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Chapter 3: A Token of Defeat

Chapter 3: A Token of Defeat


Rom’s belly may have been full for now, but that wasn’t going to help him win next time.

Rom’s hunger had calmed, but he wasn’t satisfied. He made it downstairs just in time for the end of the match.

Cain hadn’t stood a chance. Gontro’s poison heavy team wiped out his inferior creatures in mere minutes. Still, by the accounts of everyone in the tavern, it had been the match to not miss this season.

This feeling was the worst. Rom bought his ticket for this match months ago, and for weeks he hadn’t been able to think of anything else… then he went and missed it. All because of some stupid, backwater cardhead.

Today wasn’t the first day that Rom failed to meet his own loffty expectations at the tables.

None of this would’ve been a problem if he could’ve just won his food. Rom thought about those lost matches as he slipped out of the building, letting his mind drift into some fantasy where he dominated his opponents and had all the mutton he wanted! It was entirely lost on him that he could’ve simply eaten the food his father prepared in the morning instead of leaving his fate up to cards.

As he walked out of the arena, he aimlessly kicked a stone down the dusty street. In the safety of a nearby alley behind the coliseum he was finally alone. He could still hear the crowd in the stands above as they mushed together, trying to work their way towards the exits. He slumped and sat against the brick wall of the arena still tasting turkey on his lips.

He took out his cards and tokens from the satchel slung on his hip. He bragged about them all the time… but he knew they just weren’t up to snuff. His entire deck was made up of weak, secondhand cards and tokens given to him by family. Rom was convinced that being seen buying subpar cards was beneath the Destudo family name, and every single one of the few shields he had got packed away for top shelf Creatures. He’d never been able to afford one of the prize cards that were up to his standards, yet he just couldn’t accept the fact that they were firmly beyond the means of a noob such as himself.

He stacked his cards one by one on the stones next to him, as if counting them would change their quality. Last he held the three dusty tokens at the bottom of the burlap sack. They all looked extremely old and had chaotic,random patterns scrawled across them– as if they were doodled on by a child.

These were his nan’s “most treasured creatures” she had told him in a letter she sent when she died. Rom had never gotten any of them to work right… he in fact didn’t even know what Creatures they held. He had never told that to anyone but his dad, and he continuously told the bullies that beat him senseless in Chance for his lunch money that he was going easy on them. “Using nan’s Creatures would be like cheating,” he’d say.

Alone and lost in thought, his self pity overwhelmed him and his eyes started to well up with tears. The safety of solitude only lasted a few minutes, however, before a rope unexpectedly dropped mere hooflengths in front of him. There were drips coming down around the rope, as if it was raining only right there.

Just as Rom started to look up, he found he didn’t need to. An orc clad in studded leather slid down quite clumsily, but effectively. In the hand not grasping the rope was a stein of ale, and large drips of the booze fell from his beard.

“…Gontro?” asked Rom in amazement. The orc turned with a start, but the real surprise kicked in when he finally perceived the small boy sitting just beneath him.

As a title holder in the SCL, Gontro is obliged to accept any challenge over any dispute. If they can’t find him to challenge him, however…

“Ope, didn’t see you there kid.” replied the Orc before taking one last guzzle out of the mug and tossing it over his shoulder. Rom just stared in amazement. “Don’t mind me. Just a quick shortcut. May owe a few people in Shallowharbor some coin. Too busy for a full day of challenges, ya know?”

“Well you’d beat them all anyway!” beamed Rom.

The Orc paused for a second and turned with sudden interest in Rom. “Yeah, probably… that’s a lot of work though, and I haven’t slept in days. You catch the match?”

Rom looked down suddenly dejected. “No, I… had to run.” He desperately fought off the dam welling up in his eyes. He stiffened his chin and tightened his lips. The result was likely not as “cool” as he expected.

Gontro did pay notice to the boy’s face. “Well, I showed him what was up in like… I don’t know… two minutes? Knew it would be like that. That’s why I kept putting it off.” The orc was walking back towards Rom now. “Cain is a good kid, hated to bend his cards so bad in front of everyone.”

Gontro shook his head with a wide smile full of sharp teeth. “Happy to take that mansion off his hands though.” Standing right over Rom now. “What was so important to miss the Gontro the Great snuffing the dream of yet another random golem operator, or sewermancer… or whatever?”

Rom straightened in his chair and tried his best to look tough. “I stole something.” Rather than the low tone he was aiming for, his voice cracked and left ‘-thing’ a high pitched squeak. He instantly flushed.

“Ooo– tough guy.” Gontro leaned in and gave Rom a playful punch on the shoulder.” You steal the duchess’s pearls right off her neck? Top secret assignment from the Thieves Guild?” The orc spoke in a laughing tone, but stopped abruptly after Rom’s tears returned. “I’m just playing. What did you steal?”

Rom sighed and the tears finally started to fully flow. The child blubbered as he rambled out quick words between gasps.

