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Chapter 3: A Token of Defeat

Chapter 3: A Token of Defeat


Rom’s belly may have been full for now, but that wasn’t going to help him win next time.

Rom’s hunger had calmed, but he wasn’t satisfied. He made it downstairs just in time for the end of the match.

Cain hadn’t stood a chance. Gontro’s poison heavy team wiped out his inferior creatures in mere minutes. Still, by the accounts of everyone in the tavern, it had been the match to not miss this season.

This feeling was the worst. Rom bought his ticket for this match months ago, and for weeks he hadn’t been able to think of anything else… then he went and missed it. All because of some stupid, backwater cardhead.

Today wasn’t the first day that Rom failed to meet his own loffty expectations at the tables.

None of this would’ve been a problem if he could’ve just won his food. Rom thought about those lost matches as he slipped out of the building, letting his mind drift into some fantasy where he dominated his opponents and had all the mutton he wanted! It was entirely lost on him that he could’ve simply eaten the food his father prepared in the morning instead of leaving his fate up to cards.

As he walked out of the arena, he aimlessly kicked a stone down the dusty street. In the safety of a nearby alley behind the coliseum he was finally alone. He could still hear the crowd in the stands above as they mushed together, trying to work their way towards the exits. He slumped and sat against the brick wall of the arena still tasting turkey on his lips.

He took out his cards and tokens from the satchel slung on his hip. He bragged about them all the time… but he knew they just weren’t up to snuff. His entire deck was made up of weak, secondhand cards and tokens given to him by family. Rom was convinced that being seen buying subpar cards was beneath the Destudo family name, and every single one of the few shields he had got packed away for top shelf Creatures. He’d never been able to afford one of the prize cards that were up to his standards, yet he just couldn’t accept the fact that they were firmly beyond the means of a noob such as himself.

He stacked his cards one by one on the stones next to him, as if counting them would change their quality. Last he held the three dusty tokens at the bottom of the burlap sack. They all looked extremely old and had chaotic,random patterns scrawled across them– as if they were doodled on by a child.

These were his nan’s “most treasured creatures” she had told him in a letter she sent when she died. Rom had never gotten any of them to work right… he in fact didn’t even know what Creatures they held. He had never told that to anyone but his dad, and he continuously told the bullies that beat him senseless in Chance for his lunch money that he was going easy on them. “Using nan’s Creatures would be like cheating,” he’d say.

Alone and lost in thought, his self pity overwhelmed him and his eyes started to well up with tears. The safety of solitude only lasted a few minutes, however, before a rope unexpectedly dropped mere hooflengths in front of him. There were drips coming down around the rope, as if it was raining only right there.

Just as Rom started to look up, he found he didn’t need to. An orc clad in studded leather slid down quite clumsily, but effectively. In the hand not grasping the rope was a stein of ale, and large drips of the booze fell from his beard.

“…Gontro?” asked Rom in amazement. The orc turned with a start, but the real surprise kicked in when he finally perceived the small boy sitting just beneath him.

As a title holder in the SCL, Gontro is obliged to accept any challenge over any dispute. If they can’t find him to challenge him, however…

“Ope, didn’t see you there kid.” replied the Orc before taking one last guzzle out of the mug and tossing it over his shoulder. Rom just stared in amazement. “Don’t mind me. Just a quick shortcut. May owe a few people in Shallowharbor some coin. Too busy for a full day of challenges, ya know?”

“Well you’d beat them all anyway!” beamed Rom.

The Orc paused for a second and turned with sudden interest in Rom. “Yeah, probably… that’s a lot of work though, and I haven’t slept in days. You catch the match?”

Rom looked down suddenly dejected. “No, I… had to run.” He desperately fought off the dam welling up in his eyes. He stiffened his chin and tightened his lips. The result was likely not as “cool” as he expected.

Gontro did pay notice to the boy’s face. “Well, I showed him what was up in like… I don’t know… two minutes? Knew it would be like that. That’s why I kept putting it off.” The orc was walking back towards Rom now. “Cain is a good kid, hated to bend his cards so bad in front of everyone.”

Gontro shook his head with a wide smile full of sharp teeth. “Happy to take that mansion off his hands though.” Standing right over Rom now. “What was so important to miss the Gontro the Great snuffing the dream of yet another random golem operator, or sewermancer… or whatever?”

Rom straightened in his chair and tried his best to look tough. “I stole something.” Rather than the low tone he was aiming for, his voice cracked and left ‘-thing’ a high pitched squeak. He instantly flushed.

“Ooo– tough guy.” Gontro leaned in and gave Rom a playful punch on the shoulder.” You steal the duchess’s pearls right off her neck? Top secret assignment from the Thieves Guild?” The orc spoke in a laughing tone, but stopped abruptly after Rom’s tears returned. “I’m just playing. What did you steal?”

Rom sighed and the tears finally started to fully flow. The child blubbered as he rambled out quick words between gasps.

“I stole a turkey leg. I was hungry. I lost five straight matches for food. Then I missed the match on the run.” Rom’s eyes were cast down to the ground. Totally dejected, he didn’t see the orc’s face light up with a toothy smile.

Gontro let out a barking laugh, “Your old nan and I got into quite a bit of trouble ourselves back in the day.”

Rom looked up, totally shocked free of any thoughts of sadness. “You knew my nan!?” His father never mentioned that nan knew his Gontro the Great!

“Ha! Course I did. This one time she summoned her Cyclops on the main event board to throw us into the governor’s VIP box at the Cobblehearth tournament.” Gontro roared laughter. “We drank at least five casks of wine. Your crazy nan replaced all the wine with Living Liquid, totally packed into every cask.” The orc chuckled fondly and shook his head. “Wish I coulda seen the look on the governor’s face when he filled his cup.”

