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Return to Narrows Landing – A New Era for Mirandus!

Return to Narrows Landing – A New Era for Mirandus!

Embark on an adventure like never before in Narrows Landing, now reimagined and teeming with life, danger and opportunity like never before… The epic journey begins anew on January 30th!

Play Mirandus in early access

Familiar Lands, Fresh Challenges

Narrows Landing, a beloved location in the world of Mirandus, is returning with a striking new look and gameplay experience. This revamped zone invites players to explore its refreshed environment, now harboring greater peril as Goblins roam the land. Prepare your weapons and wits – danger is lurking around every corner.

Exemplar Evolution: Dwarves and Elves

Our male dwarf and elf Exemplars are stepping into the spotlight with updated designs that align with the aesthetic of our human male Exemplars. This enhancement is just the beginning as we continue to refine and complete the Exemplar roster in upcoming updates.

Remember, Exemplars are your key to Mirandus early access. By owning at least one, you’re able to join the adventure at any time pre-launch! The fortunate will find Exemplars on the secondary markets at NFT Harbor (GalaChain) and OpenSea (Ethereum).

Crafting Revolution

Crafting reaches new heights in Narrows Landing with a significant expansion of available recipes. Players can now forge powerful weapons, durable armor, and create essential food and recovery items. Alongside this, the variety of harvestable resources has grown, ensuring that no crafting station in Narrows Landing will sit idle for long.

An Improved Interface

Immersion is key in Mirandus, and our updated in-game UI ensures the experience is as seamless and visually cohesive as possible. This latest look perfectly complements the art style of the game, enhancing every player interaction.

Ready for Adventure?

The updated Narrows Landing awaits you on January 30th. Whether you’re here to craft, battle Goblins or immerse yourself in the stunning landscape, Mirandus promises a thrilling experience that grows deeper with every update.

Play Mirandus in early access


Even beyond Narrow’s Landing, the latest update to Mirandus brings a host of enhancements, including stunning visual upgrades, new gameplay features, and critical fixes to improve performance and player experience. Dive into the full details below to see what’s new!

Art and Visual Updates

  • Enhanced terrain textures with new geography, colors, and mapping.
  • Unique visual upgrades for the Red Forest and Goblin Ruins zones.
  • Improved lighting in Narrows Landing for an enhanced atmosphere.
  • New grass system implemented for better visuals and performance.
  • Updated character models for Dwarf, Human, and Elf with improved rigging, facial features, and hairstyles.
  • Fixed glitches in character models and added new animations for harvesting tools and goblins.
  • Goblins received updated visuals with new colors and materials.

Props and Environment

  • Added new props, including armors, tools, and weapons.
  • Narrows Landing’s water system was fully reworked with a new shader.
  • Introduced a Level of Detail (LOD) system for improved performance in props.
  • Optimized collision shapes for smoother gameplay.

UI/UX Enhancements

  • Reworked inventory icons to align with the new art style.
  • Redesigned game interface for a more polished user experience.

Design Updates

  • New Zone: Narrows Landing is now accessible.
  • Deeds: Basic layouts added for Village of the Earl and Outpost.
  • Buildings: Functional previews available for:
    Forges, Woodshops, Bakeries, Archeries, Mills, Taverns, Cemeteries, Butcheries, Tanneries, Outfitters, and Temples.
  • Craftables: New items added for all functional buildings.
  • Harvestables: Introduced Tin Ore, Copper Ore, Pines, Cotton, Flax, and Barley.
  • NPCs: Added Goblin Archers, Goblin Hunters, Wisps, and Alpha Bucks. Existing NPCs (Wolves, Bucks, Rabbits, etc.) remain.
  • Weapons: Added wooden weapons: Hammer, Sword, Arrow, Bow, and Dagger.
  • Apparel: Three armor tiers (Leather, Brigandine, Plate), along with leather boots and gloves.

Balance Changes

  • Adjusted NPC health and damage values.
  • Rebalanced weapon damage and armor defenses.

Engineering Improvements

  • Exemplars:
    • New models for Dwarves and Elves.
    • Integrated new exemplar importing system for better visuals and performance.
    • Camera heights now match character sizes.
  • UI Enhancements:
    • Reworked resurrection UI with gamepad support.
    • New interaction UI follows the center of the screen with object names/icons.
    • Updated game HUD and notification messages.
  • Gameplay Features:
    • Quickslots: Consumables can now be equipped in quickslots (keyboard: 4-6, gamepad: slot 4).
    • Effects Over Time (EoT): Healing over time introduced with visual indicators; more effects coming soon.
    • Loot Tables: Expanded for easier setup and broader design possibilities.
    • Damage Formula: Reworked to properly calculate defense and damage sources.
  • Servers:
    • Database engine updated for better data handling.
    • Improved cloud infrastructure for enhanced reliability and stability.
    • Fixed memory leaks in zone servers.
    • Synced day/night cycles to prevent player discrepancies.

Bug Fixes

  • Resolved late processing of client/server messages causing positional and item use issues.
  • Fixed arrow damage being applied when no bow was used.

Analytics Improvements

  • Added tracking for crafted items, enemy kills, player deaths/resurrections, active users, and session data.

These updates aim to enhance your experience in Mirandus. Explore the new features, and thank you for your ongoing support!