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Lightspire — An Interactive Adventure — Part 3

Lightspire — An Interactive Adventure — Part 3


Part 3 — Lightspire

Money, Valentina found, opened doors better than any key.

Smuggling called for a lot of that. Greasing the right palms. Buying the right codes. Making sure the right people were looking the wrong way.

It was a delicate process, but that was okay. Valentina knew the dance, and she wasn’t afraid to spend a little money to make a lot more.

Lightspire was a monument to the great financial machine that powered the galaxy. Like The Sovereign Protectorate, the grand center of Commerce was built for beauty and to leave a lasting impression. There was something about the massive building that looked rather like a handful of gold coins, caught in midair and suspended that way for eternity. Golden lights shone off the walls and made the whole building look like it was covered in gemstones. The illusion was aided by the many stained-glass windows that added to the impression of jewels.

Valentina remembered Lightspire before the Arbeiters, the agents of Commerce in the galaxy, broke off from the Monarchy to form their own powerful faction. It had been quieter, for sure, with better processes and more dedication to doing every bit of paperwork the right way. Back before the split, she avoided Lightspire when she could. There just wasn’t much room for a smuggler when there were so many people who cared about checking the numbers to perfection. Now that they and the Garrison had split from the Monarchy, it was much easier to get around.

Besides, everyone liked to make a little money on the side.

Her destination was actually one of the nearby moons of Lightspire. Her HUD map told her this used to be one of the great Academic Centers. They were usually named after whatever Noble House paid for them, and Valentina didn’t bother keeping track of them, all things considered. The security here was much easier to get around, so Valentina landed, locked her ship down, and headed inside to find her contact.

“I got a delivery here for a Dame Sophie Anja,” she said blandly when she found the right office. The title was a courtesy that Valentina would usually ignore, but as always, her first job was to stay beneath the notice of anyone who might give her trouble. That meant using all the right titles for the right people. “Where do you want it?”

Valentina had the real privilege of watching the Dame’s eyes go round as she scrambled to her feet. Amateur. Must be her first special delivery.

“Oh, yes, thank you,” Dame Sophie said. She was a younger woman with a shiftiness in her eyes that spoke of inexperience. “You- oh, uh. What do I call you?”

“You don’t. You forget my face and pretend I was never here,” Valentina said dryly, and beckoned her towards the landing strip. “You need someone like me again, you do it the same way you got this delivery put through. Where do you want your stuff?”

“Ah, this way. Thank you.”

At least the Dame was polite, but it was probably because she was scared. Everyone got a little shaky on their first big delivery, and Valentina had peaked in the crates. She didn’t know what was so special about the piles of binders full of indecipherable records, but the Arbeiters must want them pretty bad. They certainly paid enough for Valentina to load them up and get them past the Monarchy blockades and into Commerce space.

Valentina had figured this might be a rocky delivery, so she had the crates loaded up on her power-sled and ready to go before she stepped off the Asterias’s ramp.

The actual delivery ended up going into a warehouse full of mismatched crates. Valentina carefully kept her eyes to herself, but she recognized more than one of those crates, or more specifically, she recognized the marks of other smugglers. Some were friends, some were enemies, but many of them marked their carries. Valentina didn’t, and neither did many of the other higher-end professionals. After all, she didn’t like to leave any trackable mark when she was gone.

“Do I… do I pay you?” Dame Sophia asked when the crates were settled, and she had opened them to check that everything was there. It was, of course. Valentina never stole from clients. It was bad for business. “I don’t exactly know how this works.”

Valentina heaved a sigh and stifled her own inclination to take advantage where she could. That was bad for business too.

“No, you don’t pay me. You paid the person who hired me, and they already gave me my cut,” she explained with more patience than the Dame really deserved. “You want to tip me, I’ll take it, but the job is already paid for. Now, I have work to do, so if you don’t need anything else, I’ll be going.”

“With that she turned on her heel, jumped back up on her power-sled, and headed for her ship.

With any luck, the next delivery wouldn’t want to talk.



Echoes of Empire is a 4X strategy game in the grand tradition. Players will begin their journey in Kepler’s Remnant, a zone within protected House Space. Follow along with Valentina as she traverses a galaxy rife with intrigue and danger.

And don’t forget to join GALA Games Discord so you can provide Valentina council in times of dire need! The first vote will be held this weekend, followed by a big release next week!

Learn more at the Echoes of Empire Website, and sign up for the Celestial Claim Land Presale that begins on November 10th!

Shepherd’s Void — An Interactive Adventure — Part 4

Shepherd’s Void — An Interactive Adventure — Part 4


Part 4 — Shepherd’s Void

Military space was always dicey.

It was more complicated than Sovereign Protectorate, because civilians weren’t supposed to be there, and more stuffed up than Lightspire because of their overinflated opinions of their own worth.

