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Vexi Villages – July Highlights

July 10, 2025

This month, Vexi Villages is leveling up with major new features, improvements, and content drops. Here’s what’s coming your way:

🕷️ New Vexi Tanks  (Available on July 10)

7 Spider Tanks reimagined in bold Vexi style. Tank mission mode and auto-battle coming soon. New tanks drop monthly!

🏗️ Instant Demolition with Bytes (Launching July 17)

Speed up building demolition using Bytes—just in time for the July Event.

✨ Improved Onboarding (FTUE)

New player flow focused on building, harvesting, and crafting. More updates to come.

Anti-Cheat Measures

🏠 Ownership System
Transferred NFT buildings become inactive to prevent abuse.
🚫 Multiaccount Fixes
Updated anti-cheat system to ensure fair rewards during events.

🎨 UI Enhancements

Clearer icons, visitor logic, and streamlined event info screens.

📊 Visit Reports

Track resource production per building to optimize workers.

⚖️ City Blocks Rebalance

NFT building event point production now scales with rarity. Inventory size increased.

🎉 July Sales Recap & Event Highlights

  • Carnival Grounds Mystery Box (July 10)
  • Jaxel – The Carnival Performer (Coming Soon)
  • Frontier Discount Sale (Coming Soon)
  • New Event: The Grand Carnival, featuring exclusive building preferences like fireworks, balloons, and popcorn.

New Spider Tanks in Vexi Style – Coming Soon!
Get ready for the latest Vexi Art update featuring 7 new Spider Tank s, each reimagined in bold Vexi style!

These striking designs bring a fresh visual edge to the battlefield. And that’s not all — a Tank mission mode and auto-battle feature using your Vexi tanks are on the way.

New Vexi tanks will be dropping every month — stay tuned!

New Feature Launching July 17 – Just in Time for the July Event!
Demolish Buildings Instantly with Bytes
Tearing down buildings can be time-consuming but starting July 17, you’ll be able to speed up demolitions using Bytes!
The cost will scale based on the time left on the demolition timer, giving you more control and flexibility as you build and upgrade faster.

This feature goes live alongside the kickoff of the July Event, so get ready to clear space and optimize your strategy like never before!

 Improved Onboarding Experience for New Players

We’ve rolled out an updated FTUE (First Time User Experience) in Vexi Villages, designed to help new players get into the game faster. The new flow introduces the three core mechanics essential for progression and:
🏗️ Constructing buildings
🌾 Harvesting resources
⚒️ Crafting items

This is just the first step — the FTUE is iterative, and more refinements are on the way. Our goal is to make onboarding smoother, clearer, and more engaging with each update, so that players can understand the value of the game from day one.

It’s a key step toward growing the player base and preparing for wider adoption.

Ownership system

This system has been in place for some time—today, we’re highlighting it to ensure transparency and reinforce fair play by preventing misuse of NFT transfers during events.

If the player transfers that NFT building to another wallet—whether their own or someone else’s—it becomes inactive in the city where it was placed, as the player no longer owns it. An inactive building no longer generates any event points, and the only available action is to demolish it.

Multi-account fix

We have reinforced the anti-cheat protocol to ensure players cannot use multi accounts to claim extra rewards or use multiple instances with the same account to claim extra rewards, while we continue analyzing how to ensure the events remain fair to all players.

Visual Improvements

A key topic we found in your feedback was the access and clarity of information for city blocks and events. To tackle this we’ve made several visual improvements to the user interface.
1. Event preferences and their respective buildings are now clearly displayed on the event info screen and visitors screen.
2. The buildings’ construction menu has been reworked with simpler icons and a dynamic category that groups all buildings that grant event points for easier recognition during events.
3. Non-visitor NPCs only walk on the outer areas of your blocks, and only preference-containing visitors approach buildings to make them easier to distinguish.

Visits report
Another improvement on the city blocks loop is the visit report. Now players can access detailed information in the visitors’ screen regarding the resources produced by each building during the current and previous visits, allowing players to prioritize and manage workers in an informed manner.

City blocks rebalance

A few changes were made to the buildings:
1. All NFT buildings’ event points output now scales with their rarity.
3. All buildings’ inventory size has been greatly increased to reduce online dependency.

🎉 July Sales Recap – VEXI Villages 🎉

This month, the Affinity System gets a major upgrade—now scaling with rarity! Plus, buildings will grant more event points based on their rarity for the first time ever.

Here’s what dropped (or is about to):

1️⃣ Carnival Grounds Mystery BoxJuly 10 @ 12PM PST
🎪 First-ever building set with rarity-based event point scaling

2️⃣ Jaxel – The Carnival PerformerComing Next Week
🎭 Affinity Vexi with +15 to +40 bonus event points per visit based on building rarity

3️⃣ Frontier Discounted SaleComing Soon
🌲 Get your resource lands at a lower price—limited-time offer!

✨ Don’t miss the fun—this month sets the stage for what’s next!j

New City Blocks event: THE GRAND CARNIVAL 🎪🎆

⭐ Special event preference: Fireworks.
Found at: Carnival Grounds

⭐ Event preference: Balloons
Found at: Balloon Stand

⭐ Event preference: Popcorn
Found at: Popcorn stand, Movie theatre