“She taught me most everything I know about the game.” Gontro’s laughing tone dropped suddenly and a somber look came across his face. “She really was one of the best ever.”

“Good turkey leg?” he abruptly continued. Rom nodded. Gontro nodded in response. “Was a short match. Good turkey leg sounds worth it.” There were several moments of not necessarily awkward silence.

“Nan sent me a letter when I was little, after she…” Rom saw sadness set into Gontro’s face as he began, and again felt tears well up in his eyes. As if physically fighting the tears, he slammed his fist on the pavement next to him, knocking over his carefully stacked tokens.

“She sent me some creatures– said to ‘never underestimate the greatness I could achieve’, but she never taught me anything.” The tears came back in full force and he sobbed into his hands. “She didn’t ever tell me how she got so good. I can never make her junky old tokens summon anything. She just gave me bad ones because I was a kid… probably sold all the good ones.”

“Oh… c’mon kid. Doesn’t sound like Harriet to me.” Gontro put his hand on Rom’s shoulder and looked down with a smile.

“Everyone else has their creature cards. Why did nan leave me these stupid tokens? I’m embarrassed to even play with them.”

“Well we all used tokens for creatures back in the day. Some parts of Tolkheim still do… I think.” Gontro stepped back, plopping down onto a decycling bin behind him. “Magic isn’t just for cards. We used to use coins a lot… like those party poppers I threw before the match! Before lots of people put magic in staves, books, scrolls, rings… hells, even food.”

“Your nan used to be especially fond of magic food. She’d travel all over the world to find the most accomplished foodsmiths.” Gontro stopped as he saw the boy’s expression change as the conversation returned to Harry. “You don’t know a thing about her do you?”

“Not really.” Rom remembered who he was talking to and straightened up, gaining control of himself. “Just that people say she was the best and creatures like hers have never been seen since.”

Gontro let out a roar of a laugh. “Anyone could tell you that. She was the best. Usually a kid knows a thing or two more about their nan than that though.”

“My dad won’t talk about her ever.” Rom thought of the conversation with his father, and his frustration helped stop the last of his tearful sniffles. “It’s all the next order of hooves this. The price at the mana pump that.”

“Sounds like Seri ain’t changed at all. Always was about as adventurous as a rock… but I do envy a man who can find satisfaction in… safer things.” Gontro gestured to the scars on his face. “Probably still blames me for what happened.”

“What do you mean?” Rom asked, suddenly too curious to remember any anger at his father.

“He never told you? Figures. You’d’ve been young to remember–but I was old even back then. I remember you Rom. Your nan and I used to travel together. I was with your nan… on her last N.O.T.E.C expedition.” He stopped abruptly as tears slowly rolled down his leathered, green cheeks.

He continued slower, for the first time with no smile behind his words. “She saved my life. If it wasn’t for her, we both would have been done. The saddest moment of my life was watching helplessly as your nan was crumpled into a ball and thrown off the mountain by the Troll King of the North. Who do you think brought back those tokens and her will?”

Rom stared in astonishment, feeling oddly calmed to see the legendary orc’s sorrow over the familiar tale of his nan’s well-known death.

“I brought them back along with a letter for you and one for your da. Didn’t read em. Just did what Harriet made me promise.” He crossed the alley to put his hand on Rom’s shoulder.

Gontro’s gaze suddenly fell to the tokens that Rom had angrily scattered across the cobblestone. His eyes shone in intense interest for a moment. “Are these the tokens you’re talking about? These three are definitely Harry’s, I recognize her tokensmith’s work.”

He ran his hand across them, lost in memory. But then he stopped abruptly. “They don’t summon anything you say?”

A smile crept across Gontro’s face before he reared his head back and let out a massive, boisterous laugh. “The message! She told you to ‘never underestimate’. She was a prankster your nan… the very best. She’s still yanking your chainmail.”

He pulled a bottle out of his pocket and poured a little onto the token he was holding, rubbing it with his sleeve.

“Is that a potion to power up the creature?” Rom asked in awe.

“Na. Whiskey.” Gontro said as he raised the flask to his mouth. “Neutralizes Goo of Underestimation.”

“What do you-” but before Rom could ask anything, Gontro tossed him the token. It had previously been dusty brown, and looked to be clumsily whittled out of wood. Not anymore. Rom could tell it was the same token… but changed. The engravings were sharp and clean, looking as if carved yesterday. It shined with dull light from intricate metallic patterns laid throughout that Rom was certain weren’t there just moments ago.

“Now THAT’S your nan’s token. She just wanted to play one last joke I guess. Wonder what prank your da had in his scroll.” Gontro chuckled softly to himself. “Go ahead. Try it.” Gontro said, quickly backing away.

Rom unfolded the board in his satchel and quickly got to summoning the creature. The token glowed blue, then purple, then it faded to an eerie black. The black seemed to glow, yet it shaded the area around them instead of illuminating it. Quickly becoming engulfed by the spreading darkness, and not properly able to comprehnd what he was looking at, Rom screamed and shielded his eyes.

Suddenly there was a large BOOM that echoed through the streets and back into the arena. Gontro was tossed backwards like a ragdoll. Rom, handily seated comfortably against a brick wall, had nowhere to be tossed. The surprising force did knock the wind clean out of him, however.

When Rom finally summoned the bravery to look up, he found none of the horrifying, expanding darkness. Instead, a dragon stood on the board over the token. It was a piercing, glossy black. Dark purple scattered in flourishes across its wings and back. Rom craned his head to get a better look and then something unimaginable happened– the dragon noticed him.

The Onyx Dragon was one of the greatest creatures ever seen at the tables. No one knows how Harry acquired it. As far as anyone knows, it’s the only creature of its kind.

