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Edge of the Miasma — Part 7— Valentina and the Echoes of Empire

Edge of the Miasma — Part 7— Valentina and the Echoes of Empire


The Miasma cut a swath across a host of stars and clusters throughout the galaxy, and the edge of space near the Miasma was always nerve-wracking. In the old days it would ebb and flow like a massive ocean tide, swallowing whole planets like it was nothing at all.

Part 7 — Edge of the Miasma

No one knew what exactly the Miasma was, or if they did, they were playing it close to the chest. It was a massive and terrifying force that constantly threatened to absorb worlds with a single wave of expansion. It was a wall, a boundary that separated the inhabited parts of the galaxy from the unknown void of deep space. It was energy, and though no one had discovered how to harness its power, many scientists claimed they were close. For some time now, and most curiously, the Miasma had stopped expanding and instead it was retreating. Throughout the galaxy, people were watching, waiting to see what new mysteries would be revealed and hoping the Miasma would continue to retreat. Its unpredictable nature made it more disturbing for everyone, especially those brave enough to live in these newly uncovered territories. Valentina didn’t have cause to work in these parts very often, but once in a rare while, she’d cut through on the way to anyplace else.

None of the three Factions liked to come out this far. They were all busy with their strange little standoff, a cold war with each Faction just waiting to see who would fire the first shots. Personally, Valentina didn’t care which they picked. It wasn’t her problem or her business, as long as she effectively avoided all of them.

Sigis Station was supposedly named for an old emperor, but Valentina had no idea which one. The Imperial style station was old, and until recently, wholly subsumed by the miasma. As soon as it was revealed, the rough and tumble sort moved in and got to work redistributing all this old wealth. The scavengers weren’t bothering anyone; whoever was around when the Miasma hit was long gone.

It must have been glorious in its heyday, Valentina thought to herself as she walked through the thinning crowds of this rediscovered old port and ducked down an alleyway. Her Sigis Station map wasn’t exactly reliable, but those coordinates were leading her steadily down, into the lower (and darker) levels of the massive station. She hoped whatever was at the end would be worth something.

Salvage crews thinned out. As Valentina walked, cautious of rubble, she discovered small lights that brightened as she drew near and faded away when she passed. There were signs here and there, but they were ancient and she couldn’t make out the old Imperial script.

It had been a gamble to steal these coordinates from Mateo, but he hadn’t noticed. Anyway, it wasn’t like she actually took his chip. She just copied the data off it and left the original there. He could still do whatever he wanted with it and there was certainly plenty of salvage to go around.

As the corridors closed in around her, increasingly decrepit and damaged, Valentina examined the hallway and checked her wrist-map.

“This doesn’t look right,” Valentina grumbled to herself, turning around as another corridor suddenly lit up all at once, as if the station itself was beckoning her into to its deepest secret. “Well that’s not ominous or anything. Okay, let’s see what’s down here.”

The corridor led deeper into the ruins of the old station. Valentina blessed the wrist-map that remembered her path, and the exo-suit that ensured she was surrounded by breathable air. Running into a patch of bad air (or no air) in these situations could easily ruin a job or end a life. Everything seemed to be holding pressure well enough, but good external air pressure wouldn’t do a thing about an internal gas leak, and these pipes were ancient.

The lights guided her down into what looked like an old control room. It must have been evacuated in a hurry. Broken plasti-glass was everywhere. There were a few old consoles that had been torn apart. Valentina pulled her blaster and hoped whatever wrecked the room wasn’t still around. With nothing but a waste high railing and a bank of old Mark 1 compuservers between her and the hallway, It would be a bad place for a fight.

A glint of bright metal caught her eye. Valentina knelt, her blaster in one hand, and cautiously brushed away the thick grime.

The bright metal turned out to be a smooth metal box. It was heavy for its size, and engraved all over with constellations. No, not constellations. It was an old-style star map. She had only ever seen them in museums. A smile crept over her face as she realized the potential value of her find.

Just then, Valentina’s helmet-comm crackled and a voice echoed in her ear. She was picking up a transmission nearby. Quickly deciding discretion was the better part of valor, she took the star map box and slowly slipped back through the way she came.


Part 1 — Kepler’s Remnant

Part 2 — Sovereign Protectorate

Part 3 — Lightspire

Part 4 — Shepherd’s Void

Part 5 — Celestious Nox

Part 6 — The Crucible

The next cluster of the CELESTIAL CLAIM LAND PRESALE will be available soon in the Gala Games store! Keep watch over Valentina’s adventures, because you never know when she may need your help!

The next star Cluster (The Pale), will be sold in increasing price tiers, so the earlier you secure your Claim, the cheaper it will be! Sign up for the latest updates at the ECHOES OF EMPIRE WEBSITE!

Join the Discussion in Discord

New Town Star Barter Stations

New Town Star Barter Stations


Gala Games was thrilled to hear of the recent listing of TOWN on OKEx, one of the leading cryptocurrency exchanges in the world.

To celebrate this historic big step for the play-to-earn token of Town Star, we have decided to team up with OKEx to bring an exclusive new co-branded NFT building into the game. This beautiful building (the first of its kind) will stand as a symbol of cooperation between Gala Games and OKEx.

In a special giveaway for early participants in the new listing, 100 Barter Stations will be given to both new and existing members of the OKEx community who deposit TOWN in the first week following the listing. More details about the giveaway promotion can be found HERE. Barter Stations have also been distributed to 10 Founder’s Node operators via our provably random NFT distribution algorithm.

United States residents are not eligible for this giveaway, and OKEx products are not available in the United States.

The OKEx Barter Station will NOT be for sale in the Town Star store, but in the future, we will likely release new non-branded buildings with similar functions in the store.

The Barter Station

The Barter Station introduces an entirely new functionality into the Town Star game: The ability to trade 1 basic resource for another.

Sugarcane goes in, and 1 of 3 different resources come out. The building can be set to either Wheat, Cotton or Wood. Once set, every 2 units of Sugarcane will be traded automatically for one unit of the output resource selected.

Helpful bot OK-3X delivering sugarcane to the Barter Station

Think of the possibilities for this new type of building in the future. If your land is especially effective at producing a certain type of resource, you will soon be able to barter those resources for others that may be harder to obtain in your town. Hopefully these buildings will allow greater versatility in your towns, making it easier and more enjoyable for new players to start playing to earn!


As you’re playing to earn and generating TOWN on a daily basis, don’t forget that there are TOWN exclusive items available in the Town Star store. It’s very possible that with the new liquidity added by the OKEx listing, these items will begin to sell more quickly, so don’t wait. Get your Tesla Coils and Solar Panels while you can, and the seasonal Haunted Mansion NFTs will only be available until the end of November.

TOWN STAR WEBSITE
GET TOWN STAR NFTs

Node Reward Governance Vote Completed

Node Reward Governance Vote Completed


The people have spoken! It was a massively contentious vote, but people have spoken with their nodes, and the long-term referrals have been clearly voted against. With just over 50% of the node votes voting against maintaining long-term referrals, they will be removed in the next major update in January.

The fourth vote will not be taking place, as there is no point in looking into the long-term referral depth if there are no long term referrals.

Therefore, the following governance votes over the past week have been presented to the nodes and will be implemented:

— Nodes will receive one point for every six hours of operation, rather than one point for six hours of operation regardless of how many hours they contribute.

— There will be a one-time referral bonus of 10 points (this is not a change)

— The long-term referral bonus will be removed

This is an important step in the development of the Gala Games Node Ecosystem. Keep watching for future votes!