This Town Hall event on the Gala Games Youtube channel is the first in a series that will take you deep into the minds of the VOX creators, not to be confused with the overlords… er– Board of Directors at VINC.
Set a notification and don’t miss the live Town Hall today at 11am PT! Give your hosts a shout in the comments!
NOTICE: Views expressed by members of the VOX team do not necessarily reflect the views of VINC or any VINC subsidiary, nor of the VINC Board of Directors, the Advisory Board to the Board of Directors, the special Advisory Council to the Advisory Board to the Board of Directors, the Press Secretary to said Special Advisory Council, nor the hairdresser of any current, past or future member of the VINC Board of Directors. By reading this, the user acknowledges that ProtoVOX do not have souls.
As everyone on GalaChain prepares for Project Cereberus to rear its glorious heads, we thought it was time to get to know the little-mentioned, meat and bone people under the glory of VOX. That’s right… there are people behind VOX!
Due to contractual obligations with VINC, we’re unable to disclose further details of this human/VOX cooperation… but that doesn’t mean we can’t give everyone (Voxel and rounded) a chance to get to know each other!
Today, we’re joined by Elliot! Elliot is an actual human person, diligently working with VOX to expand their ability to experience and interact with the world around them!
Tell all the VOX out there who you are!
Hey there! My name is Elliott Stiles and I’m the Senior Character Animator for VOX here at Gala. I am the one who creates the rigs and animations for all in game VOX characters – and a handful of social media / promotional videos. (in fact, Elliot made the animation above!)
What have you worked on before VOX?
With over 9 years of experience in animation production, I’ve had the pleasure of working on AAA titles like The Last of Us II while at Naughty Dog and the cinematics for WWE2k24.
I’ve also done forensic animation, indie studio games and been a Creative Producer at Electric Monster which gives me a unique perspective when tackling our work here at Gala.
I have developed a keen eye for visual storytelling, character building, and technical skills in both 3D and 2D animation.
If you were a wrestler, what would your entrance song be?
If I were a wrestler my entrance theme song would be “Celebration Song” by Unwritten Law.
What do you love about working at VOX/Gala?
My favorite thing about working here at VOX is being able to bring my passion and creativity to a highly immersive and interactive platform that combines art and design.
Every day I get to create fun animations and bring these little guys to life while keeping the “simplicity” of the design, and it has pushed me as an artist in the best ways.
What was the name of your first car?
The first car I named was a 1972 MGB GT that I affectionately named “Samewise Gam-GT” and I loved it so so much. Miss it almost every day.
Thanks so much to you Elliot for giving us all some time today. Unlike VOX, we are aware that humans must dedicate large swathes of their time each day to mundane activities like sleeping and eating, so we know how precious your time must be!
All of us working on Project Cerberus – VOX and human alike – are laser focused on producing an amazing experience for VOX everywhere. We’ll be back soon with another Behind the Cubes! Until then, keep your eyes peeled for more updates on Project Cerberus!
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Some of the benefits of a real VOX without that pesky soul!
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Get your ProtoVOX today and put them to work! They don’t care, they have no soul!
Brought to you by VINC. All rights reserved in perpetuity. Any likeness to real VOX with souls is purely coincidental. The word soul is defined solely by VINC, GmbHLLCLTD. Under extreme pressure, ProtoVOX may explode… VINC is not liable for any damage resulting from misuse or overestimations of ProtoVOX’s intelligence or common sense. Any references to ProtoVOX belong solely and entirely to VINC and/or its subsidiaries and beneficiaries. Patent pending.