the Mountains of Steam.” The herald began unfurling a long scroll as he rapidly shuffled over to the fat noble, who was currently splitting his attention between a juicy turkey leg and a goblet of wine.
“You see, according to N.O.T.E.C. reports, they seem like a splinter culture from our own… separated by walls of some ancient discipline of magic called platformancy that is now fading from the world.” The herald grinned enthusiastically as he pressed his documents into the noble’s face. “They are a sporting people for recreational purposes mostly, but with one major difference… they’ve never heard of Chance.
The noble dropped his goblet. “No Chance… but what do they use to solve disputes? To determine station? To dispense justice?” The noble stood from the table, still shaking his head in disbelief.
“Well my lord, I’m told in the absence of Chance they often resort to autocracy, bureaucracy… or even violence.”
“Barbarians!” the noble said with a deep gasp. He sunk back into his chair, dropping the turkey leg back on his place, forgotten. “How can we leave a people who were once just like us in the dark ages. We must help them!”
“An excellent idea my lord!” The herald immediately drew forth new documents, as if he expected this reaction all along. “We can begin sending out cultural delegations immediately.”
“Yes Jeeves, make it fast.” The noble rose from his seat and walked across the room to the great window overlooking Anchor Marsh. “Spare no expense. Tell every tokensmith in the land to ready their forges… We’re going to show this land of Steam a better life with Chance.”
Legends Reborn Is Live on Steam!
The game that defines a world is now live on Steam. The magic of Legends Reborn is now open to more than 60 million people who use the platform!
While this is a major step in our plan towards launch, this is still just a playtest as we finalize a fully launch ready game. We do think, however, that the mechanics in Legends Reborn are engaging and unique enough that a wider group of players can easily enjoy interacting with and getting to know what features are currently available in the game.
Allowing more players into these playtests through a platform like Steam also means that we can gather more critical feedback as we head towards launch.
Play Where and How You Want
Players who love playing on Gala Games can still play here. In fact, cross play will be available with players on either platform. This means more matches available for everyone.
Player-owned items can only be used through your Gala Games account and not on the Steam Platform. Otherwise, anyone is able to head on over to Steam right now and start playing some Legends Reborn there for free!
After requesting access, you’ll get a notification alerting you that access has been granted. From this point on, you’ll see that button be replaced with a “Play Now” button.
After that, all you have to do is hop in and get to making decks!
More Legends
More players means more matches, better player interaction and overall more robust feedback throughout playtesting. Spreading the word about Legends Reborn to the wider world of gaming means a better game for everyone.
Are you ready to see how you fare at the tables? Head to Gala Games or Steam today to start playing!
We’re cooperating with the leading exchange toward mass adoption, enhanced cybersecurity and more.
Along with Huobi, Gala Games is pleased to announce a new strategic partnership with the global exchange. This partnership will focus on ecosystem construction, co-investment and community building.
These are exciting times, right on the heels of GDC 2023, where we made an incredible splash as the emerging leaders of Web3 gaming.
It’s not only the continued success that gets us all psyched (we knew that was coming). This latest partnership with Huobi will allow us to reach out a strong arm to uplift and empower in-development projects in the web3 gaming space.
More details about the first creation of this strategic partnership are coming next week along with some empowering announcements
Joint Support of High Quality Projects
Through this strategic partnership with Huobi, Gala Games will find projects in development that deserve support.
Co-branded Curation
The always-growing ecosystems of both Gala Games and Huobi create the perfect environment for continued support of deserving projects. This ongoing curation and support from industry leaders will greatly enhance the likelihood of each project’s success and adoption.
Layer 1 Integration
While many details of our layer 1 blockchain have not yet been revealed (including its final name), we plan to make things like on-ramps, off-ramps, and bridges simpler to navigate than ever. We look forward to working with Huobi to explore ways of integrating our layer-1 blockchain with their platform that make everyone’s Web3 experience easier.
As Gala Games continues to make our way as global leaders in web3 gaming, we are always thankful to our founding community. We couldn’t have done it without your continued support.