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Town Star — NFTs Enhance Your Experience

Town Star — NFTs Enhance Your Experience


Not only was Town Star the first playable game created by Gala Games, but it’s the first of its kind. The play-to-earn farm builder lets players own blockchain-backed items that are fully tradable. These items can be played alongside the standard in-game items, but with added benefits, as well as the potential to earn daily TOWN rewards for playing with them.

As Town Star Play-to-Earn marches on, gaining new players and perfecting its decentralized reward economy, tons of new NFTs are being added to the game. Some of them can be purchased with GALA, ETH, BAT and Coinpayments.net (like most items in the Gala Games store), while others may only be purchased with TOWN, the reward token that is generated by playing to earn.

The more players who join P2E, the more NFT items that will be created and sold, building a glorious cycle of incentives and rewards in which players always have the option to put their rewards into items that will generate more rewards! Today, let’s take a look at the different types of NFTs in Town Star and how each of them can be used to enhance your gaming experience and give you a Town Star advantage!

Get NFTs in the Town Star Store

This Haunted Mansion piece sits at the center of a complex industrial area, providing passive oil to the surrounding Refineries!

What Can you Gain?

Why should you want an advantage in Town Star? Not everyone is interested in the fast-paced weekly competition version of the game and its GALA prize money, but there are several other benefits to owning Town Star NFTs.

Support the Ecosystem — By owning Town Star NFTs, you’re supporting the biggest decentralized gaming platform in the world and essentially owning a piece of history.

Actually Own Them — The thing that makes NFTs so special is true ownership, which was lost somewhere along the way with gaming in the 21st century. Owning your NFTs means that you’re free to play with them, earn with them, transfer or list them for sale at any time.

More Efficient = Easier Earnings — Just by owning NFTs and GALA, you’re able to play-to-earn in Town Star. Each level of Gala Power allows you to place another owned NFT for P2E rewards. To unlock each day’s earnings, you must complete a Daily Challenge within the 24 hour period, then claim your rewards. These challenges will soon get harder and more specialized, meaning that any in-game advantage will be extremely helpful in unlocking your rewards.

Next are the different types of NFTs, so you can find your perfect NFT strategy by choosing which ones are best for you!

Haunted Mansions, Solar Panels and Mirandus-themed Skins are spicing up this awesome town!

Storage Units

With such a limited space (16 x 16), storage is always an important part of the game. In order to craft goods of higher tiers, you may need higher capacity storage without taking up a ton of space in your town.

So far, Storage NFT Buildings have been released to replace specific needs of the Silo, which stores basic crops only. Below are the different storage units available, each in 4 different rarities (capacities). The greater the rarity, the greater the play-to-earn rewards associated to each item.

Storage buildings come in all sizes and capacities!
  • Grape Storage
  • Brine Storage
  • Wheat Storage
  • Sugarcane Storage

Production Boosters

These buildings are also knowns as “Farm Stands.” In general, these are any buildings that provide passive resources to surrounding tiles. There are several examples, and we have taken this idea way beyond the concept of the farm stand.

This Wheat Stand provides passive wheat to all the surrounding Feed Mills, ensuring that the Ranchers stay busy and the animals stay well fed!

Wheat Stands — These provide a passive wheat bonus to surrounding tiles — higher rarity = more wheat and further proximity radius of the benefit.

Sugar Stand — These provide a passive sugarcane bonus to surrounding tiles. Higher rarity = more sugarcane and further proximity radius of the benefit.

Water Towers/Alfa Fountains — These units provide a passive water bonus to buildings and fields on surrounding tiles. Higher rarity = greater proximity radius.

Solar Panels — These units (available in 3 different rarities) provide passive solar energy to buildings on surrounding tiles.

Haunted Mansion Pieces — Every 1 of the 6 pieces of the modular Haunted Mansion provides some passive oil to Refineries on surrounding tiles. The Main Tower provides the greatest passive oil, with a radius of 3. The Haunted Porch generates (in addition to oil) Pumpkins on a timer, which are delivered by the Headless Horticulturist to the nearest Silo.

Free pumpkins and Halloween all year long!

