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The Hunt Now Rewards: Bounties, New Lands, New Harvests

The Hunt Now Rewards: Bounties, New Lands, New Harvests

Adventurers — the next update to Mirandus: Eternal Night is about to arrive, and it hands settlement owners a brand-new weapon against the dark: other players. Bounties are almost here — post a reward, rally the hunters, and watch the threat around your deed melt away. Last update, the wilds learned to strike back. Soon, you strike first — together.

🌉 NFT Bridging Is Ready

Your NFTs are coming with you. Bridging is ready: your NFTs simply appear on your NFTs page  — select one, and you’ll get the option to bridge it to GalaChain, ready for the Night.

🎯 What Are Bounties?

Every zone has a Threat Level, and when it climbs too high, your settlement suffers for it. Bounties turn that problem into an opportunity: Deed owners will be able to reward other players in $GALA for hunting down the enemies prowling their zone. Every bounty kill removes that creature’s threat from the zone in real time — the owner defends their home, the hunter earns the reward. Everyone wins, except the goblins.

📜 The Bounty Loop

For owners: open your deed’s bounty panel, pick the target enemy, set the kill count, the $GALA reward, and how long the offer stands. The reward goes into escrow the moment you post — so hunters know the reward is guaranteed. Each deed can run up to 3 bounties at once. A posted bounty is a commitment: it runs until it’s completed or expires — and if it expires unfinished, the unearned remainder returns to you.

For hunters: browse the bounty board and take any open contract. You hold one bounty at a time — finish it or abandon it before taking another. Each bounty belongs to a single hunter; while it’s taken it stays on the board, blocked and marked “taken by” with the hunter’s player id, so you always see who beat you to it. From there, every valid kill of the target counts — and earns you your share of the reward.

Claim your reward. Rewards are never granted automatically — open your active bounty card and hit Claim. Claim partially — whatever your kills have earned so far — and keep hunting, or claim in full when the job is done. Change your mind mid-hunt? Abandon the bounty and it returns to the board with the remaining kills and reward for the next hunter — and everything you already earned stays claimable by you. Earnings are never lost.

💰 The Listing Fee

Posting a bounty includes a 10% Listing Fee on top of the reward, applied when the bounty is created. Hunters never touch it: you always receive the full reward on the contract.

🌐 Bounties Run on $GALA

Bounty rewards are granted in $GALA, so taking contracts is for wallet-connected players. Playing as a guest? You can still see the bounty board and everything happening on it — and when you’re ready to start collecting, creating a Gala account and connecting your wallet takes only minutes. The contracts are waiting.

🌾 New Land Deed: The Farming Hamlet

A new home is about to join the map. The Farming Hamlet is a Land Deed for settlers ready to put down roots beside the fields — a working farmstead with light to hold back the Fog, shelter to rest and recover, and grounds for shops and homes. With the wilds now full of things worth gathering, there has never been a better place to build from.

⛏️ The Land Provides: New Harvestables

The wilds are about to get generous. Four new resources will dot the lands around the settlements:

  • Wheat and Oats wave across the plains near the starter zones.
  • Flax grows in the meadows by the woods.
  • Copper Ore hides in the mountain reaches — harder to reach, and worth the climb. Deep in the caverns, rich veins reward the bravest with several harvests before they run dry.
  • Leather comes from the hunt itself — wolves and scavengers now yield hides.

Gather them, stock them, and secure them home — these materials feed the crafting economy that’s taking shape in the Night.

🌒 What’s Next

The Night keeps growing. We’re continuing to polish the bounty experience with more improvements already in the works, and the land itself is about to get more generous. Sharpen your sickles as well as your swords.

See you in the Night. 🌒

https://links.gala.com/mirandus-eternal-night

Guest Play, Degradation & Repair, Village of the Farmer, Zone Rebalance

Guest Play, Degradation & Repair, Village of the Farmer, Zone Rebalance

The Night Just Got Real: Play Instantly, Defend What’s Yours

Adventurers — today’s update to Mirandus: Eternal Night is live, and it changes both how you *enter* the world and how you *hold on to* your piece of it. Anyone can now step into the Night in seconds, the wilds push back against settlements for the first time, and a brand-new Land Deed joins the map. Here’s everything in today’s build.