Plus, they all hated criminals, so if Valentina got caught here, it would be a real bad day. She had run afoul of the military once or twice when she was younger. That happened to pretty much everyone in the business, although it was definitely easier now that the Garrison had split off from the Monarchy. It meant they didn’t have the time or the resources to focus on the little people.

As one of the little people, Valentina was perfectly happy about that.

Shepherd’s Void was a constellation of shipyards unlike anywhere else in the Empire. Immense, half-finished ships hung in space, surrounded by the darting lights of thousands of workers, all busy building up the might of the Garrison. Valentina wasn’t here as often as she was in Lightspire or Sovereign Protectorate, simply because there was less work for her specific set of skills.

If the military wanted contraband, they could get it for themselves.

Her delivery here was up to one of the sky boxes, where the major contractors did their planning. It was out of the flow of traffic, which Valentina appreciated, but she appreciated the codes that had come with this part of her delivery even more. Klara had handed them over and mentioned that they were part of the asking price for the delivery. No one could get into Garrison space without the right codes.

This time, Valentina’s crates were full of parts. She was a halfway decent engineer, and strongly suspected the parts were for some sort of high-end weapon. It wasn’t her business though, and she didn’t care enough to try and find out. To get to the skybox, it took three more codes, all conveniently provided with the one that got her past the pickets at the edge of Shepherd’s Void in the first place. Here too, were echoes of the same beautiful architecture and design that Valentina had seen in Lightspire and Sovereign Protectorate. The skybox was built to be permanent, and it hung weightless like a single great pillar of brutal, hard-edged elegance.

“Got a delivery for a Captain Posch,” she told the secretary, who had the dead eyes of someone who simply did not care about their job. Valentina loved that kind of person. They hated everything in the galaxy equally, and didn’t care if someone made a little extra around the edges of the law. Then again, there were also a few who hated everything enough to make everything harder than it should be. It was always a gamble. “I was told he was gonna want it personal.”

The secretary eyed her, but pressed a button on her desk. “Captain. The delivery you were waiting on.”

There was no reply, but the door behind the secretary, edged in gold-inlaid geometry, slid open a moment later.

“I will take it myself,” Captain Posch said. He turned out to be an older gentleman. Clean-shaven and upright, but Valentina figured if he was hiring a smuggler, there was a good chance he wasn’t as upright as he looked. “You. Come with me.”

Valentina rolled her eyes and followed the captain back down to her ship, and the sled of his goods.

“I can drop it wherever you want,” she said. It was hard to be polite when the captain clearly had no desire to do the same, but she had pretty much expected that. “Figure you don’t want me hanging around.”

“I’m certain I don’t know what you’re talking about,” Captain Posch said without looking back at her. “In here. I assume you are capable of unloading the cargo yourself.”

“It’s on a pallet,” Valentina told him. She was glad it was, and that she did that for every shipment. She lowered the stack of crates to the ground, and slid the tongs of her sled out of the pallet neatly. Another button folded the tongs neatly inside the sled, “Right. Need anything else from me?”

“No. That is all,” Captain Posch said. He looked over the manifest she handed him and nodded once. “Return to your ship and leave. You will be monitored until you leave Shepherd’s Void. Do not attempt to find other… work while you are here.”

“Wouldn’t dream of it,” Valentina said, for once, not lying. She turned on her heels and headed straight back to the Asterias, trying not to give the captain the side-eye when he walked beside her. It was a relief to make it back to her ship. She gave the captain a short wave and took off as quickly as she could.

Something was wrong. She trusted that gut feeling. The one that told her that a job had gone sour. She saw it in the way the captain watched the Asterias leave, and in the way a so-called escort fell in behind her ship.

When the first shot skimmed past the Asterias’s viewport, Valentina cursed in every language she knew. When more followed, she knew that her bad feeling had been right. She was stupid to think the Garrison would just let a known smuggler fly free.

With a squadron of Garrison attack ships bearing down on the Asterias, and mere seconds to plot a course Valentina hammered at the console.

Would she choose the safe, but patrolled shipping lanes of Lodestar Haven or skirt the deserted edge of the Galactic miasma found in Celestious Nox to make her escape?

VOTE NOW IN DISCORD!

You decide Valentina’s course of action. Cast your vote in Discord now in the ECHOES-OF-EMPIRE-ANNOUNCEMENTS channel!

Voting will be live through the weekend (November 6th and 7th).

Part 1 — Kepler’s Remnant

Part 2 — Sovereign Protectorate

Part 3 — Lightspire

Echoes of Empire is a 4X strategy game by Ion Games. Players will begin their journey in Kepler’s Remnant, a zone within protected House Space. Follow along with Valentina as she traverses a galaxy rife with intrigue and danger.