“I stole a turkey leg. I was hungry. I lost five straight matches for food. Then I missed the match on the run.” Rom’s eyes were cast down to the ground. Totally dejected, he didn’t see the orc’s face light up with a toothy smile.

Gontro let out a barking laugh, “Your old nan and I got into quite a bit of trouble ourselves back in the day.”

Rom looked up, totally shocked free of any thoughts of sadness. “You knew my nan!?” His father never mentioned that nan knew his Gontro the Great!

“Ha! Course I did. This one time she summoned her Cyclops on the main event board to throw us into the governor’s VIP box at the Cobblehearth tournament.” Gontro roared laughter. “We drank at least five casks of wine. Your crazy nan replaced all the wine with Living Liquid, totally packed into every cask.” The orc chuckled fondly and shook his head. “Wish I coulda seen the look on the governor’s face when he filled his cup.”

“She taught me most everything I know about the game.” Gontro’s laughing tone dropped suddenly and a somber look came across his face. “She really was one of the best ever.”

“Good turkey leg?” he abruptly continued. Rom nodded. Gontro nodded in response. “Was a short match. Good turkey leg sounds worth it.” There were several moments of not necessarily awkward silence.

“Nan sent me a letter when I was little, after she…” Rom saw sadness set into Gontro’s face as he began, and again felt tears well up in his eyes. As if physically fighting the tears, he slammed his fist on the pavement next to him, knocking over his carefully stacked tokens.

“She sent me some creatures– said to ‘never underestimate the greatness I could achieve’, but she never taught me anything.” The tears came back in full force and he sobbed into his hands. “She didn’t ever tell me how she got so good. I can never make her junky old tokens summon anything. She just gave me bad ones because I was a kid… probably sold all the good ones.”

“Oh… c’mon kid. Doesn’t sound like Harriet to me.” Gontro put his hand on Rom’s shoulder and looked down with a smile.

“Everyone else has their creature cards. Why did nan leave me these stupid tokens? I’m embarrassed to even play with them.”

“Well we all used tokens for creatures back in the day. Some parts of Tolkheim still do… I think.” Gontro stepped back, plopping down onto a decycling bin behind him. “Magic isn’t just for cards. We used to use coins a lot… like those party poppers I threw before the match! Before lots of people put magic in staves, books, scrolls, rings… hells, even food.”

“Your nan used to be especially fond of magic food. She’d travel all over the world to find the most accomplished foodsmiths.” Gontro stopped as he saw the boy’s expression change as the conversation returned to Harry. “You don’t know a thing about her do you?”

“Not really.” Rom remembered who he was talking to and straightened up, gaining control of himself. “Just that people say she was the best and creatures like hers have never been seen since.”

Gontro let out a roar of a laugh. “Anyone could tell you that. She was the best. Usually a kid knows a thing or two more about their nan than that though.”

“My dad won’t talk about her ever.” Rom thought of the conversation with his father, and his frustration helped stop the last of his tearful sniffles. “It’s all the next order of hooves this. The price at the mana pump that.”

“Sounds like Seri ain’t changed at all. Always was about as adventurous as a rock… but I do envy a man who can find satisfaction in… safer things.” Gontro gestured to the scars on his face. “Probably still blames me for what happened.”

“What do you mean?” Rom asked, suddenly too curious to remember any anger at his father.

“He never told you? Figures. You’d’ve been young to remember–but I was old even back then. I remember you Rom. Your nan and I used to travel together. I was with your nan… on her last N.O.T.E.C expedition.” He stopped abruptly as tears slowly rolled down his leathered, green cheeks.

He continued slower, for the first time with no smile behind his words. “She saved my life. If it wasn’t for her, we both would have been done. The saddest moment of my life was watching helplessly as your nan was crumpled into a ball and thrown off the mountain by the Troll King of the North. Who do you think brought back those tokens and her will?”

Rom stared in astonishment, feeling oddly calmed to see the legendary orc’s sorrow over the familiar tale of his nan’s well-known death.

“I brought them back along with a letter for you and one for your da. Didn’t read em. Just did what Harriet made me promise.” He crossed the alley to put his hand on Rom’s shoulder.

Gontro’s gaze suddenly fell to the tokens that Rom had angrily scattered across the cobblestone. His eyes shone in intense interest for a moment. “Are these the tokens you’re talking about? These three are definitely Harry’s, I recognize her tokensmith’s work.”

He ran his hand across them, lost in memory. But then he stopped abruptly. “They don’t summon anything you say?”

A smile crept across Gontro’s face before he reared his head back and let out a massive, boisterous laugh. “The message! She told you to ‘never underestimate’. She was a prankster your nan… the very best. She’s still yanking your chainmail.”

He pulled a bottle out of his pocket and poured a little onto the token he was holding, rubbing it with his sleeve.

“Is that a potion to power up the creature?” Rom asked in awe.

“Na. Whiskey.” Gontro said as he raised the flask to his mouth. “Neutralizes Goo of Underestimation.”