Tesla Coils — Like Solar Panels, Tesla Coils provide passive energy to surrounding buildings, but they also have the added benefit of producing units of energy on a timer as well. Additionally, this energy is produced without the pollution caused by typical Power Plants.

Bot Helpers

Lovable Town Star bot characters can be found all over the Gala Games ecosystem, from those who help build and deliver, to the extremely scarce Legendary FarmBot, whose in-game purpose is yet to revealed. Even the most dedicated collectors can have a difficult time getting their hands on every bot in the collection!

CraneBot says hello!
  • FarmBot — ????
  • CraneBot —This upgraded Builder unit moves about 3x faster than the standard in-game Builder character
  • ElfBot — This bot, originally released a holiday referral incentive, assists with harvesting and delivery of all sugar-related crops and crafts.
  • SaltyBot — This bot was originally released as a referral incentive in early 2021. He assists with all salt-related crops and crafts.
  • Mr. Puddles — Mr. Puddles the WaterBot assists with all water activity in your town, and he is currently available only for TOWN in the store.
Mr. Puddles says hello!

Skins

Don’t forget the special series of Mirandus-Themed Skin Packs! Each of the 10 unique packs comes with skins for 5 different buildings. Each skin is an NFT that may be transferred or traded, but there’s more.

Each pack comes with a special Dragon Voucher. Collect all 10 Dragon Vouchers and you will become the owner of a Dragon Familiar in Mirandus! There’s still more…

The Mirandus Dragon Familiar

For every pack of these skins you have deployed in your Town Star town, you’ll get an exclusive SPEED and PRODUCTION BOOST! Use all 10 packs and your workers will move 25% faster!


We can hardly wait to show you the excitement planned for -into the galaverse, December 11th, 12th and 13th. Tickets are still available. Learn more at Galaverse.Games.

Beyond that, we’re thrilled to make 2022 Town Star’s biggest year of growth yet, with new ways to play, new ways to earn, and plenty of new NFTs for you to own!

Get NFTs in the Town Star Store

TOWN STAR WEBSITE

Valentina Barbaro and the Echoes of Empire — An Interactive Adventure #5

Valentina Barbaro and the Echoes of Empire — An Interactive Adventure #5


The Celestial Claim Land Presale begins tomorrow, November 10th. To be notified early via email, sign up at Echoes-of-Empire.Game.

Part 5 — Celestious Nox

Every now and then, Valentina crossed through a region of space that was a little more dangerous than that controlled by the usual penny-anty warlord or trumped up space pirate. In the case of Celestious Nox, it was because of the Miasma. Empire Cartographers had studied the Miasma for generations and were largely uncertain of its purpose, sentience or even its composition, except to say that it was made up of a high-energy, viscous, hyper luminous material that lured unwary pilots and ships to their doom. That’s not to say Celestious Nox was a deserted sector of space, there were entrepreneurs aplenty, rich asteroid belts and mining colonies built along the razor’s edge of the Miasma. It even had a space-base or two, hastily built to support the mining communities. One of the largest was referred to as “Old Nox”, an ancient Imperial Hub and one of a handful of Mark 1 tracking stations still online, to this day desperately trying to peer through the stellar Misama that slowly cut off the Empire from the rest of the galaxy.

It was a hard run getting out of House space and into the Ember’s Grace star cluster that led into Celestious Nox. A couple of hastily plotted jumps put some much needed distance between her and the Garrison, landing her dangerously close to the pulsing edge of the Miasma. Valentina hated to push the Asterias that hard, but it was the only way. For a brief moment she even thought she might have given the Garrison the slip but her revelry was interrupted by a loud crack followed by a series of whumps, alerting her to the presence of several Garrison fighters as they dropped out of FTL and raced toward the Asterias. If she was going to make it out alive, she’d need more than just fancy flying.

As you’d expect, the Miasma had produced quite a bit of space debris over the centuries, and Valentina took advantage of it. The pilots behind her were trained for war, but she was a smuggler. Learning to smuggle meant learning to lose a tail. They might be more skilled flyers, but the Garrison wasn’t up to speed on all the dirty pirate tricks that Valentina had learned to live by.

“Right, the first order of business,” she muttered to herself and ran her fingers over the console calculatingly. “Let’s start with flares and mines. See if that gets their attention.”

