A new battle begins… will this conflict lead you to glory or ruin?
Really that’s up to you. In this war, so much depends on how good of a start you get. While we’re all anxiously awaiting Elysium to open back up to Captains, let’s take a look at some of the best ways to get a great start when the servers open back up for Season 6!
The first week of a season is the absolute best time to get involved in Eternal Paradox and the fight for the ring. Eyeing that 1m+ pile of $ETIME that just got distributed to players at the end Season 5? The battle for the next set of rewards starts today!
Squad Up
Eternal Paradox is a team game. While you could play a whole season solo if you really wanted to, there are some things that you just can’t do on your own.
The sooner you get into a guild in a season the better. Every support that your guild provides decreases building or research time by 2% of the remaining total. That adds up! Even before 20+ guild member supports are possible with guild research, a -20% time to your buildings can make a HUGE difference when you’re starting out.
Guilds don’t just help you grow though. This is a war game, and there are Captains out there who want to take your stuff. Having a guild tag by your name will make them think twice about whether they want to start something that may be costly on both sides. Your guild mates can also stand by you and help defend when you need it.
While you’re clicking like mad in the first hours to get a solid foundation, don’t forget about rallies. Rallying with your guild to strike some early blows on the Black Sun Cult could give you a big advantage with extra experience and those huge “First Kill” bonuses. Get out there and get some loot from those cultists… the guild that fights together wins together.
First Order of Business
The tutorial prompts will walk you through the very first things you need to do to get started, but don’t stop there. You need to keep those timers ticking in the early days as much as possible. Don’t worry, once your timers on building, training and research get longer there will be time to slow down and take a breath.
Buildings
Keep that HQ going up in the first days. All your buildings are gated behind that, so make sure you leave yourself room to grow. Prioritize the Academy and one barracks early on… keep all your troops training, but push one barracks higher than the others to get you a concentrated power element to work with.
Note that the Harvester and resource gathering buildings give most of their increased resources at levels 6, 11, 16, 21 and 26. While it can be good to push up your Harvester early on for some extra resources, don’t get lost halfway between 6 and 11! The levels in between provide very little increased production, so consider them a stepping stone to level 6 or level 11.
Research
There are a lot of options to start with on research, but command and resources should be early focuses. Resource research makes all your fortress upgrades more affordable, therefore it’s less beneficial the later in the season you get it completed.
Command increases a wide array of factors, but most importantly it can help reduce your research and building time. Even a 3% decrease in building time can end up meaning hundreds of hours of construction saved over the course of a season… definitely worth prioritizing early on.
Try to save research into Mercenary and Soldier for day two and beyond. These are incredibly powerful boosts, but they won’t do much for you on the first day compared to getting command and resource head starts.
Soldiers
Like we said above, concentrate on one barracks first. That doesn’t mean you’ll neglect the others though… keep those timers running! Choose one to tier up faster than the others but keep every barracks training, even if it’s only training level 1s.
As your army gets to be more formidable and you start advancing a second group of soldiers, don’t be afraid to tier up rather than train. Tiering up a bunch of tier 2s to tier 3 soldiers saves you a massive amount of time in training. Don’t think of your low tier soldiers as waste or fodder… think of them as high tier soldiers who just haven’t finished their training yet!
Later on, you’ll inevitably be creating T1s to keep your high tier soldiers alive. This can wait for now. Don’t bother including T1s in your attacks to protect T3 or T4 soldiers. At this point in the season, your troop numbers are just too small to spare the power. Some of your highest tier soldiers will die along the way, but they’ll be replaced one hundred fold or more by the time first Conquest rolls around… there’s still time to build up your army!
Mercenaries
Choose a group of hunting mercenaries and work on them first. You want hunting synergy here with the barracks that you’ve decided to push upwards first. If that’s your fire barracks, choose four fire Mercenaries. If it’s tempest, choose storm Mercs… you get it.
These will likely be your primary hunting mercenaries for a few weeks if not the whole season, so choose wisely. If you can’t make a whole team with hunting synergy, consider getting creative. Zoe increases the synergy her troop can have in a battle, for instance. Bianca has a command skill that provides an extra flat bonus that can be used to make up for some missing synergy.