“What do you-” but before Rom could ask anything, Gontro tossed him the token. It had previously been dusty brown, and looked to be clumsily whittled out of wood. Not anymore. Rom could tell it was the same token… but changed. The engravings were sharp and clean, looking as if carved yesterday. It shined with dull light from intricate metallic patterns laid throughout that Rom was certain weren’t there just moments ago.

“Now THAT’S your nan’s token. She just wanted to play one last joke I guess. Wonder what prank your da had in his scroll.” Gontro chuckled softly to himself. “Go ahead. Try it.” Gontro said, quickly backing away.

Rom unfolded the board in his satchel and quickly got to summoning the creature. The token glowed blue, then purple, then it faded to an eerie black. The black seemed to glow, yet it shaded the area around them instead of illuminating it. Quickly becoming engulfed by the spreading darkness, and not properly able to comprehnd what he was looking at, Rom screamed and shielded his eyes.

Suddenly there was a large BOOM that echoed through the streets and back into the arena. Gontro was tossed backwards like a ragdoll. Rom, handily seated comfortably against a brick wall, had nowhere to be tossed. The surprising force did knock the wind clean out of him, however.

When Rom finally summoned the bravery to look up, he found none of the horrifying, expanding darkness. Instead, a dragon stood on the board over the token. It was a piercing, glossy black. Dark purple scattered in flourishes across its wings and back. Rom craned his head to get a better look and then something unimaginable happened– the dragon noticed him.

The Onyx Dragon was one of the greatest creatures ever seen at the tables. No one knows how Harry acquired it. As far as anyone knows, it’s the only creature of its kind.

It stared intently at the boy. Rom couldn’t tell if it was saying hello or was sizing him up as a snack. Though on his small, personal board the creature wasn’t even quite a hoofheight, he found himself totally frozen in terror by the intimidating gaze of the dragon. Creatures shouldn’t stare at him… right? After stretching out its massive wings and shaking its head free of that penetrating leer, it reared back majestically and regarded Rom with a quite different expression… annoyance.

“You are not Harriet!” pronounced a tiny… yet regal, deep, booming voice from the dragon’s open maw.

Rom wouldn’t have thought he could be more speechless than he was after seeing his useless old token summon such an impressive creature in such an impressive way, but he would have been wrong. After several failed attempts to make words leave his lips, he managed to stammer out a few.

“Y-you can TALK!?”

The creature harrumphed and made a large display of rolling its eyes toward Rom… as if to make sure the boy could see that it was making the effort to roll both eyes, though they were on opposite sides of its face. “To HARRIET I can!” the dragon clapped back before curling up indignantly on the board with its head resting on its tail.

“Rom, I’d like you to meet the Onyx Dragon!” Gontro laughed as he walked towards the board.

“Oh… you!” The creature said with disdain, bristling its neck spines as it slightly turned to look at the orc. “I thought I smelled rotting Porc. Where. Is. My. Harriet!?”


The launch of Legends Reborn is quickly approaching! Our next playtest is happening right now!

Join us on Discord for the latest news! We’ll be back in two weeks for the next chapter.

Miss a chapter? Catch up below:

Operator’s Node License Bundles Dropping Soon

Operator’s Node License Bundles Dropping Soon


The next Node License Bundle sale happens next week, featuring the Ancient Primal Porcupine and more!

Node Operators (OPs) are the foundation of the Last Expedition community. Running a Last Expedition Node is an exclusive early opportunity to own and operate a Last Expedition server. In addition, the bundle contains 10 Early Access Tokens* to share and an exclusive Ancient Primal Porcupine Operator’s Mod NFT.

*Early Access Tokens do not work yet, but will later be redeemable for access in future playtests, or act as the key themselves.

Last Expedition Operator’s Nodes

The Operator’s Node License is integral to Last Expedition. Licenses should begin showing up in your account within 24 hours of purchase and will enable you to run a server in future testing of Last Expedition. That’s right, your Node will be running a custom server workload for you and your friends to play Last Expedition before anyone else!

Early Access Tokens

Purchasers of the Ancient Porcupine Operator’s License Bundle will additionally receive 10 Early Access Tokens for upcoming playtests in 2023. In the event that we launch a playtest using a locked service, then these tokens will later be redeemed for a key. Otherwise, Early Access Tokens will eventually serve as the keys themselves.

— BONUS! —

Last Expedition Subscription

EVERY TIME Last Expedition Operator’s License Bundles go on sale, a new token will be dropped to those who have purchased the subscription in previous sales. Each of these tokens is an OP Mod that will allow you to make your server even more awesome, encouraging the best and most competitive players to play there.

At Gala Games, we always want to try to make sure the early adopters get something special. The earlier you purchase a Last Expedition Operator’s License, the more OP Mods you’ll get. So, if you purchased either of the previous bundles, you will also receive this new Ancient Primal OP Mod in your inventory! The third Mod in the subscription is…

Ancient Primal Porcupine

Owning an Ancient Primal Porcupine OP Mod will spawn Primal Porcupines on your server whenever you run your Node. This must be used with a Last Expedition Operator’s Node and cannot be used separately.