They were expensive, but worth it. Valentina flipped the switch and watched as thousands of miniature space-mines deployed from the back of her ship. Larger orbs floated among them. A press of a second button triggered the flares, and Valentina smiled to herself. Bright flashes pierced the darkness of space and, as they were meant to, gave away her position.

Four Garrison ships shot towards her. They hadn’t opened fire yet, and she was hoping they wouldn’t until she chased them off. She didn’t want to kill them, but it wasn’t like they were going to try and bring her in alive, no matter what they claimed. She was going to have to cripple their ships, or lose them long enough to jump out of the system.

The flares threw smaller sparks of light in every direction and shot in circles thanks to the tiny rockets affixed to each little sphere. The blindingly bright flares made it very hard to see the little mines Valentina had released at the same time.

With the vacuum of space to buffer them, Valentina couldn’t hear the small explosions, but she knew those mines and she knew what they did when they hit a ship head-on.

When she looked back, one of the ships was gone, and another was listing hard to one side. One of the mines must have hit their stabilizers, because the pilot seemed to be struggling just to keep their ship from drifting further into her impromptu minefield.

Good. It was hard to fly with a ship that wouldn’t go in a straight line.

With two down, Valentina was feeling more confident about her chances. She honestly hadn’t expected to get two of the four ships with the mines.

Now that they were distracted, she took her ship down through the space junk that lined the approach to the Garrison base. It looked like the half-gutted wreckage of a huge cargo ship, and the hull of it was more than big enough to fly through without so much as brushing the sides. Valentina wove through the wreck until she spotted an opening ahead, then cut hard to the left. It was a tight fit, but she hoped that the sudden course change would startle the smaller fighters behind her.

Just to add insult to injury, she fired a second line of flares into the wreck. They were bright inside the thick, crowded darkness, and with luck, the disorientation would be enough to crash another of the Garrison fighters.

When neither of the ships emerged from the wreck, Valentina sighed in relief, but didn’t relax. She hadn’t seen that first ship get destroyed after all.

“I just had to think it,” she muttered when she caught the glint of thrusters and picked out the shape of a Garrison fighter against the nearest star. It was moving slowly, but it didn’t look damaged. Either it had made it out of the wreck, or it had avoided the mines in the first place. Now it was looking for her, and the smaller ship was powerful enough to destroy the Asterias if it got a clean shot. Her ship was a cargo ship with some creative additions, not a Garrison fighter with Military-grade hardware. “Okay, fine. Time to try something different.”

Before she could reach into her bag of tricks again, tracer fire crawled across the bow of the Asterias, and within seconds, set off alarms throughout the ship. The pressure shield clamped into place as Valentina cursed, and cursed again when she realized that the oncoming ship wasn’t alone. The crippled ship wasn’t as crippled as she hoped, and had her dead in its sights. Valentina hammered the thrusters forward, taking the Asterias into a tight roll and heading straight past the second fighter, back towards the wreck. She needed better cover as she warmed up the engines for a longer jump.

Entering the wreck gave pause to her pursuers and just enough time for Valentina to plot an actual course across the ecliptic.

Clearly, something had gone wrong on that last job, and she wasn’t about to let that slide. Valentina punched in the coordinates for The Crucible. While it was still in the Ember’s Grace star cluster, it was a great distance from Celestious Nox and far outside of the Garrison’s patrol range. Better safe than sorry.

Valentina slammed her hand down on the console. She’d head to Mateo’s home at the Crucible. Smuggler stories said visiting the Crucible uninvited was an evil omen, but Valentina had never been the superstitious type. That old information peddler might know why she had a target painted on her back, and that info was worth a visit to red sky.

Part 1 — Kepler’s Remnant

Part 2 — Sovereign Protectorate

Part 3 — Lightspire

Part 4 — Shepherd’s Void

Echoes of Empire is a 4X strategy game by Ion Games. Players will begin their journey in Kepler’s Remnant, a zone within protected House Space. Follow along with Valentina as she traverses a galaxy rife with intrigue and danger.

Learn more at the Echoes of Empire Website, and sign up for the Celestial Claim Land Presale that begins on November 10th!