It stared intently at the boy. Rom couldn’t tell if it was saying hello or was sizing him up as a snack. Though on his small, personal board the creature wasn’t even quite a hoofheight, he found himself totally frozen in terror by the intimidating gaze of the dragon. Creatures shouldn’t stare at him… right? After stretching out its massive wings and shaking its head free of that penetrating leer, it reared back majestically and regarded Rom with a quite different expression… annoyance.

“You are not Harriet!” pronounced a tiny… yet regal, deep, booming voice from the dragon’s open maw.

Rom wouldn’t have thought he could be more speechless than he was after seeing his useless old token summon such an impressive creature in such an impressive way, but he would have been wrong. After several failed attempts to make words leave his lips, he managed to stammer out a few.

“Y-you can TALK!?”

The creature harrumphed and made a large display of rolling its eyes toward Rom… as if to make sure the boy could see that it was making the effort to roll both eyes, though they were on opposite sides of its face. “To HARRIET I can!” the dragon clapped back before curling up indignantly on the board with its head resting on its tail.

“Rom, I’d like you to meet the Onyx Dragon!” Gontro laughed as he walked towards the board.

“Oh… you!” The creature said with disdain, bristling its neck spines as it slightly turned to look at the orc. “I thought I smelled rotting Porc. Where. Is. My. Harriet!?”


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Chapter 2: The Tavern Brawl

Chapter 2: The Tavern Brawl


It was a quiet night in the little village of Kalagrad, but the evening was just getting started at The Side Quest Tavern’s Chance tables.

Now the story must drift away from a boy certain he’s destined for greatness, to a little town in an entirely different part of Tolkhiem.

Kalagrad is a small hamlet that lies far to the North of Shallowharbor. The people of the area are mostly farmers and ranchers, so their minds are typically occupied by little beyond the next harvest. These folk have little care for the affairs of the larger world, let alone the poultry pilfering of a child in some city further south than anyone they knew had ever been.

This particular warm spring evening finds dozens of locals at The Side Quest Tavern. Planting is mostly through for the season, and most of the village has gathered as the mead flows and the music plays.

While the townsfolk may not care for the goings on of the wider world, there is one thing that nearly everyone in Tolkhiem has in common… the game of Chance.

Arlo had a hard day’s work. He trudged down the street as the moon rose, hardly lifting his boots. He could taste the chalky mist he was kicking up covering his body. He didn’t suppose he could get any dirtier than he already was though.

Normally, he was straight home for a bath and a good night’s sleep after work, but not tonight. A recent fire in the woods had left his field strewn with charred debris. Unlike the family farms in the area, Arlo was on his own. When work literally piled up, he was the only one to do it.

This all meant Arlo was weeks behind, and he was exhausted. The dust billowing around him reminded him how parched he was. No straight home tonight. He could hear the music from The Side Quest ahead of him, and he felt he’d never needed a drink this bad in his life.

The music grew as he turned left at the general store. As he walked off the road and towards the torchlight from the entrance, energetic voices began building behind the melody.

The game tables outside the entrance were dimly lit with torches, further shaded by figures standing around them to watch the action. Arlo avoided playing Chance at The Side Quest when he could. He knew the game well, but competition between neighbors could get intense, and Arlo considered himself retired from the game since he moved to Kalagrad a decade ago.

“You get that field cleared, Arlo?” A man in a dusty leather jumper asked as he approached out of the dark.

“Few bits left,” Arlo said with a sigh, knowing he’d barely begun the exhausting work. Arlo tipped his hat to the man without stopping in his steady trudge to the tavern door.

“You know my nephew has an extra Rod of Disintegration hanging around from his first marriage. Probably could cut you a nice deal.”

Arlo continued walking, pretending not to hear the man’s last comment. Many of the farmers in the area had old magic family heirlooms hanging around to make a farmer’s work easier. Arlo, however, was not interested in sharing the fruits of his labor with anyone. Everybody in this town wanted to be owed a favor, but he wasn’t about to owe anything to anyone.

As he pushed through the door of the tavern, the music and voices within suddenly roared. The brightness of the glow globes and the sound of the crowd stunned him momentarily. He signaled the bartender for a mead before taking a quiet seat in the corner.

It was mostly the usual crowd. The Hackenslash Boys were on stage, and old Vila MarCroot was telling some bored girls at the bar about how his family was descended from ancient Faekin sorcerers. All the hired crews from Dingle were still here. Probably moving on tomorrow.

There was one man in the tavern that Arlo didn’t know, however. He was standing next to a Chance table in the opposite corner, chatting and laughing with a large group. Playing at the table was Johno the mayor and the tavern keeper, Merl.

Actual armor — designed to shield from blows and arrows — is rare in the Age of Chance. With disputes settled mostly at the tables, the message an outfit sends is often much more important than any security it provides.

The stranger was an older, rugged man with a deeply booming voice and a thick black beard. Even while laughing, his scarred face seemed permanently set in a scowl. His leather armor didn’t look particularly rich, but it had clearly seen some action. This made him obviously stick out from the dusty farmers around him. At his hip hung a card pouch that Arlo recognized right away… an official Tolkhiem Chance Commission token satchel.

As Johno and Merl finished their game, the stranger whispered something to the tavern keeper, who then proceeded to the stage just as the Hackenslash Boys finished their number.

“Ladies and gentlemen!” Merl announced. “We have a real treat here tonight. Ajax Hammerfist, formerly the champion of Grospodoc in the NCL, is passing through, offering a little impromptu workshop on modern Chance strategy! Anyone interested feel free to hang around after the Hackenslash Boys’ set… they sure are hot tonight, right folks?”

The band played another hour or so, and the crowd continued to drink. Hammerfist milled table to table, commenting on games and answering questions about his illustrious career. Arlo, rather uninterested in musings on Chance strategy, went back to his mead and had a passing conversation with Paladin Kroda about the conflict on the eastern isles.