The Porcupine is like an alien archer that shoots its quills at players pinning them to the ground. The quills explode, spreading corrosive acid over a wider area. Porcupines can also be used in conjunction with other Mods like The Ancient Primal Ravager and The Ancient Primal Bone Snapper. For the ultimate experience, multiple instances of this Mod can be stacked to torment your players!

Sale Details

Starts: Tuesday March 28th
Ends: Tuesday April 11th
Price: $2500
Types of Payment accepted: Credit Card, GALA, ETH

Sale page: https://games.gala.com/games/last-expedition

Founder’s Node Distribution

A total of 1500 Porcupine Operator’s License Bundles will be minted for this sale, 1320 of which will be available for sale.

30 of these Bundles will also be distributed as rewards to active Founder’s Node operators. If you’re operating one or more Founder’s Nodes, make sure your Nodes are meeting the 6-hour daily minimum to qualify for a chance at this random distribution.

Check out the latest Last Expedition Stream for all the latest in the game’s development, as well as inside info on Operator’s Licenses, custom servers, OP Mods and more!

There is a ton of excitement in store for Last Expedition as we look ahead into 2023 together. This game will blow you away!

To get a reminder for next week’s Porcupine Operator’s License Bundle sale, subscribe for Last Expedition news at lastexpedition.game or join us on Discord to always get the latest updates!

Galaxian Highlights #18 | The Cannon Crew

Galaxian Highlights #18 | The Cannon Crew


We’re back again to give you some insight into a dedicated professional that many of you didn’t even know you knew!

All throughout the reaches of the Galaverse, talented experts are hard at work to bring you the best entertainment experiences around. The world of Web3 is constantly abuzz with change, but that doesn’t mean there aren’t professionals out there consistently devoted… working towards better gaming experiences with laser focused precision.

Today, we focus on one of those exceptional individuals. While others may be ideating and experimenting, he faithfully walks the beat every day. His unerring devotion to the Spider Tanks community serves as a bridge between the powers of production and Pilot. He ensures that the community is heard and that anyone he touches has a great day in the arena. Feedback isn’t always easy to hear, but he’s always there with an empathetic ear and the drive to propel change for the better.

We are, of course, referring to the irreplaceable Jeremy! Most of you have seen him around Discord as the captain of positivity and constructive communication in all things Spider Tanks. Today is all about the unparalleled professional many of you know as… Hendricksonn!


What is your role at Gala Games?

I’m the Community Manager for Spider Tanks. We have a really awesome and dedicated community of which I’m glad to be a part. I see it as my task to further empower our players and make sure their voices are heard. I want to provide a positive, welcoming place that everyone is able to participate in. On the battlefield however… It’s kill or get killed!

Don’t even get me started about fake Hendricksonns…

What’s your favorite part of the community?

The camaraderie and passion within the community is something I truly appreciate. It’s the shared love for competitive gaming that brings us together in the arena, where we can battle it out while also enjoying good conversation and forming bonds. The community inspires me to strive for excellence and give my best effort for their benefit.

Turtle or Tortoise?

What about a Cannon on a Bandit?

What are your favorite games?

I of course like playing Spider Tanks, but I also like playing MMORPGs and I have recently been playing Hogwarts Legacy quite a bit!

I KNEW I recognized that robe from somewhere!
Oh no! The Sorting Hat is way too far into Jeremy’s business!

Cool hobbies and interests?

Aside from playing video games, I enjoy going to the cinema and following a variety of tv shows. I’m also studying Japanese in my spare time as I love the language and have quite some friends over there.

Proudest gaming moment ever?

Probably back in the day when my WoW guild was one of the first to defeat the Lich King on EU. Also got in the semi-finals of the Spider Tanks Mayhem West tournament last year with a great team!

Always deity in our book!

Favorite Food?

That would be a Dutch classic… Boerenkool met worst en spek! Stroopwafels are also pretty nice, you should try them.

Translates to kale with sausage and bacon. I’m sold. This is now my favorite also.

What is your favorite Spider Tanks Prop?

There can be only one… the Sneltoets!! Holders of the Sneltoets will know what I’m talking about. It’s one of the signs of being a devoted Spider Tanks player!

Clicky clicky

We hope this gave everyone a chance to get to know Jeremy a little better… Give him a big thank you in Discord for playing today!

There are so many more awesome people to spotlight and so little time! We’ll be back in a couple weeks with another highlight for you!

Just can’t wait to learn more about the Gala Games team!? Feel free to check out some of our most recent Galaxian Highlights below!

Galaxian Highlights #17 — Mark

Galaxian Highlights #16 — Thijs

Galaxian Highlights #15 — Michael

Galaxian Highlights #14 — Taylor

Join the best Web3 community anywhere, today!

Chapter 2: The Tavern Brawl

Chapter 2: The Tavern Brawl


It was a quiet night in the little village of Kalagrad, but the evening was just getting started at The Side Quest Tavern’s Chance tables.

