Welcome back to the Spider Tanks Showcase Pilots!
Today, we’re breaking down an ancient terror from our ancestral past – The T-Rex!
This terrifying, fire-breathing beast was first uncovered by Earthiologists decades ago. Research has since revealed much more about this ancient terror.
The T-Rex was an unstoppable menace to early humans, and its ferocity can be seen in the arena. The limited archaeological context that’s been gleaned from the ancient discs indicates that T-Rex were originally bred as pets for human entertainment before breaking loose and nearly destroying the species.
At the height of their saurian civilization, it’s thought that the biggest among them must’ve dined on as many as 400 or more humans a day to maintain their size and energy and ruled over half the planet. The rex was not as massive as the chicken, the long-reigning alpha predator of Earth. It did, however, still tower over all of human creation other than the largest of golf stadiumariums.
In the arena, Rex boasts the most powerful offensive weapon seen by these monstrous human creations throughout the distant history – anti-matter breath.
The King: Rex/T-Ray
The T-Rex Hero Tank is made up of the Rex Body, the T-Ray Weapon and the Prehistoric Skin.
The Rex Body is quick and agile, representing the killer instincts of a true predator. Fabricated to scale, it actually runs quite light for its overall size. This Body won’t give you much in the way of Energy gain or durability, but it’ll zoom in for the kill when needed.
The T-Ray Weapon is entirely unique in the arena, as matter cannot stop its projection forward. It emanates from the Weapon in a very narrow cone. When you fire, your movement and turning motion will be slowed down until your ray powers down. This leaves you entirely vulnerable while your Weapon is firing, but anyone in range is also entirely vulnerable to your Weapon.
The T-Rex struggles without a party to back it up, but with the right tactics it can absolutely destroy any opposing team.
Nowhere to Hide
The only way for enemies to avoid your T-Ray’s beam is by moving too quickly for it to hit them, or just running away. No amount of walls or barriers will save them.
Walls and barriers are, however, still how they dodge the rest of your team. Often enemies will find themselves unable to concentrate on avoiding you and your allies at the same time, since how you attack is so wildly different.
If you find good cover and get protection from your allies, the enemy can be entirely stopped by the perimeter your ray creates. This is especially potent on location-based matches, like King of the Hill, Poultry Pusher… or really any Map with a bridge or choke point.
Your Rex is squishy, but it’s also super zoomy. Your T-Ray takes a split second to power down when you stop firing. With a little timing, you can learn to predict that delay and easily Speed Booster up and flee when you’re in danger. Put a wall between you and your enemy again using your speed, then crank up the antimatter!
Mix It Up
The Body and Weapon of T-Rex are awesome to use for different combos. The Rex body represents a solid light body with equal stats to the Chicken Body. Not quite as squishy as something like a Flea, but still with significant moving power when it needs it.
The T-Ray can be great across a number of different Bodies because of how totally unique of a Weapon it is. Those who find their Rex a little too squishy may do better with a medium sized, high energy Body like Jet or Hurricane. The extra Energy will leave you more room to apply your strategy flexibly, and the extra bulk will help you not explode.
A very heavy Body with a T-Ray provides a different experience altogether. With this style, you’ll function more like a stationary heavy turret on your team.
Rather than having to hide away behind a wall like you do with Rex, using a heavy Body you could choose to be the wall yourself. How many good shots are they really going to get off on you when you’re spraying antimatter at them?
If you choose to play T-Rex with a heavy Body, make sure that you have a plan in place for melee Weapons. T-Ray doesn’t really have a defense against a Carver or a Flamethrower. Think about packing a grenade, Relay Drone or Reactive Plating.
Happy Hunting
That’ll do it for us at The Spider Tanks Showcase this week. Have fun out there with those T-Rays, and remember to exercise antimatter safety at all times in the arena.
We’ll be back soon with another Spider Tanks Showcase… Next time we’re heading deep into the caves of Cacus to spotlight Dragon Cave. Have tactics you rely on in Dragon Cave? Let us know on Discord for a chance to be featured in next week’s showcase!