“So if you’re going to be competitive in Chance these days, you’ve got to know what everyone is bringing to the table. In the past couple decades, strategy has moved away from the more straightforward ‘smack ’em up’ style to a lot more trickery and shenanigans. So who here has the newest creatures in town?”

Marko, the town baker, raised his hand timidly from a table in front of the stage. “My wife used to live in Regara back in the 80s. She used to do some cleaning for one of the tokensmiths down there. Gave her a nice stash of creatures, some of which I’ve worked into my Deck over the past decade or so.”

“That’s great! Why don’t you come up here and we’ll have a little friendly game. I can show you all some of the newer creatures and cards that tokensmiths have cooked up a little more recently.” Hammerfist pulled out a chair at Merl’s usual table, gesturing for the man to join him.

The two men situated themselves and began a game. Marko summoned a Boarkin Butcher to start, Hammerfist answered with a Cragg Runner. The two went back and forth summoning creatures and alternating simple action cards to attack each other. Arlo raised an eyebrow from his seat in the back… odd that Hammerfist would talk about shenanigans and trickery, then play such a boring gambit. Perhaps the veteran was just playing at Marko’s pace.

After more back and forth, Hammerfist’s Brightsteppe Charger landed a critical hit on Marko’s Butcher… his last remaining creature. Hammerfist still had two creatures standing, but barely. It certainly wasn’t the decisive victory you’d expect a seasoned professional to have against the baker down the lane.

“Great game my good man!” Hammerfist said, standing and giving Marko a good clap on the shoulder. “You see the sophistication of some of the new creatures out there? Tokensmiths are doing some amazing work these days.”

The victor stepped away from the table to address the crowd. His hands moved in sweeping, almost hypnotic gestures as he spoke. “I may have underestimated the gaming spirit in… What’s the name of this town again?”

Several voices from the crowd hooted and cheered, and the drunken voice of Molly Kradosko rang out from the back of the room, “KAL- A-GRAAAAAAAAD!!!!”. Arlo could see the bottle of wine raised from where the voice originated, and the room erupted into cheers of local pride.

“Now who wants a try next? We can run through your strategy and make some quick fixes while we play.” Hammerfist pointed at one of the drunkards raising his hand and started a match eerily similar to Marko’s. This continued for awhile, with the “pro” either barely winning or barely losing each match.


Several hours, a goose leg and more than a few meads later, Arlo’s bones had surrendered some of their hostility from the day’s work. He stood from his booth and stretched… morning would be hard again, and he finally felt like he could actually lay down and sleep.

“Agh! Again?!” The sound of broken glass and a ruckus from Hammerfist’s table, wrenching Arlo from his thoughts of sleep. The man had been playing for hours. His luck had turned a while back, along with his temper The folk playing with him had been putting drinks back hard all night and Arlo was surprised they were even still going on the old pro.

“To think, all those years on the circuit and it’s a tanner who proves to be my nemesis.” The momentary anger from Hammerfist’s exclamation subsided oddly quickly into joking self deprecation. “You’ve taken all the shields I have in my pouch, but I haven’t had such good matches in years.” He paused momentarily before his eyebrows raised. “Care to make this a little more interesting?”

“Ha! I’s don’t see how,” responded Borjak the tanner who was seated across the table. “Ye don’t have anything left but the clothes on you’se back–”

“ — And the creatures and cards in my deck,” Hammerfist retorted quickly.

“Oh you’se want to go cards for cards? I’d wager I’s could use a new deck.”

“No no, that won’t do.” Hammerfist shook his head chuckling. “My cards and tokens are of the finest craftsmanship from Shallowharbor to New Tradda. Cards against cards doesn’t seem very fair– I’m happy to wager the larger amount, but my deck is a fortune that you could live on the rest of your life!”

Borjak’s not entirely sober eyes widened, then quickly narrowed as he spoke. “Well, I’s think cards for cards is the custom. Understand if yer afeared though, seein as how I’s already beat you five straight times” Cheers and lauds came from the crowd, and Borjak beamed proudly.

“You have to give me some reason to try. Many of these cards are entirely one-of-a-kind!” Hammerfist leaned back with a furrowed brow and his hands clasped in front of him — as if begging for another chance.

“Wells, alright.” Borjak sighed. “How’s about 1000 shields verso your cards. That’s about double what you’s already lost on me.”

“Sir!” Hammerfist acted offended, “This Deck altogether cost me at least 100 times that much. I couldn’t do it for less than 8000 shields.”

Borjak seemed less inebriated now. He leaned forward and studied Hammerfist. At first he looked like he may decline the offer, but after a glance around at the encouraging crowd, his face found new resolve. “Fine. 8000 it is.” he finally responded after a long sigh.

Hammerfist won the flip. He brought out his Cragg Runner as usual, and Borjak responded with a Grimtotem Cyclops. The next turn, contrary to his play in previous games, Hammerfist didn’t summon his second creature, but only dragged and passed. Borjak brought out a Water Elemental and launched a basic attack with his Cyclops.

While many more reputable establishments across Tolkhiem featured ornate, artisan game boards and tables, anywhere could easily become a Chance table at a joint like The Side Quest.

To Borjak’s surprise, Hammerfist simply attacked again the next turn without playing a card or summoning a creature. “Helluva time to try a new stratchegy you old wash up,” Borjak chuckled as he played an Air Elemental and used several cards to almost finish off Hammerfist’s lone Cragg Runner.

Hammerfist’s expression was far different than Arlo had seen it all night. He looked at the tanner across from him with much more disdain and superiority than had been there moments before the game. He looked at Borjak like he wanted to wipe his boots on the tanner’s cards “Oh, washup am I? That sure is something coming from a never-has-been ripjockey in some dirt farm town.”