Now the story must drift away from a boy certain he’s destined for greatness, to a little town in an entirely different part of Tolkhiem.

Kalagrad is a small hamlet that lies far to the North of Shallowharbor. The people of the area are mostly farmers and ranchers, so their minds are typically occupied by little beyond the next harvest. These folk have little care for the affairs of the larger world, let alone the poultry pilfering of a child in some city further south than anyone they knew had ever been.

This particular warm spring evening finds dozens of locals at The Side Quest Tavern. Planting is mostly through for the season, and most of the village has gathered as the mead flows and the music plays.

While the townsfolk may not care for the goings on of the wider world, there is one thing that nearly everyone in Tolkhiem has in common… the game of Chance.

Arlo had a hard day’s work. He trudged down the street as the moon rose, hardly lifting his boots. He could taste the chalky mist he was kicking up covering his body. He didn’t suppose he could get any dirtier than he already was though.

Normally, he was straight home for a bath and a good night’s sleep after work, but not tonight. A recent fire in the woods had left his field strewn with charred debris. Unlike the family farms in the area, Arlo was on his own. When work literally piled up, he was the only one to do it.

This all meant Arlo was weeks behind, and he was exhausted. The dust billowing around him reminded him how parched he was. No straight home tonight. He could hear the music from The Side Quest ahead of him, and he felt he’d never needed a drink this bad in his life.

The music grew as he turned left at the general store. As he walked off the road and towards the torchlight from the entrance, energetic voices began building behind the melody.

The game tables outside the entrance were dimly lit with torches, further shaded by figures standing around them to watch the action. Arlo avoided playing Chance at The Side Quest when he could. He knew the game well, but competition between neighbors could get intense, and Arlo considered himself retired from the game since he moved to Kalagrad a decade ago.

“You get that field cleared, Arlo?” A man in a dusty leather jumper asked as he approached out of the dark.

“Few bits left,” Arlo said with a sigh, knowing he’d barely begun the exhausting work. Arlo tipped his hat to the man without stopping in his steady trudge to the tavern door.

“You know my nephew has an extra Rod of Disintegration hanging around from his first marriage. Probably could cut you a nice deal.”

Arlo continued walking, pretending not to hear the man’s last comment. Many of the farmers in the area had old magic family heirlooms hanging around to make a farmer’s work easier. Arlo, however, was not interested in sharing the fruits of his labor with anyone. Everybody in this town wanted to be owed a favor, but he wasn’t about to owe anything to anyone.

As he pushed through the door of the tavern, the music and voices within suddenly roared. The brightness of the glow globes and the sound of the crowd stunned him momentarily. He signaled the bartender for a mead before taking a quiet seat in the corner.

It was mostly the usual crowd. The Hackenslash Boys were on stage, and old Vila MarCroot was telling some bored girls at the bar about how his family was descended from ancient Faekin sorcerers. All the hired crews from Dingle were still here. Probably moving on tomorrow.

There was one man in the tavern that Arlo didn’t know, however. He was standing next to a Chance table in the opposite corner, chatting and laughing with a large group. Playing at the table was Johno the mayor and the tavern keeper, Merl.

Actual armor — designed to shield from blows and arrows — is rare in the Age of Chance. With disputes settled mostly at the tables, the message an outfit sends is often much more important than any security it provides.

The stranger was an older, rugged man with a deeply booming voice and a thick black beard. Even while laughing, his scarred face seemed permanently set in a scowl. His leather armor didn’t look particularly rich, but it had clearly seen some action. This made him obviously stick out from the dusty farmers around him. At his hip hung a card pouch that Arlo recognized right away… an official Tolkhiem Chance Commission token satchel.

As Johno and Merl finished their game, the stranger whispered something to the tavern keeper, who then proceeded to the stage just as the Hackenslash Boys finished their number.

“Ladies and gentlemen!” Merl announced. “We have a real treat here tonight. Ajax Hammerfist, formerly the champion of Grospodoc in the NCL, is passing through, offering a little impromptu workshop on modern Chance strategy! Anyone interested feel free to hang around after the Hackenslash Boys’ set… they sure are hot tonight, right folks?”

The band played another hour or so, and the crowd continued to drink. Hammerfist milled table to table, commenting on games and answering questions about his illustrious career. Arlo, rather uninterested in musings on Chance strategy, went back to his mead and had a passing conversation with Paladin Kroda about the conflict on the eastern isles.


“So if you’re going to be competitive in Chance these days, you’ve got to know what everyone is bringing to the table. In the past couple decades, strategy has moved away from the more straightforward ‘smack ’em up’ style to a lot more trickery and shenanigans. So who here has the newest creatures in town?”

Marko, the town baker, raised his hand timidly from a table in front of the stage. “My wife used to live in Regara back in the 80s. She used to do some cleaning for one of the tokensmiths down there. Gave her a nice stash of creatures, some of which I’ve worked into my Deck over the past decade or so.”