Learn more at the Echoes of Empire Website, and sign up for the Celestial Token Presale that begins on November 10th!

Updates to Town Star NFTs

Updates to Town Star NFTs


Every day, more players are playing to earn with Town Star NFTs. New TownCoin (TOWN) is entering the circulating supply as players complete their Daily Challenges and collect their rewards. Several new NFTs have recently been released in the Town Star store, and some of them are only available for TOWN.

The Play-to-Earn economy of Town Star will continue moving in this direction (more NFTs and more ways to play and earn), and today we’re pleased to announce a huge adjustment update that deals with supply, rarity, and pricing of NFTs for sale in the store.

Supply

Many of the NFT items that began being sold in the store before TSP2E did so with total supplies that were too high for an effective and growing play-to-earn economy. Asset scarcity is important in play-to-earn gaming, and while we cannot make any predictions or promises of value, collectibles (physical and nonphysical) have a long history of equating scarcity to greater value.

The Bonfire

We are now adjusting to a straightforward and consistent system of supply that is based on the rarity of the item. This adjustment consisted of a mass burning of NFTs from our for sale supply. The previous total supplies have been culled down to the target numbers listed under Rarity, set ablaze in one of the biggest NFT bonfires ever. Supplies of the following NFTs were affected by this change.

  • Water Tower — 10,000 previous supply
  • Wheat Stand — 10,000 previous supply
  • Brine Storage — 10,000 previous supply
  • Wheat Storage — 10,000 previous supply
  • Sugarcane Storage — 10,000 previous supply
  • Grape Storage — 10,000 previous supply
  • Rare Wheat Stand — 15,000 previous supply
  • Epic Wheat Stand — 5000 previous supply
  • Legendary Wheat Stand — 500 previous supply
  • Rare Water Tower — 5000 previous supply
  • Rare Grape Storage — 5000 previous supply
  • Rare Brine Storage — 5000 previous supply
  • Rare Sugarcane Storage — 5000 previous supply
  • Rare Wheat Storage — 5000 previous supply
  • Epic Water Tower — 2500 previous supply
  • Epic Grape Storage — 2500 previous supply
  • Epic Brine Storage — 2500 previous supply
  • Epic Sugarcane Storage — 2500 previous supply
  • Epic Wheat Storage — 2500 previous supply
  • Legendary Brine Storage — 1500 previous supply
  • Legendary Grape Storage — 1500 previous supply
  • Legendary Sugarcane Storage — 1500 previous supply
  • Legendary Wheat Storage — 1500 previous supply
  • Legendary Water Tower — 1500 previous supply
  • Mr. Puddles — 15,000 previous supply
  • Solar Panel (Standard only) — 25,000 previous supply

Rarity

The supply for items currently in the Town Star store and everything that will be added later is now determined by the following guidelines.

When items are sold for GALA

Uncommon Items = 5500 Total Supply (5000 for sale)
Rare Items = 2750 Total Supply (2500 for sale)
Epic Items = 1375 Total Supply (1250 for sale)
Legendary Items = 550 Total Supply (500 for sale)

When items are sold for TOWN

Uncommon items = 2750 Total Supply (2500 for sale)
Rare items = 1000 Total Supply (900 for sale)
Epic items = 625 Total Supply (563 for sale)
Legendary items = 150 Total Supply (135 for sale)

Pricing

With this update, a system of tiered pricing was introduced to Town Star, similar to that which is used for Mirandus Exemplars and Spider Tanks parts. Each time a new price tier is unlocked, the price of that increases.

There are a few different reasons for the implementation of this system.

  1. Lower Price for Early Purchasers — Pricing increases as more items sell, creating a greater incentive for those who purchase at earlier tiers.
  2. Pacing — With community members all over the world, it is important that everyone has a chance to take part in each sale. This system of unlocking new tiers ensures that instant sellouts will never disappoint our community.
  3. Gamification — We love games, and tiered pricing is a way of adding some fun and gamification to our NFT sales. Collectors and players must practice strategies in watching the store, reading the community and deciding when to buy. It’s fun!

Earnings

Because this update caused the total supplies of many NFTs to change drastically, the daily potential TOWN earnings of many items have also changed. As we have previously discussed, we will not share specific lists of TOWN rewards. They are subject to change, and we want to minimize the potential misinformation that can be caused by things like shared screenshots and community made videos.

Those of you who are already playing to earn, pay close attention to your daily TOWN rewards. Many of them have increased, and we think you’ll be very pleased.


Welcome to the next era of Town Star Play-to-Earn! The above changes have already taken effect, so what are you waiting for? Get out there and build your dream play-to-earn NFT collection with Town Star, your favorite game of town and city builders!

Thanks as always for your loyalty and support!

TOWN STAR WEBSITE
TOWN STAR STORE