The crowd gasped and there were shocked mutters. Before anyone could really settle on how to react, Hammerfist played several cards to buff the power of his Cragg Runner, followed by Full Measure to deliver a 6-shot, instant kill on Borjak’s Water Elemental. The crowd instantly quieted as his now heavily boosted Cragg Runner wiped out the Air Elemental in one drag. “Also, it’s pronounced ‘stra-tuh-geee’, simpleton.” The now grinning pro summoned an Azure Dragon and leaned back with a satisfied expression.

Borjak summoned a Mimic and was able to knock out the Cragg Runner, but he knew he was done. As the match spiraled towards the inevitable conclusion, the tanner’s shoulders slumped lower and lower as the former champion’s smile grew wider and wider..

The stunned tanner gradually collected his wits about him after his defeat. As he did, Arlo could see him growing more and more angry. “You swindled me ya porc! You weren’t trying before!”

“I’m a seasoned professional. Why would I try in a dive tavern full of uncivilized half-wits?” Hammerfist bellowed laughter. His previous charisma and charm were gone now… washed away in a spray of mead-scented spittle over the faces of the crowd. “You said you wanted to make it interesting, so I was more interested. Now if you don’t mind, let’s go get my shields. I’ll take back the 500 of mine you’re holding in your pouch now.”

As the cardshark finished talking, he grabbed Borjak by the shoulder of his tunic. The crowd began to shout at Hammerfist, but one voice rang out over everyone– instantly hushing the room.

“Double!”

Arlo rose from his seat walking towards Hammerfist as the crowd parted for him. “I demand Double.”

“Uh.. what is this, kindergarten? Surely you rubes don’t take that Double stuff seriously.” Hammerfist looked insulted… but definitely hadn’t lost that haughty look with new greed peering through his eyes.

“Quite the contrary,” the mayor interjected, “A citizen’s right to Double is enshrined in our Town Charter.”

1.23:46 All disputes, great and small, shall be resolved through Chance or another activity of sporting nature as is decided and consented to by all parties involved.

1.23:46.a) Any player may appoint a champion for the resolution of a dispute in which they are involved, if it is decided and consented by all parties involved.

1.23:46.b) The loser of Chance or any activity of sporting nature may declare Double, thus compelling the victor to rewager winnings versus an equal sum.

1.23:47.c) If a challenger who is not the loser declares Double, the victor is still compelled to rewager all winnings, so long as:

47.c(2) The challenger was a direct observer of the match

47.c(3) The loser consents to the declaration of Double.

1.23:46.d) No one is permitted to declare Double on a Double.

From Part 1, Section 23 of the Kalagrad Town Charter: “On Activity of Sporting Nature and the Express and Total Ban of Physical Aggression in All Forms in Contract Law and Civil Disputes.”

Arlo calmly sat at the table and gave a long nod to Borjak, whose panicked face now had a glimmer of hope behind his eyes. “So my 8000 shields versus you canceling Borjak’s debt then.”

Hammerfist narrowed his eyes at this new challenger but eventually sat down grumbling. “I guess the law is the law.” The coin flip went to him.

The Cragg Runner came out. Arlo played a Razorvine Ent. The early game progressed far more rapidly than before from Hammerfist’s side of the table… he tore at the Ent with the Cragg Runner turn after turn. He brought out a Gluttonous Mimic and a Furious Bugbear in the following turns… continuing to pound away at Arlo’s Ent while gathering cards.

Arlo, on the other hand, played no other creatures past his Ent in those first turns. He attacked several times to no avail, but as Hammerfist’s creatures got more plentiful, Arlo steadily kept Thorns on his Ent, thus ensuring it regenerated.

The Ent was slowly losing health and Hammerfist had summoned a Brightsteppe Charger as his fourth creature. Arlo smiled and finally brought out his second creature… a Morelkin Spore Cleric.

“Oh no you don’t!” Hammerfist exclaimed as he bore down on the newly summoned creature. It wasn’t enough. The mushroom barely lived.

A smile slowly spread across Arlo’s face. His trap had been set, baited and triggered… now he just had to bag up the quarry. Arlo didn’t bother to heal his Morelkin… and few in the crowd had noticed that he had stopped regenerating his Ent. All of his creatures were in bad shape. He quickly played a series of defensive boosts, then brought out the Furious Bugbear.

Hammerfist, now clearly agitated by his falling confidence in the game, responded with an area attack from his Cragg Runner… clearly afraid to over engage and boost the Bugbear.

Arlo’s turn came back around and he wasted no time. He played the Brightscourge Phoenix. An almost unison gasp came from the gathered spectators. As every creature on his side of the board other than the Bugbear was terribly close to death, over half his team was granted auto-revive.

Hammerfist’s jaw dropped. What was pure surprise on the former champion’s face turned to absolute fury, however, when Arlo followed it up with a Rallying Cry to double the attack of his whole team.

It didn’t take long from there. Arlo delivered a series of devastating blows from his creatures over the next few turns with his hoarded cards. Faced with a constant barrage of Thorns and powerful attacks, it was only a few turns before it was obvious Hammerfist was beaten.

He shoved his chair back from the table, knocking creatures off their feet and spilling Arlo’s drink. “You bunch of cons and cheats. You’re all behind this!” He gestured wildly at the crowd. “Curse this nowhere town! Curse every last one of you smelly dirt worms!”

His rage was cut short, however, when he noticed how many townsfolk were silently closing in on him with a corner to his back. His voice lowered and his chest deflated slightly. Casting his eyes downward he said “You all can keep your shields. You obviously need them more than I.” The once proud champion now scampered from the tavern in a hurry with a quivering upper lip.

After he’d left the door, the crowd dispersed a bit. Either grouping together or paying compliments to Arlo, the tavern quickly got back to the same old Side Quest.