Don’t worry about your light and dark Mercenaries yet. It’ll be a while before you unlock barracks for those soldiers, so their war synergy does nothing for you at the start.
Other Tips and Best Practices
Use Up Your Stamina!
During the early days of a season you won’t have a very high maximum stamina. Don’t forget to use it frequently to hunt and do challenge stages. Running yourself dry on stamina is fine… missing out on a few hundred stamina because you were capped out could make you lose ground relative to other Captains.
You have to work your way up to higher level monsters, so make sure you keep pushing yourself and challenging the next tier.
Don’t push too hard though and lose all your soldiers early!
Don’t Forget About Shakram!
Shakram Legions are easy to overlook early on. You’re not getting a ton of use from T1 and T2 captives, and you don’t get experience from them.
They can, however, be your best source of resources in the beginning. Especially with the ‘First Kill’ bonuses, you can get set up with the supplies you need to never stop building if you keep putting pressure on the legion. You don’t need to push up too high, even low level Shakram legions provide a big boost to resources.
Explore!
Exploration points can be commonly neglected early on. You don’t need a bunch of Awakening Stones in the early game, but there’s more than just those in there! Jackpot chests can contain big bonuses like stamina, itemized resources or speedups. Even without jackpot chests, you’ll find speedups and XP potions in the ruins… no reason to waste those points by letting them cap out!
Don’t Be Shy… Get Out There and FIGHT!
Again, Eternal Paradox is a war game. Other Captains have stuff you want – maybe you just go take it?
PK points are probably the easiest thing to just ignore in the early game, but Captains who take a little while to scout out some opponents and launch an attack or two will be set up for success. More resources for you, less resources for the opponent… what’s not to love?
Good Fortune in the Battle!
Season 6 will launch at 5pm PT today, August 6th.
Are you ready for the coming battle? Get out there and fight for the future of Elysium!
Another great battle has concluded… yet another is just about to begin.
We saw tons of action in Season 5. The -30% building time buff certainly changed some strategies and accelerated the rise to power for the greatest Captains! Dark soldiers and Mercenaries were more powerful than ever, leading to some different lineups being used.
The Victorious
The 7-week battle for Elysium tests a Captain’s endurance and planning. While many Captains achieved great things this season, there are always those that rise to the pinnacle of power.
Total $ETIME in seasonal rewards: ~1.1038 million
Battle Power – 20% of Season Rewards
The following Captains dominated the rankings across all aspects of warfare. Their fortresses grew fast, and their forces overwhelmed their opponents with their raw power.
[BTB] HelloWorld
[XII] SydneySando
[DUB] DubstepRod
[F2P] Elof
[XII] NoodleBoy
Arena – 20% of Season Rewards
The following Captains didn’t have to hide behind their soldiers or walls. Their Mercenaries were powerful and their battle tactics sound. They repeatedly demolished their opponents to receive the most AVP throughout all 49 days of play.
[XII] Anti91
[XII] Firstblood
[XII] Bianca
[XII] FirstLove
[F2P] Elof
Conquest – 60% of Season Rewards
The true point of preparing is the battle itself. These Captains contributed more than any other players as they drove their guild toward victory. It should be noted that while we salute these individuals, all members of XII should be congratulated. They dominated the rankings and in the end held the top 32 places within their guild.
[XII] Bianca
[XII] beckoned
[XII] Alp_Er_Tunga
[XII] PasinduDE
[XII] DaniDC
Congratulations to the Only Triple Threat This Season!
Huge shoutout to [XII] Alp_Er_Tunga, who was the only Captain to reach top 10 rank in all three categories!!! (Battle Power: 6th, Arena: 7th, Conquest: 3rd)
Want to see how your score stacked up?
Check out the top 50 for arena and top 100 for Conquest and battle power below:
Season 6 is coming tomorrow, and it will be another epic battle.
In this season, players will finally have a chance to push their Mercenaries beyond their previous limits using the new Breakthrough system. By using additional Mercenary Fragments, players can squeeze even more out of their most elite Mercenaries.
Captains will also be seeing an all-new 5th operational slot this season when their HQ gets high enough!
