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Eternal Paradox — Announcing the Mercenary Tome Presale

Eternal Paradox — Announcing the Mercenary Tome Presale


Your chance to start collecting Mercenaries starts on November 23rd, along with a limited time 30% off sale!

Karls, the Mercenary King is gone and feared dead. The Ring of Ruin has risen from the pit and come to life, reawakening a chilling and ancient paradox magic into the world. Armed with dual sabers and a series of Karls’ letters to his most trusted comrades, an outnumbered pirate captain named Bianca must win the mercenaries’ trust and unite them under a new banner to save the world from Shakram’s certain doom… before it is too late.

The mercenaries are uncertain how Elysium got into such dire straits, but they will not dare doubt their fearless leader, King Carls, who now seems to speak to them from beyond the grave through this mysterious pirate and the letters she carries.

Can Bianca muster the forces necessary (with your help) to defeat Shakram? Will she find enough friends willing to help in her strange quest? The die is cast, the stakes could not be higher, and only time can tell if good or evil will prevail.

As discussed in AMAs and previous blogs, Mercenaries are the main way to participate in the reward economy of Eternal Paradox as an owner. This initial pre-launch Mercenary sale will give you an early chance to build up a sweet collection of Mercenaries, so you can go for the Ring of Ruin with everything you’ve got in the game’s inaugural 49-day season.

Why Mercenaries?

Eternal Paradox is a brilliantly unique mobile game that blends classic elements of RPG battling with a cutthroat and competitive 4X (eXplore, eXploit, eXpand, eXterminate) adventure. Those who obtain the strongest collection of Mercenaries early will be patting themselves on the back, while anyone who misses out will be left to curse the void of the paradox!

Every Mercenary has their own battle skillset, element and clan. These variables must be arranged carefully and strategically to emerge victorious from battle. Eternal Paradox battles can easily come down to the wire, so every strategic decision counts.

Owned vs In-Game-Only

Keep in mind that ownership is not required to play Eternal Paradox, as Mercenaries are unlocked within the 49-day Eternal Paradox cycle through narrative and gameplay. However, those who own minted versions of Mercenaries will receive additional perks and benefits to gameplay. We’ll tell you more about those details soon (before the launch).

Perhaps the most important of these additional benefits (other than the ability to bridge out and trade externally) is a sweet feature we like to call Immortal Stats. At the end of each 49-day cycle, the paradox will always reset and begin the cycle again. Everything resets except… you guessed it: Immortal Stats.

That’s right. Your owned Mercenaries (regardless of rarity or level) will always retain their stat boosts when the game servers reset. Think of the head start players will enjoy in Season II who build their owned Mercenary collections early.

Mercenary Tome

Behold the Mercenary Tome!

This is a very special and magical book. Each Mercenary Tome allows you to summon a single minted warrior from the ten Mercenaries available in this inaugural set. These characters are some of the most important in the game, and each is available in 4 different rarities: Rare, Epic, Legendary and Ancient. Every Mercenary Tome is guaranteed to contain a Mercenary that is Rare or better.

The ten different Mercenaries you may find in the first Mercenary Tomes will be revealed over the next few weeks, as each of their backstories and skills are revealed in upcoming blogs. The odds of pulling each rarity are listed below:

Rare — 75%
Epic — 17.5%
Legendary — 5.5%
Ancient — 2%*

*This is double the 1% chance that was used in Champions Arena!

While Tomes are 30% off for the first week, you can always increase your chances at an Ancient pull by stacking. We’re pretty sure you’ll be glad you did.

We’re holding some of the juiciest info back this time. You’ll have to wait for the price, the Mercenaries, and their stories. We’re not even going to spill the game’s launch date today, but we will tell you when the 1-week 30% off sale will begin: 1 week from today, on Thursday, November 23rd (yep, that’s Thanksgiving day).

Update for ERC-721 Landowners

Now that we’re live on GalaChain, we’re prepared to drop a shiny new GalaChain token for each piece of Eternal Paradox land.

If you own a Land Deed as an ERC-721, follow the instructions below to ensure you get your new GalaChain Deed when you begin playing Eternal Paradox with your linked Gala Games account:

  1. Open Your Elysium Land Deed (ERC-1155) if you have not already done so.
  2. Hold your opened ERC-721 Land Deed in your Gala Games connected wallet.
  3. Download Eternal Paradox and connect the Gala Games account containing your Land. That’s it! No gas fee or bridging action is required.
  4. Once you have received your new GalaChain NFT land, the old ERC-721 will be effectively deprecated and its metadata will be updated to reflect that no one should buy or sell it.

It’s time to get seriously psyched for Eternal Paradox. That’s all for now, so you better get back to Discord to see if you can get some red name to cave and tell you more. Not this time! Mwaahaahaa!!!

Follow Bianca’s story👇
The Bianca Chronicles 1: The Sea is Yours

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New Dragon Slayer Reveal: Zaymoog

New Dragon Slayer Reveal: Zaymoog


The new Hero Zaymoog is arriving in Dragon Strike: Puzzle RPG just in time for this weekend’s Dragon Strike event!