Several moments after Hammerfist had fled, Arlo glanced around to see if anyone was looking, then scooped up the pro’s creatures and cards along with his own. He didn’t think the champ would be coming back for them any time soon.

“I’s don know what to say Arla” Borjak put his hand on Arlo’s shoulder. “You saved my shop, my home… eer’thing.”

“Welcome,” said Arlo, suddenly feeling ready for bed. “Can’t have tripe like that turning tricks in the Side Quest.””

“You’s a good neighbor, but you let me know how’s I can help n’ when. I owes you one.” Borjak began to walk away before Arlo’s voice stopped him several steps later.

“Since you mention it… your uncle said you may have an extra Rod of Disintegration laying around.”

The launch of Legends Reborn is quickly approaching! Our next playtest on the Gala Games platform starts any day!

Join us on Discord for the latest news! We’ll be back in two weeks for the next chapter.

Miss a chapter? Catch up below:

Chapter 1: The Taste of Victory

Chapter 1: The Taste of Victory


Rom just knew he was meant to be one of the greats of the game… unfortunately, his luck never quite agreed.

Rom was hungry. His father made him morelkin hash that morning, but he passed it up. “I’ll win my lunch today,” Rom had said in a deeper-than-usual voice that raised his father’s eyebrows. Rom had let the old man think he was too confident to eat, but in reality he was just too excited because Gontro the Great was battling today.

Now, the grumbling emptiness deep in Rom’s middle reminded him of what he hoped his father would never discover: He had not won his lunch today.

He’d have to brag to his father again about the winnings he could’ve had. Seri didn’t approve of the boy playing Chance, despite the fact that his mother– Rom’s own nan– was once the Grand Champion of the SCL.

Seri didn’t need magic or fantastic creatures. He was happy with his simple living crafting imp’s hooves and wanted his son to feel the same fulfillment from a boring, ordinary life.

Long ago, Rom’s nan Harriet used her connections at the Coliseum to set up Seri as the local contract hoofer to keep up with the constant demand of souvenirs from battles. He had labored for decades to create a nice, stable regional trade. His hooves were ‘the finest feet in Tolkheim,’ as he was fond of saying… although none would be surprised to learn that he himself originated the claim.

Not everybody wanted to build a life as a lowly hoofchuck though…

Rom was roused from his daydreaming by a good sized splash of ale dumping into his lap. A bulbous, clumsy man plopped down next to him, gripping a turkey leg in one hand and the offending flagon in the other. “Hey bud, ready for the match?”

Trying to ignore the bits of meat flickering from the corners of the fellow’s chewing mouth like tiny flags, Rom politely replied. “I can’t wait to see Gontro the Great. I’m his biggest fan.”

The man was obviously a tourist from one of the outer provinces. He was excessively sweaty for a cool day, and had the smell of a porc farm on him. He wore a tunic embroidered with GO GONTRO. From his belt hung a familiar commemorative imp’s hoof. As he watched the sweat beading up in each crease of the ale-spiller’s face, Rom’s mind began to wander…

The Coliseum in Shallowharbor certainly wasn’t the biggest in Tolkheim, but you could travel for days in any direction and not find bigger battles. The seats in the great amphitheater could accommodate 10 fold the entire population of Shallowharbor– coincidentally the largest (and only) city Rom had ever seen.

As Rom walked by the harbor each day, he tried to decide whether or not you could fit all the biggest capital ships and trading vessels docked nearby into the floor of the Coliseum– were it to flood of course. He never could decide one way or the other, but it was close.

The Shallowharbor Coliseum was a marvel to behold, and it drew a fair share of tourists from all over. With the reigning champion being entitled to a spot on the pro tour, title matches were a big deal all over southern Tolkheim.

There were two constants in Shallowharbor… the sight of the Coliseum and the smell of fish.

Today’s match had been a long time coming. Gontro had apparently rescheduled several times over the past year. There were all sorts of rumors about why, but Rom was sure the orc had good reasons.

Rom’s thoughts were suddenly interrupted by a large greasy finger in his face, accompanied by some more spilled ale. “Hey! I saw you earlier at the rotisserie… and the deli. Playing Chance to win your lunch, eh boy? Sorry you didn’t have any luck. Keep practicing, you’ll get there.”

“For your information I’m descended from a line of great battlers,” Rom said proudly as if reciting a sacred oath. Then after a pause, “Besides, I didn’t use any of my best Creatures in those matches… wouldn’t have been fair.”

“Sure kid, I gotcha,” the man said with a sad smile just before ripping another hunk of meat from the bone. “It’s ok bud. Just keep at it.”

Rom’s blood boiled at the remark. Such grubdump from his father was one thing, but this stranger? This tourist has the audacity to tell him to keep at it? Just as Rom was about to indignantly respond, the glow pods throughout the Coliseum suddenly dimmed and torches sprung to life. A thunderhead began to form over the battlefield without wind or rain.

Like many Venues throughout Tolkheim, the Shallowharbor Coliseum was a regional hub of both sport and culture.

Chomp “Ooo! It’s starting!” Another splash of ale.

The thundercloud now obscured the entire sky over the arena floor. Lightning streaked from it to each glow pod around the exterior, causing them to flash with a pulsing blue flourish. A loud voice echoed through the Coliseum.

“Ladies and gentlemen! Welcome to the Shallowharbor Coliseum, where we bring you the greatest battles with the highest stakes!”

Two figures walked out onto the arena floor from opposite sides. From the distance, they looked the size of ants to Rom, but he could easily pick out Gontro by the orc’s green skin and trademark studded leather.

“That one’s Gontro right there. You can tell because he’s an orc,” Turkey leg said, now having totally forgotten about the delicious looking piece of meat in his hands. “They say Cain has been training for years to challenge Gontro’s right to the regional seat in the SCL.”