Here comes Laila! This new water Mercenary specializes in debuffing opponents and buffing allies.
Any returning Captains will see a major welcome back gift this season! Players who played previously but not at the end of Season 5 may qualify for a 1000 Summoning stone bonus at the end of season 6. To get the bonus, players must meet all these conditions:
The account reached Head Office level 10 or higher at any point during Seasons 1-5
The account did not login between the periods of 6 July to 6 August UTC (approximately the last 3-4 weeks of Season 5)
The account reaches Head Office level 20 or higher during Season 6 before the end of the season.
If players meet all these conditions, they’ll receive 1000 Summoning Stones after the start of Season 7.
Make the returning Captains feel welcome! Every member of a guild will also get an extra 100 Summoning Stones for each qualifying returning player in their guild, up to a maximum of 20 (2000 Summoning Stones).
As in the past, expect some celebratory daily extras the first week of Season 6! Make sure you keep up on Discord throughout the first week for daily coupon codes for tons of free resources, Summoning Stones, speedups and more!
At Gala Music, we’re all about empowering artists, fans and collectors to create a new world of music where anyone’s success is everyone’s success. Incentives to share are some of the most important ways that we can empower everyone while improving the platform’s long term success and scalability.
Tracing today’s web3 back to its earliest days will reveal a narrative whose backstory began with marketing ideas such as loyalty programs, incentives and networking. The founder of Gala saw an ecosystem where everyone was stronger together, recognizing that if an entertainment company could properly incentivize its users to share the vision with new users, then everyone could benefit from the money saved that would otherwise go to social media advertising companies and their stranglehold on web2 marketing. By pairing this revolutionary idea with the empowerment made possible by blockchain tech, Gala was able to thrive by rewarding its early adopters.
If you’re familiar with Gala Music at all, you already know that you can own NFT tracks for a share in the daily $MUSIC generated by the plays of your track on the platform. But you may not realize that there are tons of other ways (besides track ownership) to start stacking $MUSIC rewards of your own!
Gala Music Rewards
In Gala Music, engagement rewards are simple and (in true Gala fashion) somewhat gamified. Using a daily distribution point system, we are able to add yet another strategic dimension to your Gala Music experience. Each day, a portion of new $MUSIC is available for distribution as rewards for activity on the platform.
Qualifying actions for these rewards are designated in the Whitepaper as Ecosystem Supporting Actions. Making up 25% of the generated $MUSIC on a daily basis, they are designed to promote the growth of a healthy ecosystem and give all users a way to generate $MUSIC simply by engaging with Gala Music. For most rewards, there is no requirement to own NFT items, and for some, there is no spending prerequisite of any kind!
To determine the amount of $MUSIC that a user will receive for their interaction, various platform sharing activities qualify the user for various numbers of points. Then at the end of each 24 hour period, $MUSIC rewards are distributed proportionally to those points.
Below is the current list of point-qualifying actions and how many points are received for each.
A referred user purchases and pairs an NFT track – 1 Point
A referred user purchases a Jukebox Node – 15 Points
As the Gala ecosystem continues to grow, your referred users will continue to be connected to you for various rewards and situations where you may receive credit for referring them. Do not underestimate the power of referrals in the web3 world. With Gala’s dream of onboarding the first billion users to blockchain in the entire world, imagine how many of those could be your referrals!
How to Share
You’ll find your referral link in multiple locations of your Gala Music account, such as at the top of the Referrals and Rewards page.
Additionally, if you use the social share option on individual tracks to share directly on social media, your referral will automatically be connected when your friends create an account as a result of your share.
That’s it! Get out there and start sharing your favorite Gala Music tracks and referring new users. 🔥
The great battle for the Ring has been fought. Were you victorious? Will the shattered timeline of Elysium bring you success or defeat in the next iteration…
The paradox continues, but maybe the right Captain seizing control of the power can change the fate of Elysium. It’s time for a fresh start. Old rivalries are broken, will old alliances be renewed?
Alex: So exciting to be here again! Teeehehehe, more explosions!
Emma: Wha… Where are we?
Alex: Oh, that’s not important. I just go with it and it always works out for me.