“That’s great! Why don’t you come up here and we’ll have a little friendly game. I can show you all some of the newer creatures and cards that tokensmiths have cooked up a little more recently.” Hammerfist pulled out a chair at Merl’s usual table, gesturing for the man to join him.

The two men situated themselves and began a game. Marko summoned a Boarkin Butcher to start, Hammerfist answered with a Cragg Runner. The two went back and forth summoning creatures and alternating simple action cards to attack each other. Arlo raised an eyebrow from his seat in the back… odd that Hammerfist would talk about shenanigans and trickery, then play such a boring gambit. Perhaps the veteran was just playing at Marko’s pace.

After more back and forth, Hammerfist’s Brightsteppe Charger landed a critical hit on Marko’s Butcher… his last remaining creature. Hammerfist still had two creatures standing, but barely. It certainly wasn’t the decisive victory you’d expect a seasoned professional to have against the baker down the lane.

“Great game my good man!” Hammerfist said, standing and giving Marko a good clap on the shoulder. “You see the sophistication of some of the new creatures out there? Tokensmiths are doing some amazing work these days.”

The victor stepped away from the table to address the crowd. His hands moved in sweeping, almost hypnotic gestures as he spoke. “I may have underestimated the gaming spirit in… What’s the name of this town again?”

Several voices from the crowd hooted and cheered, and the drunken voice of Molly Kradosko rang out from the back of the room, “KAL- A-GRAAAAAAAAD!!!!”. Arlo could see the bottle of wine raised from where the voice originated, and the room erupted into cheers of local pride.

“Now who wants a try next? We can run through your strategy and make some quick fixes while we play.” Hammerfist pointed at one of the drunkards raising his hand and started a match eerily similar to Marko’s. This continued for awhile, with the “pro” either barely winning or barely losing each match.


Several hours, a goose leg and more than a few meads later, Arlo’s bones had surrendered some of their hostility from the day’s work. He stood from his booth and stretched… morning would be hard again, and he finally felt like he could actually lay down and sleep.

“Agh! Again?!” The sound of broken glass and a ruckus from Hammerfist’s table, wrenching Arlo from his thoughts of sleep. The man had been playing for hours. His luck had turned a while back, along with his temper The folk playing with him had been putting drinks back hard all night and Arlo was surprised they were even still going on the old pro.

“To think, all those years on the circuit and it’s a tanner who proves to be my nemesis.” The momentary anger from Hammerfist’s exclamation subsided oddly quickly into joking self deprecation. “You’ve taken all the shields I have in my pouch, but I haven’t had such good matches in years.” He paused momentarily before his eyebrows raised. “Care to make this a little more interesting?”

“Ha! I’s don’t see how,” responded Borjak the tanner who was seated across the table. “Ye don’t have anything left but the clothes on you’se back–”

“ — And the creatures and cards in my deck,” Hammerfist retorted quickly.

“Oh you’se want to go cards for cards? I’d wager I’s could use a new deck.”

“No no, that won’t do.” Hammerfist shook his head chuckling. “My cards and tokens are of the finest craftsmanship from Shallowharbor to New Tradda. Cards against cards doesn’t seem very fair– I’m happy to wager the larger amount, but my deck is a fortune that you could live on the rest of your life!”

Borjak’s not entirely sober eyes widened, then quickly narrowed as he spoke. “Well, I’s think cards for cards is the custom. Understand if yer afeared though, seein as how I’s already beat you five straight times” Cheers and lauds came from the crowd, and Borjak beamed proudly.

“You have to give me some reason to try. Many of these cards are entirely one-of-a-kind!” Hammerfist leaned back with a furrowed brow and his hands clasped in front of him — as if begging for another chance.

“Wells, alright.” Borjak sighed. “How’s about 1000 shields verso your cards. That’s about double what you’s already lost on me.”

“Sir!” Hammerfist acted offended, “This Deck altogether cost me at least 100 times that much. I couldn’t do it for less than 8000 shields.”

Borjak seemed less inebriated now. He leaned forward and studied Hammerfist. At first he looked like he may decline the offer, but after a glance around at the encouraging crowd, his face found new resolve. “Fine. 8000 it is.” he finally responded after a long sigh.

Hammerfist won the flip. He brought out his Cragg Runner as usual, and Borjak responded with a Grimtotem Cyclops. The next turn, contrary to his play in previous games, Hammerfist didn’t summon his second creature, but only dragged and passed. Borjak brought out a Water Elemental and launched a basic attack with his Cyclops.

While many more reputable establishments across Tolkhiem featured ornate, artisan game boards and tables, anywhere could easily become a Chance table at a joint like The Side Quest.

To Borjak’s surprise, Hammerfist simply attacked again the next turn without playing a card or summoning a creature. “Helluva time to try a new stratchegy you old wash up,” Borjak chuckled as he played an Air Elemental and used several cards to almost finish off Hammerfist’s lone Cragg Runner.