“He won’t beat Gontro,” muttered Rom. “He’s the best there ever was.”

“In the challenger’s corner — wagering his manor at Barrowhaven versus the championship belt, we have the homegrown, local jewel of our city. The Commander of the Cards, the Summoner Supreme, The Shallowharbor Shakedown himself… Cain MacGrigit!”

Cain walked to the center of the dusty ring, throwing off his robe dramatically to reveal a tunic emitting a beautiful green glow. It created a cone of emerald light within the center of the arena, nearly piercing through the dark thundercloud covering the sky. The crowd clapped politely.

“And defending the title of Shallowharbor Champion and seat in the Southern Chance League– it’s Tane’s Bane, the Mean Green Spellslinging Machine, the Hooligan of Horogorgia, the Deckmaster in the Flesh… GONTRO… THE… GRRRRRRR-EAT!”

Gontro outstretched his hands at the center of the arena, throwing a pair of tokens high into the air. They exploded into bursts of purple light, swirling all around the Coliseum. Suddenly the sound of drums and horns playing a fast jig were all around, coming from every corner of the giant building.

The crowd went wild, dancing and cheering. Rom raised his hands and screamed Gontro’s name. As he rose from his seat though, his belly chose to remind him how hungry he was with another vicious rumble.

“You want to know about how to play Chance? This is the guy you watch, buddy.” The man next to him again spoke from a full mouth. Rom could feel the light shower of pungent ale on his face.

“I know how to play,” Rom said through tight lips without looking away from Gontro. Cain was stretching and practicing quick drawing cards from his hand at the encouragement of his nearby trainer. The champion was sitting sloppily against a wall across the arena drinking from a flask. He had fired up his briar and was blowing smoke rings as he laughed and joked with several young women in the stands.

Wherever Rom went throughout town, the Coliseum was always there. He thought of little else other than great victories and the life of a champion.

The crowd was calming back down and most had taken their seats. There would still be a few minutes until the battle began. Rom could see people hurrying up the aisles for last minute ale… and food. So hungry.

“Everybody here is about to get a serious lesson bud.” The man gestured in a sweeping motion towards entire crowd. “Watch Gontro closely, you can pick up some great tips from him.”

As he spewed turkey bits during this last statement, he gestured towards Rom. The ale must have been quite strong, because he misjudged the boy’s positioning a bit. Rom got a firm smack in the face from the greasy leg. Thwoomp

Rom had been annoyed at this bufoon, but now he was mortified and furious. Who was this stupid tourist who was so rude and thought he knew more about Chance than Rom, the heir of Harriet Destudo?!

He had enough. The anger welled up inside him and started to turn to tears as he shrunk smaller in his seat. Luckily his stomach growled again, keeping the tears at bay and reminding Rom again of his hunger.

“Hey bud, I’m sorry. Got a little excited I guess.”

Just then Rom grabbed the turkey leg out of the man’s outstretched hand. “You don’t know anything!” he shouted, before bounding into the aisles and up the ramp.

“Hey, someone stop him! That kid stole my leg!” he heard the man scream behind him, but he was already out into the breezeway. He’d have to find somewhere else to watch the match, but his stomach had its prize.

From back in the arena, he could hear the booming voice of the announcer.

“LET’S GET READY TO SHUUUUFLE!!!”

He ran through the wide, stone corridor with tears in his eyes but a much happier stomach. If he hurried, he could make it to the tavern by the gift shoppe and watch it on one of the looking glasses there.

To Be Continued…

The launch of Legends Reborn is quickly approaching! Join us on Discord for the latest news, or jump into playtesting today!

Legends Reborn: Creature Packs and Alpha Test

Legends Reborn: Creature Packs and Alpha Test


A familiar item in Legends Reborn gets a fresh new name, and we share more details about our alpha playtest!

For months, players have been enjoying new Creatures created by hard working tokensmiths from across the land. The demand for these Ritual Stones has been so high that the largest tokensmith unions across Tolkheim are reporting a lack of the specific stone to continue producing Ritual Stones!

This doesn’t mean players will have to do without Creatures though! Tokensmiths everywhere are continuing to create packs of Creatures, though they’re getting away from the restrictive name of “Ritual Stone” since they’re now imbuing more traditional materials with these popular bundles.

“So basically, if we can’t get those stones from our source, we’ll just make Creature Packs the old fashioned way. People want their Creatures, they’re not all hung up on some special rock.”

-Cab Stallo, representative; Tokeneers local #7

Everyone will still receive the same great creatures from these Creature Packs that they have from Ritual Stones in the past!

Reintroducing: Creature Packs

In the past we introduced Ritual Stones — a magically imbued bundle containing three random Creatures. From this week on, these will now be referred to as “Creature Packs.” This is both for max clarity to players and to allow Tolkheim’s talented tokensmiths a little more flexibility in their crafting.

Every “Basic Ritual Stone” will now be called a “Creature Pack”

Every “Elite Ritual Stone” will now be called an “Epic Creature Pack”

Creature Packs are functionally the same as Ritual Stones– only the name has changed!

Everything you loved about Ritual Stones will remain the same. They can still be purchased in the Gala Games store, and any Ritual Stones you had in your inventory will change to the new Creature Pack names. They will still provide the same array of randomized Creatures when exchanged in your Gala Games inventory.

A Creature Pack contains three random Creatures of Common, Uncommon, Rare or Epic rarity. An Epic Creature Pack contains three Creatures — each guaranteed to be Epic, Legendary or Ancient rarity!

Creatures in Legends Reborn

In Legends Reborn, you summon Creatures to fight against your opponent. Your Creatures use Action Cards to square off against whatever your opponent brings to the table. These are in-game inventory items, though you can use a Scroll of Minting to tokenize them and trade with other players.