Emma: You are wise, explosion pirate. I shall follow you into this mystery.
Alex: Oh ho! We’re going to get along splendidly Emma! For now though, let’s get to the results of Season 3!!!
Conquest: The Victorious
The battle for the Ring is fierce. Hundreds of thousands of soldiers meet their end each time the powers of Elysium meet to do epic battle. The Captains that persist through the difficulties and rise to the challenge each Conquest are worthy of our respect indeed. We salute them!
Note that due to S12’s signature tactic of altering their names to be difficult to distinguish at the final conquest, most of our winners are somewhat mysterious heroes this season.
Win
IlIllIIllIIl [spoiler]PalafinHF[/spoiler]
Iiiiiiiiii [spoiler]Anti91[/spoiler]
Iiiiiiiiiiii [spoiler]PasinduDE[/spoiler]
Iiiiiiiiil [spoiler]Elof[/spoiler]
Most Powerful Captains
Conquest is a team sport. Pure battle power is a measure of the forces an individual captain can muster. No unexpected critical or tactical misstep in Conquest will change the results here… Those who amassed the most forces and the most Battle Power over the course of season 3 are true warriors.
Ralf
Firstblood
Nerdalicious
PalafinHF
Elof
Arena Victors
Hiding behind your soldiers seems easy compared to the heat of the Arena. The Captains that rose to the top in this category are brutally efficient with their team of Mercenaries and can defend their spot with vigor to repeatedly come out on top.
PalafinHF
Win
Kazuto1995
Melio_das
Firstblood
Most Honorable Mentions
This season, we have two Captains that were able to show their mettle in all three categories and rise to the top 10 across the board…
Congratulations to Firstblood and PalfinHF, the two Captains to accomplish this great task this season!
Season 4 Is Live!
Season 4 is already live! Get out there and conquer!
There’s tons of new features coming in season 4.
Jinryu, new Fire-type Mercenary
Guild Arena
Mercenary Collection System
New Season Pass, May Mayhem Pass, and Arena Pass!
Beyond that, there are tons of new balances, meta changes and improvements! Small changes make major tactical differences, and no two seasons of Eternal Paradox are alike!
…And Here We Go Again!
Emma: The strange, invisible narrator is correct. Tiny variables can greatly influence plans.
Alex: I never was one for plans. I think this time I’ll do what I do every time… blow stuff up! Bwuahahahaha!!!
Emma: A wise stratagem. Why fight the wind when you can fly on it?
Alex: Hahaha! You’re SOOOO much better at this than Torsten.
Emma: That does not surprise me. We are prepared for battle mysterious voice.
Thanks Emma and Alex, and good luck out there this season!
49 days to go –
Emma: 48 days.
Uhhh, right. You heard the woman! Get out there and conquer. We’ll see you at the battle for the Ring!
Every year around the same time, we get just a little stir crazy here at Gala. It’s not that the winters at our HQ are necessarily too balmy to go get some sun… it’s just that we’re excited to get down to some fun and games with our awesome community!
Gala has grown a lot, and the launch of extremely diverse projects across GalaChain has taken the Galaverse far beyond just games. This year we want to showcase a month of fun all across the GalaChain ecosystem.
Many projects will have competitions, giveaways and events throughout May. We know that GalaChain is a constantly growing place, so rewards and mechanics of each event are going to vary greatly from project to project. Don’t worry though, we’ll try to keep it as simple as possible so that you can find some events you may love.
MAY I Have Your Attention, Please?
We (more expressly, the writer of this article) would love to have a nice and simple cookie-cutter event to throw at all of you. But where’s the fun in that? More importantly… where’s the MAYHEM in that!?
Don’t worry though, we’ll walk you through everything… well, we’ll walk you through what we can. We told you, this is Mayhem! It wouldn’t be very Mayhem without a few surprises, would it?
Where to Find the Mayhem
Like we said, GalaChain is a big place… but there are a few specific corners you may want to keep your eye on this month.
Our first full week of Mayhem starts on May 6th. Below, you’ll find a breakdown of the first week of festivities.