Hammerfist’s expression was far different than Arlo had seen it all night. He looked at the tanner across from him with much more disdain and superiority than had been there moments before the game. He looked at Borjak like he wanted to wipe his boots on the tanner’s cards “Oh, washup am I? That sure is something coming from a never-has-been ripjockey in some dirt farm town.”

The crowd gasped and there were shocked mutters. Before anyone could really settle on how to react, Hammerfist played several cards to buff the power of his Cragg Runner, followed by Full Measure to deliver a 6-shot, instant kill on Borjak’s Water Elemental. The crowd instantly quieted as his now heavily boosted Cragg Runner wiped out the Air Elemental in one drag. “Also, it’s pronounced ‘stra-tuh-geee’, simpleton.” The now grinning pro summoned an Azure Dragon and leaned back with a satisfied expression.

Borjak summoned a Mimic and was able to knock out the Cragg Runner, but he knew he was done. As the match spiraled towards the inevitable conclusion, the tanner’s shoulders slumped lower and lower as the former champion’s smile grew wider and wider..

The stunned tanner gradually collected his wits about him after his defeat. As he did, Arlo could see him growing more and more angry. “You swindled me ya porc! You weren’t trying before!”

“I’m a seasoned professional. Why would I try in a dive tavern full of uncivilized half-wits?” Hammerfist bellowed laughter. His previous charisma and charm were gone now… washed away in a spray of mead-scented spittle over the faces of the crowd. “You said you wanted to make it interesting, so I was more interested. Now if you don’t mind, let’s go get my shields. I’ll take back the 500 of mine you’re holding in your pouch now.”

As the cardshark finished talking, he grabbed Borjak by the shoulder of his tunic. The crowd began to shout at Hammerfist, but one voice rang out over everyone– instantly hushing the room.

“Double!”

Arlo rose from his seat walking towards Hammerfist as the crowd parted for him. “I demand Double.”

“Uh.. what is this, kindergarten? Surely you rubes don’t take that Double stuff seriously.” Hammerfist looked insulted… but definitely hadn’t lost that haughty look with new greed peering through his eyes.

“Quite the contrary,” the mayor interjected, “A citizen’s right to Double is enshrined in our Town Charter.”

1.23:46 All disputes, great and small, shall be resolved through Chance or another activity of sporting nature as is decided and consented to by all parties involved.

1.23:46.a) Any player may appoint a champion for the resolution of a dispute in which they are involved, if it is decided and consented by all parties involved.

1.23:46.b) The loser of Chance or any activity of sporting nature may declare Double, thus compelling the victor to rewager winnings versus an equal sum.

1.23:47.c) If a challenger who is not the loser declares Double, the victor is still compelled to rewager all winnings, so long as:

47.c(2) The challenger was a direct observer of the match

47.c(3) The loser consents to the declaration of Double.

1.23:46.d) No one is permitted to declare Double on a Double.

From Part 1, Section 23 of the Kalagrad Town Charter: “On Activity of Sporting Nature and the Express and Total Ban of Physical Aggression in All Forms in Contract Law and Civil Disputes.”

Arlo calmly sat at the table and gave a long nod to Borjak, whose panicked face now had a glimmer of hope behind his eyes. “So my 8000 shields versus you canceling Borjak’s debt then.”

Hammerfist narrowed his eyes at this new challenger but eventually sat down grumbling. “I guess the law is the law.” The coin flip went to him.

The Cragg Runner came out. Arlo played a Razorvine Ent. The early game progressed far more rapidly than before from Hammerfist’s side of the table… he tore at the Ent with the Cragg Runner turn after turn. He brought out a Gluttonous Mimic and a Furious Bugbear in the following turns… continuing to pound away at Arlo’s Ent while gathering cards.

Arlo, on the other hand, played no other creatures past his Ent in those first turns. He attacked several times to no avail, but as Hammerfist’s creatures got more plentiful, Arlo steadily kept Thorns on his Ent, thus ensuring it regenerated.

The Ent was slowly losing health and Hammerfist had summoned a Brightsteppe Charger as his fourth creature. Arlo smiled and finally brought out his second creature… a Morelkin Spore Cleric.

“Oh no you don’t!” Hammerfist exclaimed as he bore down on the newly summoned creature. It wasn’t enough. The mushroom barely lived.

A smile slowly spread across Arlo’s face. His trap had been set, baited and triggered… now he just had to bag up the quarry. Arlo didn’t bother to heal his Morelkin… and few in the crowd had noticed that he had stopped regenerating his Ent. All of his creatures were in bad shape. He quickly played a series of defensive boosts, then brought out the Furious Bugbear.

Hammerfist, now clearly agitated by his falling confidence in the game, responded with an area attack from his Cragg Runner… clearly afraid to over engage and boost the Bugbear.

Arlo’s turn came back around and he wasted no time. He played the Brightscourge Phoenix. An almost unison gasp came from the gathered spectators. As every creature on his side of the board other than the Bugbear was terribly close to death, over half his team was granted auto-revive.