The first Scrolls of Minting were distributed during this year’s May Mayhem.

Each Creature has its own strengths and weaknesses — the wider variety of Creatures you can choose from, the more diverse strategies you could potentially play with. While a lot of strategy in Legends Reborn comes from which Creatures you use, the Action Cards you pair with your Creatures often refine your strategy. In the end, they could determine your fate at the table.

Every Creature can pair with up to six Action Cards through Improved Card Slots. Higher rarity Creatures have access to extra Improved Card Slots, which potentially let that creature access a wider variety of Action Cards.

Enter the Alpha Arena

The Legends Reborn alpha test started Today, October 20th at 12pm PT! Are you ready?

We’re excited for the community to really dig into this alpha build and see what the team at Kung Fu Factory has been working on! Players will have plenty of opportunity to compete for glory on the leaderboard during this test. The leaderboard will reset each week, which gives everyone multiple chances to fight for the top spot! Each reset, the top 10 players will earn the Legend of the Tables Discord roles.

The first week’s leaderboard will reset on October 27th, at 9:59am PT.

Players will be able to dust off their Venues and welcome contenders in the door during this test! Venue implementation is still limited, but this is a great first step towards your Venue feeling like a real place in Tolkheim.

You can check out more about how Venues will be used in the game from the recent Venue Spotlight below!

With this Alpha test getting started, keep your eyes open for more updates coming soon. There’s so much we’re excited to share with you as development progresses.

Check us out on Discord or follow us here for the latest news. See you at the tables!

Legends Reborn

The information contained in this document is subject to change with or without notice.

👏Don't forget to clap 50 times below to help spread the good word!👏

Legends Reborn — Ritual Stone Sale

Legends Reborn — Ritual Stone Sale


It’s time to start building your deck, and our first Creature sale is the best time to grab the backup you need at the tables.

Creature Ritual Stones

Competitors of Tolkheim! It’s time to start crafting your deck with our first Creature Sale!

For this sale, we’ll be debuting 40 Creature types in randomized Creature Ritual Stones. Some of these will be released for purchase via whitelist immediately, with a public sale following shortly after on the third day of Galaverse.

The Creatures

Creatures come in 6 rarities: Common, Uncommon, Rare, Epic, Legendary, Ancient. Higher rarity creatures give larger multipliers to AP earned for a win, but rarity also is important for how you play your Creatures.

Each creature’s starting level is determined by their rarity, along with the number of Improved Card Slots (place where action cards are attached to a creature). Creatures’ max level is 60, and players will eventually be able to level up their creatures using the not yet minted native token of Legends Reborn. This feature likely will not be available at release though, which means that a higher rarity Creature gets you a head start on what tactics are available to you, and your grind towards high level Creatures.

Every Creature has a max capacity of six Action Cards, meaning that throughout the leveling process a Common Creature would have six separate occasions where a Card Slot is improved. Higher rarity Creatures will start with some or all of their Card Slots improved already. Some levels during your grind on a Creature will result in an Improved Card Slot, where some levels will result in Action Cards being added to your inventory.

As we’ve discussed previously, Action Cards are acquired as in game items gradually as you play Legends Reborn. Leveling Creatures so that they can utilize a wide variety of Action Cards will give you the versatile tactics you’ll need to dominate the tables in Tolkheim. Since Creatures can also be rented to other players, expanding each Creature’s Improved Card Slots can make your Creatures more sought after and desirable throughout the Legends Reborn community.

Creature Sale

The Creature Pack sale will have two stages, featuring both Basic Ritual Stones and Elite Ritual Stones. Both will contain up to three random creatures from 40 different types that are available.

A Basic Ritual Stone contains Creatures with Common, Uncommon, Rare, or Epic rarities. Basic boxes will contain three items in total which are typically Creatures, but there is a small chance to discover an Elite Ritual Stone hiding within in place of one Creature!

An Elite Ritual Stone contains three Creatures that are a;; Epic, Legendary, or Ancient rarity. As creatures level they will receive extra Action Cards periodically. High rarity Creatures will get these Action Cards right away based on their starting level, meaning they can use those Improve Card Slots right away to employ a wider variety of tactics through different Action Cards.

Each Ritual Stone can be opened on an exchange site after the initial whitelist sale. Our plan is currently to release this exchange on June 8th alongside the release of the public sale– keep your eyes peeled for more information as the exchange approaches.

Elite Ritual Stones

Each phase of the Elite Ritual Stone sale will be initiated with 24 hours between them, with a fixed number of Ritual Stones being available to specific whitelisted groups throughout.

  1. Galaverse Attendees and Ticket holders- 400 Elite Ritual Stones available for $1000 each.
  2. Founder’s Node License Holders- 800 Elite Ritual Stones available for $1500 each.
  3. Gala Gold Members-1600 Elite Ritual Stones available for $2000 each.

Basic Ritual Stones

Each phase of the Basic Ritual Stone sale will have tiered pricing, with a fixed number of Ritual Stones available at each tier. These will be available starting on Wednesday, June 9th at 4:45AM PT and the price will progress automatically as each tier is depleted. Every Basic Ritual Stone purchased in this sale has the same chance.

Tier 1- 850 Basic Ritual Stones available for $300 each.

Tier 2- 1,700 Basic Ritual Stones available for $400 each.

Tier 3- 2,550 Basic Ritual Stones available for $500 each.

Tier 4- 3,462 Basic Ritual Stones available for $600 each.

Each Basic or Elite Ritual Stone will have the same chances of revealing great Creatures as others of the same type, regardless of which tier it is purchased in.

A Call to Arms

Make sure to get into the sale early and grab the best deals. Don’t wait to ensure that you have what it takes to defend your honor and achieve glory at the tables across Tolkheim!

Legends Reborn Store

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