🚪 Step Into the Night — No Wallet Needed

The gates are open. With the new Guest System, you can play Eternal Night instantly in your browser — no wallet, no setup, no barrier. Explore the hex map, fight, harvest, craft, earn Gold, and shop — the full core of the game, from your very first click.

When you’re ready for more, create a Gala account and connect a wallet at any time to unlock the web3 side of Eternal Night — and everything you’ve earned as a guest carries over. Your progress, inventory, and Gold come with you. Nothing resets, ever.

Already exploring as a guest? Everything web3 stays visible in the world, so you can see exactly what a wallet unlocks before you commit.

One word of caution: a guest account can be lost. To keep your adventure safe, we recommend creating a Gala or MetaMask account and logging in with your wallet — your progress will be secured to your account from then on.

⚔️ Zone Threat Bites: Deed Degradation & Repair

Until today, planting a settlement was forever. No more. Every zone on the map has a Threat Level — a live number shown right on the zone’s name tag, driven by the enemies prowling it. Every creature carries its own threat value, and killing it removes that value from the zone in real time: fell 2 wolves and the Threat Level drops by 1 — while heavier beasts like brute goblins are worth several wolves each. Let them multiply, and the number climbs back up.

If a zone’s threat rises above what your Deed can withstand, your settlement starts taking damage over time. You’ll see the warning: a pulsing alert on the map and a new Threat tab in your Deed panel showing your settlement’s HP and the zone’s threat. Left ignored long enough, a settlement breaks — the light goes out, the hex is liberated for other players, and the Deed returns to your inventory in a Broken state.

Fighting back is simple:

  • Clear the threat. Hunt down the enemies in your zone and the damage stops.
  • Repair Kits — craft them from materials; each kit restores 600 HP to your settlement.
  • $GALA repair — burn 10 $GALA to instantly restore 1,200 HP.

The rhythm is deliberate: threat builds gradually as enemies respawn, so an attentive owner always has time to react. Settlements reward the players who tend them.

Tent users, breathe easy — temporary shelters are untouched by all of this. They expire by duration, exactly as before, and never take threat damage.

🌾 New Land Deed: The Village of the Farmer

A new home awaits. The Village of the Farmer is an Epic Land Deed making its debut in Eternal Night — a haven of light against the Night, where the weary find shelter and merchants set up shop. Its glow pierces the Fog and holds the wilds at bay; within its borders, adventurers rest, recover, and return to the hunt. And there is room to grow — grounds for shops, houses, and workshops, the makings of a true settlement.

🗺️ A Smarter Frontier: Zone Difficulty Rebalance

The world now ramps the way it should. Zones are organized into difficulty tiers: the lands near your starting grounds host lighter foes, and enemy packs grow tougher and more varied the deeper you push. Enemy respawns fill in gradually rather than all at once — so a freshly cleared zone stays cleared for a while, and threat builds at a pace you can see coming. Early-zone difficulty spikes reported by the community have been fixed in this pass. Danger now equals distance — and reward.

🌒 What’s Next

The wilds have learned to strike back — and soon you’ll be able to put a price on their heads. Bounties are coming to Eternal Night, letting Deed owners rally hunters to their defense. Sharpen your blades.

See you in the Night. 🌒

Play Mirandus Eternal Night

Claim Your Legacy: The Legendary Town of the Prince Awaits!

Claim Your Legacy: The Legendary Town of the Prince Awaits!

Adventurers — in Mirandus: Eternal Night, survival is a nightly struggle against the Fog. But true royalty doesn’t just endure the dark; they carve a kingdom out of it. Meet one of the most prestigious high-tier Land Deeds in all of Mirandus: the Town of the Prince — a Legendary Land Deed and a lavish refuge from the perils of the wild, the crown jewel for elite players ready to anchor an unmatched stronghold.