Hammerfist’s jaw dropped. What was pure surprise on the former champion’s face turned to absolute fury, however, when Arlo followed it up with a Rallying Cry to double the attack of his whole team.

It didn’t take long from there. Arlo delivered a series of devastating blows from his creatures over the next few turns with his hoarded cards. Faced with a constant barrage of Thorns and powerful attacks, it was only a few turns before it was obvious Hammerfist was beaten.

He shoved his chair back from the table, knocking creatures off their feet and spilling Arlo’s drink. “You bunch of cons and cheats. You’re all behind this!” He gestured wildly at the crowd. “Curse this nowhere town! Curse every last one of you smelly dirt worms!”

His rage was cut short, however, when he noticed how many townsfolk were silently closing in on him with a corner to his back. His voice lowered and his chest deflated slightly. Casting his eyes downward he said “You all can keep your shields. You obviously need them more than I.” The once proud champion now scampered from the tavern in a hurry with a quivering upper lip.

After he’d left the door, the crowd dispersed a bit. Either grouping together or paying compliments to Arlo, the tavern quickly got back to the same old Side Quest.

Several moments after Hammerfist had fled, Arlo glanced around to see if anyone was looking, then scooped up the pro’s creatures and cards along with his own. He didn’t think the champ would be coming back for them any time soon.

“I’s don know what to say Arla” Borjak put his hand on Arlo’s shoulder. “You saved my shop, my home… eer’thing.”

“Welcome,” said Arlo, suddenly feeling ready for bed. “Can’t have tripe like that turning tricks in the Side Quest.””

“You’s a good neighbor, but you let me know how’s I can help n’ when. I owes you one.” Borjak began to walk away before Arlo’s voice stopped him several steps later.

“Since you mention it… your uncle said you may have an extra Rod of Disintegration laying around.”

The launch of Legends Reborn is quickly approaching! Our next playtest on the Gala Games platform starts any day!

Join us on Discord for the latest news! We’ll be back in two weeks for the next chapter.

Miss a chapter? Catch up below:

Play Eternal Paradox Now

Play Eternal Paradox Now


The mobile 4X RPG created by NDream is now open in a 2-week exclusive playtest. Don’t miss it!

The development team at NDream studios is thrilled to share the first open playtest of Eternal Paradox.

The 14-day playtest started today, March 14th at 5pm PT. This playtest is sure to give the entire Gala Games community something exciting to chatter about, as if they didn’t have enough excitement already.

How to Participate

  1. First, be sure to subscribe to the Eternal Paradox newsletter HERE so you get future updates.
  2. Login to the Gala Games platform.
  3. For Android users, download the APK on the Gala Games Platform and play on your favorite Android device or PC Android emulator.
    For iPhone and iPad users, the iOS build is downloadable/installable from the same page. Please make sure to install “TestFlight” app prior to the build download.
  4. Join the discussion in Discord — We can’t wait to hear your feedback!
  5. Share your playtest experience on socials and tag Gala Games!

What’s Included?

  • Intro to Battles
  • Intro to Buildings, including level system
  • Intro to Castle Facilities
  • Field Play and Scout
  • Exploring the Sites
  • Chapter Missions
  • Challenge Mode
  • Guilds
  • Ranking

What’s Not Yet Included?

  • Integration of Player Gala Games Account
  • NFT Land Mapping
  • Mercenary Mastery Skills
  • Season Battles
  • Arena System
  • Web3 Economy, including ownership and rewards

Additional Notes

Playtesters must create an account and password within the playtest by entering any ID and password they want, but this will be lost once the playtest is concluded.

Links are available for both Android and iOS files. Anyone wishing to play on PC will need to use the mobile emulator of their choice.

Competition of Courage

In celebration of this inaugural playtest, we are also kicking off a special ranking competition event. The top players throughout this 2-week playtest will have a chance to win some sweet in-game prizes.

The Details

Players who achieve top ranks in each category will be rewarded with Gems (in-game currency) corresponding to the USD values. Over $5000 worth of Gems will be rewarded to worthy playtesters!

Gem rewards are non-transferable.

To ensure your eligibility for competition rewards, you must enter your Gala Games account information in the Settings menu of the game.

Combat Power

1st Place — $500 in Gems
2nd Place — $400 in Gems
3rd Place — $300 in Gems
4–6th Place — $200 in Gems
7–10th Place — $100 in Gems

Challenge Mode

1st Place — $500 in Gems
2nd Place — $400 in Gems
3rd Place — $300 in Gems

Destroy the Shakraam Legions

1st Place — $500 in Gems
2nd Place — $400 in Gems
3rd Place — $300 in Gems

Outlaw Hunting

1st Place — $500 in Gems
2nd Place — $400 in Gems
3rd Place — $300 in Gems

Prizes will be distributed at a later date, following the 2-week playtest. To be eligible, all players must link their Gala Games accounts in the Eternal Paradox Settings menu.

Have fun, and good luck digging into Eternal Paradox!

Join the discussion in Discord