GalaSwap
Since its release earlier this year, GalaSwap has totally changed the way that we can all interact with GalaChain as a community. It’s never been easier to get the tokens you want, and more features and new pairs are coming all the time!
With all that said, of course GalaSwap is getting in on the Mayhem! Starting on May 6th, the leaders in the following categories at the end of the week will receive a pile of bonus $GALA.
Highest $GALA volume
Highest $GUSDC volume
Highest $MUSIC volume
Highest $LEFC volume
Highest $TOLK volume
Highest $GSWAP volume
…and that’s only week one 😉
Eternal Paradox
Eternal Paradox will have extra events going on all month! May Mayhem pretty perfectly lines up with the start of Season 4… and what a season it’s going to be!
The first week of Mayhem, you’ll see a Daily Coupon event coming out (👀on Discord!), and that’s just the start. There will be special in-game events and opportunities to partake in some Mayhem throughout the month!
Gala Film
You think Gala Film is going to miss out on the Mayhem? Remember to take a break from all the competitions once in a while. Maybe get some popcorn, kick your feet up and turn on Gala Film? 😁
For the first week of Mayhem, you’ll get twofree RZR Mystery Boxes for each episode you watch! If you haven’t seen RZR… double rewards time starts May 5th. Get comfy and start binging!
Common Ground World
CGW has an express depot load of stuff going on this month, and we can’t possibly cover it all here. We’ll try to at least get you started.
There will, of course, be amayzing competitions… Week 1 will bring the Everybody Is Welcome competition, with 2500 reward seats and 31% extra $GALA!
Each week will also bring a rework to an existing NFT (don’t worry, we’re pretty sure you’ll be happy with them 😉). Be ready, the first two kick off this Friday!
There are also some items that never had their full supply released in the past. During this Mayhem, you’ll get a second chance on four long-lost NFTs… one per week. Be on the lookout early next week for a limited amount of the first of these treasures!
VOX
It’s a VOX invasion!!! This week, VOX is spreading Mayhem in Common Ground World!
Win an all-new VOX Dog pet by landing in the top 100 Bicycle sellers in next week’s competition! These fluffy border collies are only going out during May Mayhem, so get them while you can.
If you don’t place high enough, you’ll have a second chance in a special Mystery Box sale at the end of the month… but these furry friends need a home now! Will you rise to the challenge?
Champions Arena
All month long the arena will be full of Mayhem. Various activities in the game will reward you with M-tickets, which you can spend in the special M-Ticket shop. Get as much as you can for four weeks!
There will be a bit more going on for Summoners in Champions Arena throughout May. Look for a special 15% Gem pack discount to kick off the festivities on Monday the 6th!
Non-Fungible Tower Defense
We hear our friends over at NFTD are having a leaderboard competition every week of May. If you haven’t checked their alpha playtest out since their Judges’ Choice win at GALAthon in March… now is the time!
Legends Reborn
You think Tolkheim is going to miss out on May Mayhem!? Get ready for a month of competitions at the tables!
Starting on May 6th at noon PT, rack up as many games as you can at your favorite table… or any table really. Just go play!
Throughout the whole month, players who achieve the following epic benchmarks of table experience will be granted free NFT cards:
50 PvP matches played – Common Glacial Spear
100 PvP matches played – Common Viridian Dragon
150 PvP matches played – Uncommon Phoenix
In addition, during week one starting on May 6th, a special prize of $500 of $GALA will be given out to the player with the most matches played and to the player with the most matches won by the end of the first week. Get your best Creatures in your deck and get ready to battle!
Last Expedition
Things are heating up in Last Expedition… are you mission ready? Last Expedition is going to be laying low in the first week of Mayhem… can’t get the ravagers too riled up early can we?
Something tells us you may want to drop in and freshen up those fragment gathering and ‘staying alive while things are trying to eat you’ skills. Big things are coming during the Mayhem, and you definitely want to be ready.
Mayhem Building
This is just a quick peek at week 1. So much more is coming. Welcome to Mayhem!
There may be more popping up here and there. We promise nothing… like we said, Mayhem.
Every one of you in our community is what makes Gala so great, and we can’t wait to share the Mayhem with you all month. Have fun!