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Mirandus Eternal Night Update – Arms and Armor

October 15, 2026

What’s New

  • Every NFT weapon fights its own way
  • NFT armor built for the front line
  • The far reaches of the map

Every NFT Weapon Fights Its Own Way

A weapon is a way of fighting. In the Eternal Night, the right one depends on what waits in the dark ahead of you.

Each NFT weapon has its own style. Heavy blows break through thick hides and armor. Quick strikes wear down fast, slippery creatures. Pick the weapon that fits the lands you are heading into.

Sparkforge Longsword (Legendary) — One Hand

Fast, with a high chance to crit.

  • Damage 13 → 43
  • Attack Speed 3
  • Crit Chance 10 → 14

Bronze-Coated Sword (Common) — One Hand

Precise: it crits often.

  • Damage 4 → 56
  • Crit Chance 3 → 14

Brute’s Club (Legendary) — One Hand

The heaviest blows. It rarely crits, and when it does, it hits very hard.

  • Damage 16 → 60
  • Crit Chance 5 → 0
  • Crit Multiplier 25

Uggor’s Cleaver (Rare) — One Hand

Fast and steady.

  • Damage 5 → 43
  • Attack Speed 5 → 4

Bronze-Coated Spear (Common) — One Hand

Built to hold the line: armor on a weapon.

  • Damage 5 → 52
  • Armor 1 → 5

Fogpiercer Longbow (Epic) — Two Hand

Heavy shots from the longest range.

  • Damage 10 → 52
  • Range 12
  • Crit Chance 5

Last Rites (Epic) — Two Hand

A shorter reach, and crits that hit hard.

  • Damage 12 → 39
  • Range 6
  • Attack Speed 2
  • Crit Chance 12 → 15
  • Crit Multiplier 14 → 25

NFT Armor Built for the Front Line

Armor is what lets an Echo stand between the dark and the rest of the party.

Every NFT armor piece is built to take the blows of the most dangerous lands. The Echoes in front take the hits, so dress them in your heaviest pieces.

Sparkforge Chestplate (Epic) — Chest

  • Armor 7 → 30

Sparkforge Helmet (Rare) — Head

  • Armor 4 → 15

Gravewarden Bulwark (Legendary) — Off-hand

  • Armor 7 → 25

Gravewarden Helm (Epic) — Head

  • Armor 5 → 15

Gravewarden Cuirass (Rare) — Chest

  • Armor 6 → 30

Gravewarden Greaves (Epic) — Legs

  • Armor 4 → 15

Fogpiercer Jerkin (Rare) — Chest

  • Armor 4 → 16

Fogpiercer Hood (Rare) — Head

  • Armor 2 → 8

Mourning Weeds (Rare) — Chest

  • Armor 4 → 16

Deathmask (Rare) — Head

  • Armor 3 → 8

Pallbearers (Legendary) — Feet

  • Armor 4 → 8

Bronze Plate Armor (Common) — Chest

  • Armor 5 → 30

Tough Leather Armor (Common) — Chest

  • Armor 4 → 16

Every other stat on these pieces stays as it is.

The Far Reaches of the Map

The further you travel from the light, the harder the Night pushes back.

The creatures of the most dangerous lands strike hard and take many blows to bring down. Travel there with your strongest gear and a full party of Echoes.

Gruul is a long fight, made for many hunters. Gather your strongest party, and strike when the Cosmic Hunt begins.

Step by step, new recipes, harvests and equipment will fill the road from the first lands to the far reaches, and the balance will keep being adjusted regularly along the way.

See you in the Night.

Play Mirandus Eternal Night

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