🏯 Stronghold Specifications

  • Sweeping Safe Zone: casts light across a 3-hex radius, carving a permanent safe zone out of the Fog of War and suppressing enemy spawns across your territory.
  • Steady Recovery: anyone resting within your borders regenerates +3 HP and +3 Energy every 5 seconds.
  • True Respawn Point: a permanent beacon of safety where fallen Echoes return.
  • Colossal Infrastructure: 20 Building Slots, 20 Shop Slots, and 20 Housing Slots — a 700-HP stronghold built to weather the night.
  • Town Services: Global Store, Party Management, Cemetery, Hunting Board, Town Storage, and Crafting.

🛠️ Strategic Placement

To claim this royal ground you’ll need a secured expanse: the Town of the Prince can be placed where the local Threat Level is 20 or below. Once anchored, Deed Owners publish high-value custom quests, set bounties, harvest resources, and collect land taxes on every player-to-player shop sale within their domain.

🏗️ Build Your Town: Buildings Are Live

Your Town of the Prince is more than walls — it’s a settlement waiting to be raised. 25 Building NFTs across 8 trades can be placed in your domain right now, from humble stands to Legendary landmarks:

• Forge — Stand, Medium, Large, Grand, Majestic (Uncommon → Legendary)

• Armor — Stand, Medium, Large, Grand, Majestic (Uncommon → Legendary)

• Archery — Stand, Medium, Large (Uncommon → Epic)

• Bakery — Stand, Medium, Large (Uncommon → Epic)

• Brewery — Medium, Large (Uncommon → Epic)

• Butchery — Medium, Large (Uncommon → Epic)

• Cemetery — Medium, Large, Grand (Common → Rare)

• Barn — Medium, Large (Common → Rare)

⚠️ Placement First, Function Next

Buildings can currently be placed in your town — stake out your layout and shape your skyline now. Their full services will come online in a follow-up update.

🌒 Coming Soon to Eternal Night

• Zone Threat — the danger of the land surrounding your settlement will begin to matter.

• Degradation & Repair — settlements left unattended will decay under rising Threat, and owners will be able to repair them.

• Building Functionality — the trades above will open their doors with full services.


🌾 Coming Next: The Village of the Farmer

A brand-new Land Deed is on the way. The Village of the Farmer opens a fresh place to put down roots in Mirandus Eternal Night — stake out a settlement of your own. Full details coming soon.

Play Mirandus Eternal Night

HEX BOUNTY — JULY 17, 18 & 19

HEX BOUNTY — JULY 17, 18 & 19

There’s a big angry Hexagon in the arena.

It has points.

You want the points.

⬡ That’s the whole plan. Go get greedy.

📅 Event Cycles

• Saturday, July 17 — 10:00 AM PST → 10:00 PM PST

• Sunday, July 18 — 10:00 AM PST → 10:00 PM PST

• Monday, July 19 — 10:00 AM PST → 10:00 PM PST

⚔️ The Chaos

• Brand-new event mode: **Hex Bounty**

• ONE life per cycle — get squished and you’re benched until the next Hexagon spawns.

• Chip the boss, drop the boss, bank the points.

• Team up and gang the Hexagon like civilized cubes…

• …or blast your “teammates” and pocket every point they bled out of the boss.

Loyalty is optional.

Points are forever.

💎 The Payout

• Top 3 cubes each day split **3,000 $GALA**.

• Three days = up to **9,000 $GALA** on the line this weekend.

• Hit the minimum point threshold to claim your reward.

• Rewards are paid daily — show up Saturday, Sunday, and Monday to triple dip.

🛒 Gear Up

Fair fights are for cubes who lose.

Before you drop in:

• 🧊 Cubes and 🔫 weapons are permanent — they’ll be ready for future threats.

• ⚡ Consumables last for this event weekend only.

• 🛡️ Cubes and weapons can be used in every game mode, but their upgrades only take effect in **Hex Bounty**.

More damage. More armor. More reasons for everyone else to panic.

Play Greedy Cubes

⬡ One Hexagon. One life. Zero friends.

May the greediest cube win.

New Build Update: Tent Placement, Harvesting, and the Oats Hunt are LIVE!