He must remember his purpose. Zaymoog stood silent in the grove facing the rising sun as it scattered its first light through the forest. He stood in front of the great oak… the old father of the forest. Before him lay a clearing ringed in tiny red mushrooms. Beyond that… the behemoth.

The hulking stone creature rose over the line of the trees on the far side of the clearing. Its great claws were as tall as Zaymoog, but as one’s eyes rose higher, the crag became more menacing.

It seemed to be cut perfectly of stone. Scale details rose alongside the trunks of the trees. The muscles on its legs seemed eerily too realistic to really be stone. The nearby trees drooped, stunted for years by the great stone wings blocking the sun’s life-giving light.

And towering over the forest –taller than even the great oak– loomed the face of an ancient lifedrinker. At first, one could be forgiven for thinking this was the greatest sculpture ever crafted. Until, that is, one saw the smoke pluming out of the stone jaws from the still-burning inferno within.

Zaymoog didn’t look at the wings choking his forest or the menacing face of the stone dragon though… his eyes focused directly on the beast’s front left paw. The pointer claw of it specifically. He knew what tricks this monster could play. To look at the entirety was to see illusions, ticks — danger where there was none.

Zaymoog no longer had a clear recollection of how long he’d watched that single claw. He would keep watching it until the great oak was safe or had withered away of old age. It was his purpose. How he longed to close his eyes, but he mustn’t.

The crack of sticks! Who was in his forest!? He felt a definite presence. It had been so many years… yes, he couldn’t mistake that feeling. To the North. Still, he must not look away.

Getting closer now. It was at the clearing! Zaymoog knew it couldn’t be good. There were no friends or allies. Only those that wanted to harm the great oak and control the might of the beast.

“Are you still here, old man?” An aged, gravely male voice to his left. “Should’ve given up centuries ago. You can’t fight this power… but at least you’re here to witness it.”

Zaymoog straightened himself and responded without taking his gaze off that single claw. “You’ll have to forgive me, but the years must’ve reduced your importance to me. Who the hells are you?”

A guttural laugh pierced the air. “Still have that wit, huh? Even with all these years alone.” The voice paused, but Zaymoog could hear him approaching… not approaching him… but the base of the beast! “It really is a glorious creature. Do you ever speak to it when you’re lonely?”

“Demons don’t speak,” Zaymoog retorted, “The great oak is company enough for me.”

Zaymoog heard a curious sound… a delicate bell and what sounded like a great wind blowing down from the mountains.

“Oh he does speak,” another laugh from the voice, “and now you’ll get the opportunity to meet your silent friend of all these countless ages.”

A great crash rung out from the clearing. Before Zaymoog could even guess at its origin, it happened! The claw moved! First it stretched upwards, shaking sand out from its cuticle. Then the entire foot was flexing… Zymoog could see pebbles falling from the sky across his vantage as the dragon shed its stone skin.

“Most venerable brood mother!” The voice shouted over the commotion of falling stone and stretching dragon. “I have come to call you to a great purpose at the behest of lord Malum!”

Purpose. Yes. Zaymoog must remember his purpose.

“I HAVE SLEPT SO LONG… NOW LET THE WORLD WEEP, FOR I AM–”

Before the dragon could finish its monologue, a blinding flash lit up the grove. In front of the great oak, Zaymoog stood with his staff towards the great head of the beast and a blazing aurora emitted from him. The commotion of rock ceased. The dragon’s roars quieted, and all the world stared at Zaymoog.

Suddenly there was a loud PLINK, as if a chain had snapped and the light abruptly ceased. For a moment it was not clear what had happened. There was sunshine. Peace returned to the forest and the birds sang… Then the bones began to fall.

The dragon’s skull fell with a crash into the clearing, all flesh stripped cleanly away from it. The trespasser’s discarded bones also clattered to the forest floor unceremoniously, out of Zaymoog’s view.

He had accomplished his purpose at long last. Then, something wonderful happened. For the first time in thousands of years, Zaymoog blinked.

His lifeless body fell to the ground in his grove. For now he would rest, though his fight against Malum was not yet done.


Green Dragon Slayer Hero: Zaymoog

Zaymoog may be slow, but he’s steady. He will not lose his nerve in the face of even the greatest dragons. His attacks may not come frequently, but can his with devastating power.

Zaymoog is a master of the Ability Obliteration. This powerful blast can lay low even the greatest of opponents, as long as Zaymoog has time to prepare. It’s not easy to deter Zaymoog from his purpose though… attempts to reduce his mana or counterattack him will be ineffective.

Zaymoog will arrive on Today, November 16th for the next Dragon Strike event. Are you ready?

Zaymoog go BOOM.

Dragon Slayers, Attack!

As usual with a new Hero, Zaymoog will have a 10x modifier to all Tournament and Dragon Strike damage that will scale down gradually to a 5x modifier for the Legendary version.

The Rare Zaymoog will have a 5x modifier for all Tournament and Dragon Strike damage that will scale down gradually to a 2x modifier, where it will eventually remain permanently.

Like other Heroes before, Zaymoog is available all week as a possible bonus summon and will enter the permanent summoning pool.

Zaymoog will be a great help in this weekend’s Dragon Strike. Don’t miss this new hero!

Coming up next week is a Green Tournament… What hero will be unveiled then?