The path has been long, adventurer. Do you see it on the horizon? Mirandus awaits!
The world of Mirandus isn’t simply discovered… it’s crafted specifically for the mighty Exemplars who eagerly await their adventures in this new world. Bringing this complex world to life requires incremental victories and building on the successes of yesterday to create more robust mechanics and an engaging Mirandus tomorrow.
We’re not at the end of this journey yet, adventurer… but your destination grows closer each day.
Small Steps Heading Towards Big Leaps
In the third quarter of 2024, we hope to hit some major goals that may seem incremental from the outside looking in, but are absolutely essential to the next steps in opening Mirandus for exploration.
Our first milestone target will be July. During this period we hope to fully test the infrastructure and processes of our release pipeline. By this point, we’re planning to have refined the core set of gameplay mechanics and for engineering analytics to have identified main weaknesses and priorities as we move towards live servers.
As we approach the end of the quarter, we hope to reach our second milestone in September. For this benchmark, we’re planning to have a workable system in place for all basic crafting recipes, including related and art and gameplay integrations. These recipes and items will expand over time. This initial system will serve as the foundation for testing and optimization before being filled out with additional items.
A Strong End to 2024
As the year comes to a close, we’re going to get more ambitious in the milestones we’re hoping to reach. We’ll build on the fundamentals we’ve established in Q3, and Mirandus will start to look more like a real world.
For our third milestone in October, we’re hoping to have a solid first pass on combat and analytics. Again, these systems will start off very basic. Getting a solid foundation on these, however, is absolutely necessary to building a fun game.
By the end of December, we hope to hit our fourth major milestone. At this time, we hope to have a very basic version of deed and building placement within the game. This will likely be limited to buildings dealing with food, armor and weapons to start. We also hope to have a functional UI for store management and the full ability to get people into the game… for longer than just a few hour playtest!
Into the Future
Game development is never quite a straightforward A to B path, and we acknowledge that unexpected issues may come up that could require us to deviate from this roadmap. We do believe, however, that these goals are realistic and achievable over the next six months.
Beyond 2024, the focus can move beyond fundamental systems as we begin giving the world of Mirandus more depth. This is when the full realization of Exemplars and Materium in game will begin, as well as refining enemies, bosses and dungeons.
2024 will be the year of establishing the foundation. 2025 will use that foundation to create everything that makes Mirandus Mirandus.
The Journey and the End of the Path
Boiling the development of such a large project as Mirandus down to some itemized milestones belies the actual progress that ironing out seemingly inconsequential systems can create in MMORPG development.
In a world as vast as Mirandus, every system relies on those underneath and around it to function and create a fun and engaging experience. While 2024 may seem less exciting than what’s coming on the horizon, the work we do in the next six months hopefully results in Exemplars discovering all that the wild land of Mirandus has to offer in 2025.
We’ll keep you updated regularly as we move through the year. Hopefully knowing where we’re headed makes you as excited as we are as we craft the world of Mirandus for the arrival of Exemplars!
The magnificent fantasy world of Gala Games’ legendary fantasy MMO is coming to life before our eyes, moving faster than ever. Games of this magnitude are often years in the making, and some of our most dedicated community members have been patiently waiting for Mirandus since the dawn of Gala Games.
Mirandus is one of our most community hyped gaming projects, set to redefine an entire genre of gaming with a fantasy simulation as aesthetically beautiful as it is strategically challenging– A land where magic reigns, Materium flows and “dying hurts.” Players are itching to get into Mirandus more than ever… and we can’t wait for them to experience it!
Dig into the latest blog for an up-to-date roadmap with what you can expect in the coming weeks and months.
If you’re not able to catch this Town Hall live, then don’t forget to watch the replay. You don’t want to miss this one.
Join us at 12pm PT today, June 26th. Set a notification at the link below!
The journey takes you far… ever closer to Mirandus.
The wild and untamed land continues to grow more vast by the day as the team works diligently to craft Mirandus. A lot of progress has happened since the last time the community got Exemplar boots on the ground, and there’s going to be even more coming next week in our Town Hall!
Internal Playtest
Many of us at Gala Games hopped into an internal playtest recently! It was an absolute blast. I wish we could say that we’d prepped a bunch of material from it, but we were mostly laser focused on critical feedback.
That having been said, some little clips and snips of a few players’ experiences:
…Then, of course…
Running around getting eaten by wolves is fun… but are reasons that we test behind the scenes!
Bugs need killing, and one of the best things at Gala is that we can get such great feedback from other teams when we need it.
Other Mirandus Updates
We’ve been working on compiling and standardizing our entire catalog of assets for buildings, settlements and enemies. An MMO world needs to be diverse and engaging, and this leans heavily into the assets used to fill out the world. In a player-driven world like Mirandus, many assets need to be fine-tuned so that they work as intended and look like they belong in a wide variety of environments.
We’ve been doing a lot of work under the hood on systems. A full replacement of the asset loading system has solved multiple issues, and we’ve started crafting a new analytics system to really track behaviors better in game.
A lot of long work continues, as detailed systems require detailed efforts. Big strides have been made on designing the progression system and mechanics for armor and weapons. We’re exploring new concept art for animals, weapons and Purgatory.
The style and feel of armor is crucial to the gameplay experience of an MMORPG.
Not only does the armor need to enhance the player’s identity and fit in with the world, but it has to be designed to accommodate all the actions and animations that any Exemplar may need!
On the Horizon…
So, what’s coming up in Mirandus? Enough that we’d like the team to be able to tell you themselves!
Join us for a Town Hall meeting on June 26th where we have some exciting updates for you.
We look forward to talking more about what we’ve been working on, but also really dive into what’s happening right now and into the future.
We’ve internally solidified our roadmap throughout the rest of the year and it’s time to share with you where the journey will take us. Don’t miss this Town Hall!
Watching the evolution of Gala’s massively ambitious MMORPG has been almost as exciting as the adventure itself. There’s something magical about watching such a passionate project come to life. The seemingly endless obstacles overcome, the often tedious but fascinating details and all the little victories along the way have been laid out in our wake like a masterfully built brick road that leads to the fantasy wonderland of Mirandus.
If you are among the privileged minority that has been part of this journey since the beginning, you’ll remember the earliest visions of Mirandus. We’re extraordinarily pleased that these visions are constantly coming to life as the game gets closer and closer to launch.
Today, you’re all invited to a live Mirandus Town Hall on the Gala Games Youtube channel, where members of the team will share the latest news and address some questions from the community.
The Town Hall begins at 11am PT– We hope to see you in the comments!
Please set a notification at the link below:
If you cannot attend live, please watch the live replay so you do not miss out on the latest Mirandus excitement! We can hardly wait to bring you the legendary next generation fantasy simulator MMO that is Mirandus.