New Build Update: Tent Placement, Harvesting, and the Oats Hunt are LIVE!

Echoes, the parallel Echo Realm is shifting. Two major new mechanics are arriving to help you survive deeper expeditions into the darkness: Tent Placement and Hex-Based Resource Gathering.

PLACE YOUR TENT AND RECOVER

You can now place a Tent, a temporary settlement NFT that provides a useful resting point on the world map.

Rest and Recover:
A Tent can only be placed on one hex. Resting inside fully restores an Echo’s HP and Energy.

Resting in your own Tent is free. You can also rest at another player’s Tent for 10 $GALA, plus the transaction fee. Of the $GALA spent, 70% will be sent directly to the Tent owner’s wallet.

Prepare Food:
Tents also allow you to prepare food, provided you are carrying the required materials.

Tent Limitations:
Tents have no light radius, building slots, shop slots, or respawn functionality.

Placement Rules:
Tents can only be placed in zones that allow Tent placement and on hexes with a Threat Level below 5. They must also be positioned at least 10 hexes away from other Tents and 8 hexes away from other Deed types.

🪓 RESOURCE HARVESTING AND HUNTING

Explore the world and begin collecting essential materials from the world.

This first version focuses on gathering, storing resources, and cooking food at Tents. Refining, crafting, and selling are not included yet.

Chop Wood:
Travel to a Forest hex and interact with a Wood node to collect Wood. Each harvesting attempt costs 5 Energy and takes 3 seconds.

Gather Stone:
Travel to a Mountain hex and interact with a Stone node to collect Stone. Each harvesting attempt costs 8 Energy and takes 5 seconds.

Hunt for Oats:
Oats cannot be gathered from resource nodes. To find them, you will need to hunt and defeat Brute Goblins roaming the wilderness.

Log in with your Gala Wallet through connect.gala.com, check your inventory, place your Tent, and begin gathering resources across the Echo Realm.

The Eternal Night is pressing in, but together we build the Constellation of Light! ⚔️

Play Mirandus Eternal NIght

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Mirandus Eternal Night Update: Assemble Your Party, Celebrate the 4th of July, and Claim New Rewards!

Mirandus Eternal Night Update: Assemble Your Party, Celebrate the 4th of July, and Claim New Rewards!

The world of Mirandus: Eternal Night continues to grow with new ways to explore, fight, and build your adventure. This update introduces the long-awaited Party System, a special 4th of July world event, and a Discord Login reward to help you prepare for the battles ahead.

Assemble Your Party

The darkness beyond the safety of the towns is no place for a lone adventurer. Starting today, you can expand your roster and venture into the world with a full party of Echoes.

Visit the Town to unlock additional warrior slots and recruit new companions. Expand your roster to up to 10 unique warriors per account, then assemble a party of up to five characters to accompany you on your adventures across the world.

While in Town, you can also appoint a Party Leader, whose exploration bonuses will benefit your entire squad as you journey through the wilderness.

As you venture farther from the safety of civilization, the dangers grow greater. Stronger enemies, deadlier encounters, and tougher battles await those willing to push deeper into the unknown.

Whether you’re preparing for future World Bosses or simply exploring the frontier, you’ll have a much better chance of surviving with allies by your side.

4th of July Hunt Event

To celebrate Independence Day, a limited-time world event is now live.

Event Duration: July 3 – July 9

We’ve hidden 15 elite enemies throughout the world. They appear identical to normal enemies—you won’t know you’ve found one until combat begins.

Defeat one of these hidden elites to win the exclusive Starwarden Topper NFT.

Explore every corner of the world, keep your eyes open, and good luck finding all fifteen.


Connect Discord and Receive 5,000 Gold

We’ve also added a new reward for players who connect their Discord account.

Simply link your Discord account to Mirandus: Eternal Night, log into the game, and you’ll automatically receive 5,000 Gold to help kickstart your journey.

It’s quick, free, and a great way to prepare for the adventures ahead.


Play Today

The world is expanding, your party is waiting, and new rewards are available.

Play Mirandus: Eternal Night today:
https://links.gala.com/mirandus-eternal-night